Jump to content


  • Content Count

  • Joined

  • Last visited

Posts posted by jchunn

  1. Is it basically the same thing as using Brightness/Contrast and then changing the black to one color, and the white to another?

    It is similar to setting contrast to 100%, yes, but with obvious differences.

    Not that obvious, but it seems that it does a better job than Brightness/Contrast on lower quality JPGs (B/C leaves squares and rectangles, while Stencil makes smoother curves). I'd like to see anti-aliasing in there though. Thanks a bunch!

    Well, by obvious I just meant that you can tweak it a little more... after re-reading my post, that could have sounded sarcastic... that was not the intent.

    I could add anti-alias (or at least my version of anti-alias) but that would seem to defeat the point. I suppose it could make sense as an option... I'll consider that.

  2. It's not really obsoleted, seeing as the PropertyBasedEffect and whatnot is an extension of Effect. You can't obsolete something when the new version depends heavily on the thing you're trying to obsolete ;)

    Understood... but some of the methods (or overrides) are marked as "obsolete", so I assume that means Rick is trying to tell us something.... like, "hey, don't use these, they might not be here later".

    I would much rather use my own UI for most things... maybe I'll just start doing that.

  3. Adding tabs won't make the UI easier.

    You should focus on a few things, instead of requiring the user to figure out every possible input to your functions. Make the UI fun, not complicated. Just because flexibility is possible doesn't mean it's what anybody wants.

    Using the indirect UI, is it possible to add tabs? I was under the assumption that the indirect UI is limited to a set of UI controls, and I have not seen the ability to add tabs... did I miss that?

    I realize you can use the earlier plugin api to use winforms and create your own UI, but I also assumed that was being obsoleted.

  4. This would be nice if you used Paint.NET's unfocus blur for the blurring action.

    The problem there is the "progressive" blur. The further you are from the focal point, the more intense the blur. The whole challenge was to avoid having an obvious line where the blur starts. I tried to accompish the effect just using the built in effects without much luck (possible but very, very difficult), so I built the plugin.

    I will be looking at ways to improve the blur and speed of the effect, and I will look at how the "unfocus blur" works to see if I can mimic it.

    Thanks for the feedback.

  5. See, that's exactly the type of pointless dialogue that The Rules are designed to eliminate. :shock: :roll:

    Yes, but I fear you will be dissappointed if you expect people to read the rules before they post for the first time. It's like expecting a puppy to be house-trained the minute it is born... When it pee's on the floor, it is still frustrating, but it's not the puppies fault :)

    Of course, when that same puppy pee's on the floor when it is 6 months old... well... then you just have a dumb puppy :x

  6. This plugin is a part of the "Jesse Chunn Plugin Pack" and can be downloaded Here

    This plugin is my favorite of all that I've created so far.


    Focus Area Size:

    The diameter of a circle that will NOT be blurred, centered around the "Focal Point".

    Blur Factor:

    The amount of the blur outside the "Focus Area". The blur will increase the further it gets from "Focal Point". Setting this to a high number slows down the rendering, so leave it at a lower setting until you have the other settings where you want them.

    Blur Limit:

    Sets a maximum blur to improve performance with little or no quality degradation.

    Focal Point:

    The center point of the area that will remain "in focus".





    For best performance, leave quality at 1 until you have other settings where you want them, then increase the quality once you are ready for a final render.

    Here are some examples:



    Drawing attention to a central figure:


    Drawing attention to a background figure:



    Jesse Chunn




  7. This plugin is a part of the "Jesse Chunn Plugin Pack" and can be downloaded here

    This plugin will turn an image (or selection) into a two color image similar to a stencil.


    Bias: More primary color or more secondary color.

    Invert: Swap primary and secondary colors.

    The left side of these images are the original, the right side had "Stencil" applied with default settings (different primary and secondary colors):




    Jesse Chunn



    • Upvote 1
  8. jchunn.zip


    March 8, 2008

    Fixed minor bugs with "Varicose".

    Updated "Focal Point" with yet another (and I think the last) performance enhancement.

    March 5, 2008

    Updated "Soften Edges" to have better performance, several new settings, and MUCH better effect.

    Updated "Focal Point" with new setting / performance enhancement.

    March 2, 2008

    Added "Soften Edges" effect.

    Updated Focal Point to be much faster in most circumstances.

