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Boude

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Everything posted by Boude

  1. http://paintdotnet.forumer.com/viewtopic.php?f=29&t=26921 you might want to read this. I think 5a and 6. Also I don't know how your images are saved, but the quality isn't very good.
  2. there is the polygon line tool by simon brown, I think, it might help.
  3. there is the polygon line tool by simon brown, I think, it might help.
  4. Simple, yet effective (why didn't I think of this, oh right I never smudge)
  5. Simple, yet effective (why didn't I think of this, oh right I never smudge)
  6. It is possible, just nobody would want to do it, it's way too complicated, even if you selected the area, it would still have to somehow know the shape, which is usually defined by lighting, I mean you would spend more time coding then it would save time from users and for such complicated codes it would take 1 min. (rough estimating) to run.
  7. It is possible, just nobody would want to do it, it's way too complicated, even if you selected the area, it would still have to somehow know the shape, which is usually defined by lighting, I mean you would spend more time coding then it would save time from users and for such complicated codes it would take 1 min. (rough estimating) to run.
  8. anyone has an idea of how difficult it would be to program? The plug-in would have to be able to recognise objects, know the shape of them, the distance to the light source and more. Nearly impossible
  9. anyone has an idea of how difficult it would be to program? The plug-in would have to be able to recognise objects, know the shape of them, the distance to the light source and more. Nearly impossible
  10. good job on the chess pieces, except for the perspective ofcourse, I think the bottom of the pieces are correct, but the upper part is wrong. PS: Don't think I stopped viewing your gallery.
  11. Good seeing some new works of you, and as usual you did a good job.
  12. Boude

    Wormholes

    Yeah I have to agree, and zoom blur twice with these settings (settings are of twist, not zoom blur)
  13. there is the editable text beta from simon brown, I believe (search).
  14. @oma: Although I can clearly see a face in it, what is it supposed to be? As always great work, of course. I have been playing with Ash's sunset tut, well actually I got to step 3 and then figured out a way I liked mine better. I don't like the orange part at about 1/4 (or 3/4) from the top, the rest I do like.
  15. Nice mock up, a bit different from what you usually do, not so glossy, but doing that PDN only, with PDN's text handling, no offence Rick, good job.
  16. @cazaron:I think it's a bit too busy, I mean, you don't really see what the DNA thing is, untill you look very carefully. Maybe downsize the object and create a calm background.
  17. @vancrusoe: just keep learning. It still looks nice though.
  18. What is it going to be? A bird of some kind?
  19. Boude

    Oma's gallery

    All the super glue in the world didn't stop my mind from blowing up after seeing that one, maybe I should try ducktape or a stapler. Anyone any advise?
  20. @mychemicalsnowman: Looks nice, I never saw a game boy before, but it looks realistic, some :AntiAliasingOff: , but not very much. @olav.k.m: Very nice, maybe you can put a gem in or something like that.
  21. @nab007:Simple and good-looking, I like it. @oma:Currently glueing my head back together after you blew it of again.
  22. Is it possible to let an effect save one layer and then let the user runs the effect over the next layer and let the effect combine them some how? (not that I actually know how this could be done)
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