Hey guys, I LOVE your program!
I work at a school for video game programming and I recommend your tool to all the students when they are working on their games.
I'm having difficulty finding information on how to do a pixelation filter (which you guys have working in your program under Effects->Distort->Pixelate).
I'm working on my own game and would really LOVE to get that effect going in real time using a post process pixel shader.
Can you tell me the algorithm you are using or point me to somewhere I can find that information?
Thanks in advance!