    Feb 20, 2008

    Initial post of Jesse Chunn Plugin Pack, including Focal Point, Stencil, Color Replace, Varicose, and Bricks.

    This pack includes the following plugins (click to see post about specific plugin):


    Effects->Blurs->Soften Edges

    This effect attempts to detect edges that need anti-aliasing and "soften" them, or show hard edges only.


    Effects->Blurs->Focal Point

    This effect allows you to select a point on an image to remain "in focus" and blurs the rest of the image.



    This effect will turn an image into a two color image, similar to a stencil.


    Effects->Color Replace

    This effect works similarly to the magic wand, but with more control.



    Generates something like "veins" running down the screen.

    Check out the updated version of Varicose by MadJik here.



    Very powerful yet very simple plugin. Most basic use is to generate "bricks" over the image, but many other more "subtle" uses if you play around with it.


    Jesse Chunn


    • Like 1
  9. I prefer Color Filter: there is no replacement here, just a filtrering, a level adjustment. :?

    No, actually it is a replacement. It either replaces the "matched" pixels with a transparent pixel (you could call that a "delete" instead of a replacement I guess), or the primary color.

  10. Is there a way that I could take a tutorial with C++ instead of C#? Unless C# is pretty much like C++.

    There is a C++ dotNet that could be used to write plugins (in theory), but to my knowledge nobody has done that yet, so you would be on your own.

    C# is similar in many ways to C++, and in my opinion much easier for this type of programming. If you know C++, C# is not difficult to pick up, and there are a large number of C# examples on this forum.

  11. Ok, so the next update should include:

    Move to "effects" menu (no submenu).

    Change name to "color replace".

    Create a post called "jchunn plugin pack" (suggested in a PM from Ash) since all of the plugins are in one dll.

    If nobody disagrees or wants to debate further, that will be in the next round, along with another new plugin called "Stencil" (who can guess what that does?)

  12. Just another thing, its a good plugin but there is already one called color filter, so maybe a better name to distinguish it? More like color replace?

    Yes, I figured that out after I posted it. I will rename it very soon. Sorry for that... I guess I should have searched for the name first.

  13. Sorry, have I done something wrong or why is Color Filter in "Render"? It should be in "Color" or "Adjustments". Reason: Nothing is rendered (border, star,...).

    Well, I don't think it goes in adjustments (maybe I'm wrong?) and there is no "color" in the default menus. I can either force it into "effects->color" (I'm guessing someone else has a plugin that creates a "color" menu), or create another more appropriate menu, or put it in one of the existing menus. Any other suggestions? I'll be happy to move it with the next update... please post any opinions.

  14. Why does nobody understand what the h*ll I'm bloody saying?

    We DO understand what you're saying. They're just saying you're wrong. That's what happens in a debate. Move on to your next point or back up your first; otherwise, be left in the dust in the debate.

    Less guns means less crimes!

    Why doesn't anybody here understand that?!?!

    You are saying: Less guns means less crimes. I guess you think everyone else is not smart enough to understand those 5 words.

    I assure you, I understand what you are saying. You are saying that if the government enforced a law against people having guns (except for police, military, etc) then the crime rate would drop. Right?

    What I am saying (and so are some others) is that I do not agree with that statement. It is, in my opinion, based on an assumption that if guns are illegal, then people will stop having guns, and without guns, there will be less crime. That assumption is simply not based in fact. Did you read the post about prohibition? Everyone that had a similar opinion to yours about alcohol was wrong. Taking away "legal" liquer simply lead to a huge crime explosion related to illegal alcohol trafficing. With guns, it is even worse, because not only will there be an outbreak of illegal gun trafficing, the criminals that actually don't even have guns (and have never had guns) will suddenly have less resistance, and will be emboldened by the fact that there is less chance of the person they are robbing having a gun. The ones that DO have guns (and by the way, the number of criminals with guns will not decline by a significant amount, only the number of non-criminals with guns) will become unstopable and fearless.

    I could go on for days, but I fear that my words are falling on deaf ears. That's all I have to say about that (like Forest Gump).

  15. Ah, you need to be using layers. Play around with layers and you'll figure it out.

    EDIT: The image you are pasting to will be your "bottom" layer. The image you are cutting will be your top layer. When you erase a spot on the top layer, you will see the image on the bottom layer, instead of the checker board. Be sure the top layer is highlighted in the layer list when you do your erase.

  • Create New...