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D3z

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Everything posted by D3z

  1. Try pasting the image on 1 layer, creating a new layer, fill with white. Then set your colour to transparent and type. Is that the kind of thing you mean?
  2. Nice! I like the one under your desk and paper!
  3. Ever the learning experience... Thanks for reminding all of us about that feature
  4. Well done! I like the images 2nd and 3rd from the top. Keep it up!
  5. The this turorial. Then simply places your own player in the open space.
  6. I am not sure if it is posible to make 3D landforms but for curved lines you could just use the line tool, bend it with the control points and then use it twice more for the arrowhead. It doesn't give such a perfect arrowhead but its a simple solution.
  7. Thanks guys I'll start posting more soon. I had "challenged" myslef to do 10 pokemon banners so thats almosr over. @Zizoiz Do you mean the one with only the owl? Ye I was kinda proud of that. (I used Ashes hair and eye tuts. Thanks Ash) @LJXD Thanks to MadJik for his abstract tut!
  8. Ok here is my artwork gallery. I don't know what else to say so lets just start right away! New:Added 2 new versions of a piece of art that I did for the end of the month adn removed some of the boring art. New Sig coming soon! New art Old art ^this was going to be my (not so good) entry for the Fire and Ice LAOTW competition but I didnt get it in on time ) (Thanks to Ash for the texture) Please give your comments even if they are negative!
  9. My suggestion (it is just a friendly suggestion ) Is why don't you change the zip file's filename to something more descriptive e.g Illnab1024 effects 1.1? I just think it makes checking if the version available is newer than the one you currently have.
  10. There is a tutorial for some basic glitter here. Is that what you wanted? If not then I agree with the others, a picture would be a great help
  11. Will it be possible to have custom brushes built-in to version 4.xx. Maybe make use of that huge space on the right hand side of the menu bar? I just think it is easier than having to go into a new window to use custom brushes
  12. Do you mean like a submenu? e.g effects :arrow: render :arrow: shapes :arrow: stars;polygons;Shape 3D; Spiral ect If so I don't think it is possible (I could very well be wrong!) and if it is it will be codded into the actual plugin itself. (Plugin makers please correct me if the need arises)
  13. I think that would be a good idea (maybe in version 4.xx) because it pretty much eliminates the possibility of you creating something and then not knowing how you did it (happened to me recently)
  14. ok now you copy the tag (the img in square brackets) and go to your User control panel (top of the page) :arrow: profile tab :arrow: avatar tab (am I correct?) there should be a space. Paste the Img tag there so it should look like this: (Img)the url for the image should be here(/Img) Note: I used normal brackets instead of square ones because I wasn't sure if they would show up. I hope this helps!
  15. :? :? :? Canvas plugin? I don't understand (forgive me if this is common knowledge) Please explain what a canvas plugin is/would be.
  16. Thats a lot of downloading.... Why not make a Mega plugin pack containing all of them? Also do you update the links when the plugins get updated?
  17. @ 007 Nab that is actually what I first thought of (great minds think alike 8) ) Hmmm yes it would be useful... Plugin makers?
  18. I was just wondering how nice it would be if you could add and remove extra handles for the line tool. Can you do this already? If so how? If not who else thinks it would be useful?
  19. @ Boltbait and Mike Ryan Wow thanks guys it works wonderfully @Barkbark00 Sure I would like to hear them (though Channel Mask confuses me). I'll happily listen to (or read :wink: ) any suggestions. Please, keep them coming!
  20. Ok but then you cant put them back can you? What I want to do now is only view the alpha channel, edit it, and then put the other channels back again. Is it possible? If so what steps are there? If not can some one make a plugin?
  21. I'm not sure if this has been asked about or mentioned before but I did search so I appologise if it has been. Is there a way to change which channels you view without editing the actual image. For example in photoshop you can only view the alpha channel by disabling the other channels (like layers) is there already a way to do this? If not is there one on its way?
  22. I just downloaded the new version and I think the plugin counter is great! I understand that the left is the available plugins and the right the installed ones but I mean like maybe under the unstall/uninstall buttons have a "difference" list showing the plugins that are available but not installed. Its just a thought, I dont know if it would help at all. Also now you need to change the screenshots (unless theres a new version coming very soon. :wink: I can always hope). Thanks for the updates! Oh and the Show Details doesn't work for me. EDIT: actually I cant even copy over a new plugin with it. Is it just me? Am I all alone? The error has the following details: See the end of this message for details on invoking just-in-time (JIT) debugging instead of this dialog box. ************** Exception Text ************** System.InvalidCastException: Operator '=' is not defined for type 'FileInfo' and 'Nothing'. at Microsoft.VisualBasic.CompilerServices.Operators.InvokeUserDefinedOperator(UserDefinedOperator Op, Object[] Arguments) at Microsoft.VisualBasic.CompilerServices.Operators.ConditionalCompareObjectEqual(Object Left, Object Right, Boolean TextCompare) at PaintDOTNet_Plug_In_Manager.paintdotnetmanager.Button4_Click(Object sender, EventArgs e) at System.Windows.Forms.Control.OnClick(EventArgs e) at System.Windows.Forms.Button.OnClick(EventArgs e) at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent) at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks) at System.Windows.Forms.Control.WndProc(Message& m) at System.Windows.Forms.ButtonBase.WndProc(Message& m) at System.Windows.Forms.Button.WndProc(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m) at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m) at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) ************** Loaded Assemblies ************** mscorlib Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll ---------------------------------------- Paint.Net Plug-In Manager Assembly Version: 1.0.0.0 Win32 Version: 1.0.0.0 CodeBase: file:///H:/Paint.net/P.NManager1.3.5.1/Paint.Net%20Plug-In%20Manager.exe ---------------------------------------- Microsoft.VisualBasic Assembly Version: 8.0.0.0 Win32 Version: 8.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/Microsoft.VisualBasic/8.0.0.0__b03f5f7f11d50a3a/Microsoft.VisualBasic.dll ---------------------------------------- System Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll ---------------------------------------- System.Windows.Forms Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll ---------------------------------------- System.Drawing Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll ---------------------------------------- System.Runtime.Remoting Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Runtime.Remoting/2.0.0.0__b77a5c561934e089/System.Runtime.Remoting.dll ---------------------------------------- System.Xml Assembly Version: 2.0.0.0 Win32 Version: 2.0.50727.1433 (REDBITS.050727-1400) CodeBase: file:///C:/WINDOWS/assembly/GAC_MSIL/System.Xml/2.0.0.0__b77a5c561934e089/System.Xml.dll ---------------------------------------- ************** JIT Debugging ************** To enable just-in-time (JIT) debugging, the .config file for this application or computer (machine.config) must have the jitDebugging value set in the system.windows.forms section. The application must also be compiled with debugging enabled. For example: When JIT debugging is enabled, any unhandled exception will be sent to the JIT debugger registered on the computer rather than be handled by this dialog box.
  23. Great tool/plugin (whatever you want to call it), I think. But what about those people that have a lot of plugins? Why not try to get it to say how many plugins you have installed and how many not. Maybe even which ones are not installed?
  24. Here is the owl I was talking about... after I added eyes and a beak. What do you think?
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