k.digennaro
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Everything posted by k.digennaro
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hmmmm, I never thought of either of those ways, great tips david, Somthing ill defenitely try. I'm not familar with plug ins and creating them, and i understand you can create a plug in to do everything, but i dont understand it exactly, any way thats not my question. My question is, is it possible to create some sort of plug in that basically would search an image for leaks then highlight them?
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k.digennaro replied to aatwo's topic in The Pictorium
i added a white blend to the edge, does that look better? or does it need more? ill try changing the eye color as well. edit:the image is in the original post -
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k.digennaro replied to aatwo's topic in The Pictorium
around the dragon? -
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k.digennaro replied to aatwo's topic in The Pictorium
[quothttp]@Vlad Vampire (I missed his reply, haven't checked for a bit )- Yes, your main signature picture is 150 pixels high, but the very small user bar underneath it is 19 pixels high (IIRC), so you're over. The sig is nice, though. @K.Digennaro-No, I did not draw the body, I Googled "Superman", or something like it, and it turned up. okay i was just curious, because i drew a super hero a while back from scratch and i know how hard it is to make it look right . But still props on the image. Any ways, here's a dragon i drew today, the inspiration came from a chinese dragon tatoo. I really like where the image is going, many thanks to yata for the 'scale' like texture, but my image still seems flat, even after several gradients, any suggestions on a way to make the dragon look better? edit: wow much better, but still it needs something... -
another good suggestion , i wish there was a way to create a plug in or somthing that maybe turned the image into certian colors to make it obvious to see the leaks
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thanks a lot myrddin, if any one else has suggestions id love to hear them. Thanks Kevin
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How are you finding them now?In cases such as these, I select as normal, keeping on the selection tool to retain the blue selection overlay, zoom in to a reasonable distance and patch the breaks in the blue. Yes, it takes time. It may also be helpful to draw your lines (if that is what your are doing) at a line width of 3+, therefore a high tolerance (69% for me) is unlikely to penetrate prematurely. good suggestion, right now im basically just zooming in and searching the entire image, i try to make sure im not createing and leaks while im drawing, but it seems like i always miss something, i wasnt sure if there was a way that i could like invert the image or something in a bright color, this way the break would be much more visible, i used to draw in a bright pink with a black background then if i leaked i would see it, maybe ill go back to that.
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This CAN be done with PDN, the coding you will have to do on another program but the design can be done on PDN. I'm not sure about the exact demensions, but my guess would be 500x150, same as a sig. Just open a new image with the right dimensions, and start drawing away.
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having trouble getting started.
k.digennaro replied to Tressa's topic in Paint.NET Discussion and Questions
hmmmm, I'm not clear of your question. But i think your leading toward this. Everytime you copy a new image into PDN it should be on a seperate, transparent layer :AddNewLayer:, This should solve at least one of the problems you are having, just simply click the new layer button :AddNewLayer: , before adding another image, this will also save you a lot of time if/when you edit the image. -
When I'm drawing an image, most of the time I will miss one pixel, there for when I try to select only the inside of the outline it selects the outside as well. I consider this a 'leak'. Most of the time I will find the leak, but it involves valueable time, and sometimes can take a while to find. I was wondering if any one knew a trick to point out 'leaks'. Thanks Kevin
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Not that i know of, creating drop downs is a coding issue. The easiest way to create a drop down menu is probably note pad, with this code. Select Category Home Music Contact Us Shows Pictures Copyright Info
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Tutorials for children
k.digennaro replied to rhona.faulkner's topic in Paint.NET Discussion and Questions
A forum designed to help teachers use pdn to teach children? I think that's a good idea, I think teachers need to be more specific with their requests though, this way we can help them more efficiently. For example, instead of saying 'I'm looking for children friendly tuts', say something like 'I need a tut on blending, something child friendly'. This then would give us an idea of what to create the tut on. Kevin -
Tutorials for children
k.digennaro replied to rhona.faulkner's topic in Paint.NET Discussion and Questions
