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R3VENGE

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Posts posted by R3VENGE

  1. Yes, as I'm another SL'er, and have made many textures using Paint.NET, it's quite possible.

    And most of SL's files are usually targas, not tif's : )

    But you can upload .bmp, .jpg, .tga, and .png into SL

    well i was close enough :D lol i uninstalled it a while a go :D

  2. Thanks a lot for your tutorial.

    I am able to proceed till step 11 but in step 12 when i try to run water reflection tool i get the following error message

    File: E:\Program Files\Paint.NET\Effects\WaterReflection.dll
         Effect Name: WaterReflectionEffect.WaterReflectionFx
         Full error message: System.InvalidCastException: Specified cast is not valid.
      at PaintDotNet.PropertySystem.Property`1.ValidateNewValue(Object newValue)
      at PaintDotNet.PropertySystem.Property.SetValueCore(Object value)
      at PaintDotNet.PropertySystem.Property.set_Value(Object value)
      at PaintDotNet.IndirectUI.ControlInfo.SetPropertyControlValue(Object propertyName, Object controlPropertyName, Object propertyValue)
      at WaterReflectionEffect.WaterReflectionFx.OnCreateConfigUI(PropertyCollection props)
      at PaintDotNet.Effects.PropertyBasedEffect.CreateConfigDialog()
      at PaintDotNet.Menus.EffectMenuBase.RunEffect(Type effectType)
    

    Can you Please let me know what is wrong ?

    ps: I am using version 3.2 of paint.net

    you should post in the thread that you got the plugin from then they can help more :D

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