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Posts posted by PyroTechniques

  1. We really need a more descriptive name for that tut.

    Also, most people use image-hosting sites like Photobucket or ImageShack to upload photos. You just get an account on one of those sites, upload your photos, then the site will give you links to the photos that you can post wherever you like.

  2. The only thing that Paint.NET does with fonts is to pull them from your C:\Windows\Fonts directory. That's it. This is why you do not install fonts to Paint.NET, you install them to your computer. Font organization would, I believe, require some sort of font-handling architecture to be built into Paint.NET. I kind of get the implication that Rick doesn't want to do that.

  3. Try Alpha Masking. Excellent tutorials on alpha masking, by Crazy Man Dan, can be found here and here. You will have to download a plugin for this, but if I understand correctly installing plugins is no longer a problem for you. The way I would do it would be to create a mask of whatever object you want to keep colored, save the mask, go back to your original picture, duplicate the layer, run the Black and White adjustment on the top layer, then run your alpha mask on the top layer. It should come out looking the way you want it.

    EDIT: Fixed broken URL tag - sorry about that.

  4. Take 2 images of the car from the exact same perspective (the best way is to mount the camera on a tripod with a remote button to take the picture so that you don't disturb it between shots). Take one picture of the car with the hood closed, then open the hood and take another picture. Open up Paint.NET and open both images. On the image with the hood closed, duplicate the background layer, then paste the image with the hood open in between the two layers. On the middle layer, erase the open hood, then switch to the top layer. Go to "layer properties" and lower the opacity to the desired amount. Voila, you're done, although it may require a little tweaking.

  5. Try adding Clouds on a new layer with white as your primary color and a fully transparent color (alpha = 0) as your secondary color. Erase whatever parts you don't want, and add some Transparency gradients (to make those the little thingy next to the gradient selections looks like this: :AlphaChannel:) to make them fade better.

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