I've been experimenting with retextures for one of my games but, appearently I should be seeing more than just what glows, I should be seeing the whole image. So, my question is how do I hide the alpha channel layer and make rgb channel layer visible?
I would upload a pic to show what im seeing and what I should be seeing but it says "It was not possible to determine the dimensions of the image." no matter what I do so, thats out the window lol.
And yes I have already read everything there is(not my first rodeo lol) either in the rules/faq thread and the help docs.
Im spending atleast 15 minutes every few days here searching for an answer but my searching was either to specific(got no results at all) or was too general.
Im someone who likes to figure things out for themselves but, this...this has been a though one for me. I have looked everywhere in the paint.net menus and have made no progress.
Any help would be cool thanks. 8)
EDIT: This guy is in the same boat as me.
http://forums.filefront.com/stl-problem ... t-net.html