Hello Heather, First off welcome to PDN. You requested some tutorials that would display 'basic skills'. I want to clarify what exactly that means. As everyone knows PDN requires some what of an artistic skills but also it requires skill with PDN. I.E: Effects, tools, etc. So please clarify what you mean by 'basic skills'. I'm not sure if you have seen this tutorial yet or not, but wither wrote an amazing beginners tut, maybe this would be a good starting point. http://paintdotnet.forumer.com/viewtopic.php?f=15&t=21605 *Some of these tuts might be out there already. But I was thinking of some things I would teach if I was a teacher who used PDN. Maybe some of the following tuts would be appropriate. Blending Basics with Blending: Using different blending modes. Blending for beginners: Blending using different blur effects. Maybe some tuts on things like that would be useful? Let us know, I'd be happy to help in this matter. Thanks Kevin -
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k.digennaro replied to aatwo's topic in The Pictorium
you didnt draw that, did you? edit: new av and sig leme no what you think, i like to keep them simple, yet sleek looking , used the matrix effect. -
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k.digennaro replied to aatwo's topic in The Pictorium
@Salu, looks really good, it looks a lot more like a rose to me. I decided to do one for mario thingy -
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k.digennaro replied to aatwo's topic in The Pictorium
It is looking very good. There's nothing wrong with using tuts as a beginner , from time to time is till use tuts. edit: Here's a project im working on. I'm no rendering master so i need some help . He's kinda the concept I was going for, but my version looks terrible lol, i could have probably done better if i had an idea of what to do . Basically a haunted house with a ghost in front of it. Maybe some lighting or something in the sky. I used this link for the house. http://i269.photobucket.com/albums/jj66/ihclub_hockey/househaunted.jpg And i simply used withers air brush method for the ghost. Any ideas of how to do this? and make it look 'better'? ill continue to work on it, but i could use some pointers from the pros :wink: Thanks. I advise making the house MUCH brighter, its wayyy to dark. And the ghost is way to blurred to even recognize. Brighten up the image. :wink: Thanks for the advice, more like this? i still want that dark and gloomy effect, i really like the way the ghost is looking. and its amazing how simple it was to make -
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k.digennaro replied to aatwo's topic in The Pictorium
It is looking very good. There's nothing wrong with using tuts as a beginner , from time to time is till use tuts. edit: Here's a project im working on. I'm no rendering master so i need some help . He's kinda the concept I was going for, but my version looks terrible lol, i could have probably done better if i had an idea of what to do . Basically a haunted house with a ghost in front of it. Maybe some lighting or something in the sky. I used this link for the house. http://i269.photobucket.com/albums/jj66/ihclub_hockey/househaunted.jpg And i simply used withers air brush method for the ghost. Any ideas of how to do this? and make it look 'better'? ill continue to work on it, but i could use some pointers from the pros :wink: Edit: Here's what i came up with, i think it looks better, but something is not right......any opinions? -
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k.digennaro replied to aatwo's topic in The Pictorium
It is looking very good. There's nothing wrong with using tuts as a beginner , from time to time is till use tuts. edit: Here's a project im working on. I'm no rendering master so i need some help . He's kinda the concept I was going for, but my version looks terrible lol, i could have probably done better if i had an idea of what to do . Basically a haunted house with a ghost in front of it. Maybe some lighting or something in the sky. I used this link for the house. http://i269.photobucket.com/albums/jj66/ihclub_hockey/househaunted.jpg And i simply used withers air brush method for the ghost. Any ideas of how to do this? and make it look 'better'? ill continue to work on it, but i could use some pointers from the pros :wink: -
The Pictorium! Post your created or edited images here!
k.digennaro replied to aatwo's topic in The Pictorium
looking good guys, im to tired to give any specific compliments sorry. nap time, ill comment later -
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k.digennaro replied to aatwo's topic in The Pictorium
I havent had much inspiration today. But ive have been missing my super nintendo . So i thought i would draw a quick sketch of it Nothing special just a quicky lol -
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k.digennaro replied to aatwo's topic in The Pictorium
Thanks , not the hardest thing to draw but its a lot of fun -
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k.digennaro replied to aatwo's topic in The Pictorium
looks good. I decided to draw a mario map -
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k.digennaro replied to aatwo's topic in The Pictorium
looks good, ive been meaning to do that my self -
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k.digennaro replied to aatwo's topic in The Pictorium
looking good guys , i think i might create some scenes from my favorite game of all times , super mario brothers on the super nintendo -
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k.digennaro replied to aatwo's topic in The Pictorium
Ive been really into these kinda abstract random effect drawings lately. . I thought these looked pretty cool.