
Asmageddon Prince
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By good I mean, that it would *not* be using Microsoft .Net framework, will be easy to use, will provide all basic libraries, tutorials/help, code completion and will compile quite fast. The reason is that I cannot find anything matching these cryteria, because in MVS I can only create projects under .NET framework, that limits my programs/games to Windows apps only, and all other are uncomfortable to use... Oh, and it would be good, if it will have versions for Linux, MacOS, and probally other systems.
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I never use grid in Paint .NET, but recently I had to make something, but there is no option to change grid spacing... so would it be possible to see a customizable grid in next Paint.NET relase? Best with possibility to snap tools to it. So if it`s possible please add this feature, okay?
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Why my plugin do not render correctly?
Asmageddon Prince replied to Asmageddon Prince's topic in Plugin Developer's Central
I know, that it does not change the pixel values, but this effect has been written in CodeLab, and then I decided to make it in Microsoft Visual Studio, for better UI. -
I downloaded the Vandermotten framework, but i changed my mind, and then modified the source, so it don`t use it. I made the config dialog, token parameters, and made them update, everything is good except one thing: The render loop do not change the image! Can somebody tell me why, here is the source: Effect1.zip
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No, these plugins aren`t any kind of advanced, they are quite simple, and when i was creating them I did it for fun, so they aren`t too proffesional. And that is why I think, that it may be easy, because there is CodeLab, creating few text boxes, and compiling their expressions don`t seem to be too hard, of course it wouldn`t be easy, like everything like this. These plugins was made with CodeLab, and creating plugins in it is very easy.
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What about programable layer blending modes? I`m not an expert, but i don`t think it would be hard to do. Just choosing the color model like: RGB, HSV, CMYK +Alpha.And four or five TextBox objects to enter expressions, and using variables for below layer:r1,g1,b1,a1 and for current layer:r2,g2,b2,a2 , and then just setting balance between current and below layer, first by current layer Alpha channel, then by opacity of the layer. If this would be possible, i`ll be very happy.
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Paint.NET v3.22 Beta 2 now available
Asmageddon Prince replied to Rick Brewster's topic in Paint.NET Discussion and Questions
Don`t know if this has something to do with this version, but Paint.NET initializes veeery slowly, last it took almost 30 seconds to run the program, maybe it`s because i almost haven`t got space on system disc, but before in 3.20, there were same amount of free space and it run fast. Do you know what is the reason? -
I don`t want to create plugin for Paint.NET, I wan`t to create a simple graphic program myself! I made a game using Built-in Components and writing function, I know how to create classes, I created a component, but I don`t know how to make it visible!And I didn`t found a way to acces code of ready components. I made many plugins for Paint.NET, but I want to create something that will draw something on the form, or other component.
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Anything, anywhere, just draw something, like Line,dot,circle or rectangle.And anywhere on picture, on window, or anywhere, just draw something! About UI, I know how to create it, I`m not a moron, I`m just very very frustrated. EDIT:I want to create graphic program, where you can draw something like in Paint.NET
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Please help me, how to draw anything in C#. I wasted three days trying to do anything like that. First I tried creating System.Drawing.Bitmap, but I don`t know how to display it on form, I only managed to create a drawing and saved it, but it wasn`t visible on screen. Second I tried System.Drawing.Graphics, but I always get error: "Object reference not set to an instance of an object" I tried .CreateObjRef, but don`t know how to set type. Third I tried creating .BMP resource, setting it as image for PictureBox, but when I try to modify it I always get error: "SetPixel is not supported f