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Ego Eram Reputo

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Everything posted by Ego Eram Reputo

  1. For a simple technique, use Effects>Distort>Bulge, over your layer with the text on it.
  2. Uh, I think you might be running into one of my favorite "working too fast" issues! Try it with the mouse outside the selection area. :wink:
  3. I too have this problem. Here's my workaround: Insert image (aquire from scanner) into a MS Word document (as MS Word supports my scanner). Control+C copies the selected image Open Paint.Net Control+V pastes it onto the open canvas (with prompt to enlarge canvas if required).
  4. Try the water reflection plugin (click here) then squash the reflection into a narrower slice. Some tips that might explain this last step are here: Toy Car Tutorial. Note that you may have to start with a larger canvas so the reflection has room to work without overwriting the critical parts of the image (center the image if you want the same effect on all the edges).
  5. Looks great! But.....(there's gotta be one), consider the process you're trying to mimic - cutting steel. There should be heat marks in the steel - you know, the bluish/purplish remnants of heating process. I think if you added these colorings you would "explain" the division between the metal and molten metal. Course you would still probably want to fade the boundary a bit more. Also think Ash has a point in making the molten metal irregular in width. The cutting process should produce some molten "blobs" - at least a gas axe would :wink:
  6. You can quickly toggle the windows on/off with the function keys F5 to F8. I don't remember which key is specifically for the color window as I tend to push them all at once. [edit]its F8. Here's a link to a list of the keyboard shortcuts: KeyBoard & Mouse commands[/edit]
  7. Yes you can make web graphics with PDN. Web graphics are simply images, and PDN saves its files in any number of image formats. For tutorials you're going to have to be much more specific, or you'll get pointed to 200+ different tutorials. As I said above, almost any image can be used as a web graphic, so any tutorial you can find will do. Choose one and work your way through it, or view some of the work in the pictorium and ask (nicely) if the author would show you how they created the effect you like. Welcome to the forum!
  8. I made one once, but it was rubbish To create the glass bulbs, have a look at this tutorial on soap bubbles. It might give you some pointers on how to create that "glassy" effect.
  9. Try the Shape 3D plugin: viewtopic.php?p=52345 Create the surface of your tube on a normal canvas, then apply it to a tube shape using the plugin and (of course) the settings under the "cylinder" tab.
  10. This plugin and four image tutorial that accompanies it may be what you're looking for (or at least point you in the right direction): viewtopic.php?p=75565 Enorminator specifically mentions that gradients are retained.
  11. You want to hardcode a brand new button to a stored resource? Why not just use File > Open? That would be a lot easier than playing with the source to PDN. You _could_ drop an image onto the canvas with a plugin though, but as you said - you don't want to go there.
  12. Reading this thread: viewtopic.php?p=207897#p207897 I have to agree. Can the dialog windows be offset from the centre of the screen where they always overwrite the critical part of the image?
  13. I have to agree. Positioning persistence for dialog windows would be a wonderful feature. Why not add your request to this thread for "settings" viewtopic.php?p=205290#p205290? [edit]Done - viewtopic.php?p=208474#p208474[/edit] No no no. He's just sitting more to the left than normal. See how he has transposed "I" for "O" in "other" and "S" for "A" in "hand"?
  14. Thank you all for your comments. @Geoff & david (re rotation); Yes I hear your request about rotating the frame. Unfortunately this feature adds a great deal of complexity to the plugin that I think is better handled by PDN itself. Not only would I have to include the frame rotation, but antialiasing the edges would be a must too. My recommendation follows from Ash's comment: put it on a separate layer and select/rotate that. @ david (re Text): This I could do, but again better handled by PDN. With users selecting different font and sizes there is always the risk of the text running off centre or worse, off the frame. I would have to limit the font size and text length to ensure this didn't happen I'm sure this would frustrate users in the long run. Those are only my immediate thoughts. If the requests keep coming through I might reconsider :wink:
  15. For anyone who is following this tutorial (or wants to easily create a polaroid frame), I have created a little plugin which makes the correctly proportioned frame for you. You can find it here: Polaroid Frame (viewtopic.php?p=208110#p208110)
  16. This little plugin arose from the Polaroid Collage tutorial. Specifically, this post:http://forums.getpaint.net/index.php?/topic/12300-polaroid-collage/page__view__findpost__p__203890, where the question was asked "...how did you make the original Polaroid frame?". Easy, you use the new Polaroid Frame plugin. Polaroid Frame was really just an excuse to play with some of CodeLab's new UI controls (I just love the new Double Vector control) 8) The theory behind this plugin is that the frame and image are always a specific ratio of height vs. width. This is explained in my post here:http://forums.getpaint.net/index.php?/topic/12300-polaroid-collage/page__view__findpost__p__203897. This is why you only need one size control, because everything is linked to that size by a set ratio. The other controls are fairly self explanatory, except for maybe the checkboxes: Use Primary - Uses the primary color for the frame. Default is the secondary color. Develop Image - When checked, any underlying image will be shown in the frame. Unchecking this box will fill the image area with a brown color, like an undeveloped Polaroid! To install the plugin, download my Plugin Pack and unzip it. Run the *.exe installer (written by BoltBait). Restart paint.net. Enjoy!
  17. Or in metric: Image is 80mm high x 78mm wide. Frame is 108mm high and 88mm wide. Top border 6mm. Bottom border 22mm. Side borders 5mm each.
  18. C# seems to be the language of choice (the transition from VB to C# is not too difficult). There are templates available if you have Visual Studio or one of the express packages installed: C# VS 2005: http://paintdotnet.forumer.com/viewtopic.php?f=27&t=2618 VB.Net: http://paintdotnet.forumer.com/viewtopic.php?f=27&t=23004 The fastest method to get started is to get CodeLab! Get it here I highly recommend working through the example scripts on BoltBaits web site to get you up and running.
  19. A scanner turns a "hardcopy" into an image which will have all the pixel data in the resultant file. So yes, you can edit the results. Provided the scanner outputs the image in a suitable file format (and not some strange "this model only" format). Look for file-save options that include *.GIF and *.JPG file formats (there are many others, but these two are common) and you will be able to load the images into PDN and play with them to your hearts content.
  20. A quick note on the correct dimensions & proportions of a polaroid. All of these dimensions use the image height as the reference size. Area of the image: Image height 100%, image width 97.5% (yes they are just taller than square) Area of the frame: Frame height 135%, frame width 110%. Border widths: Border-top 7.5%, border-bottom 27.5%, borders-left & right 5%. Setting your polaroid frame to these proportions will help the overall effect enormously.
  21. I'm having trouble with CodeLabs Double Vector UI control. I have pasted the sample UI code from BoltBaits website into CodeLab, but it generates an error when I build the *.dll. Here's the code I'm using...., /* ========================================================================== */ /* */ /* UI - Double Vector.cs */ /* Author: Curtis (via boltBaits Website) */ /* */ /* Description: How to use double Vector UI elements */ /* */ /* ========================================================================== */ #region UICode Pair Amount1=Pair.Create(0.0,0.0); // Position #endregion void Render(Surface dst, Surface src, Rectangle rect) { Rectangle selection = this.EnvironmentParameters.GetSelection(src.Bounds).GetBoundsInt(); ColorBgra PrimaryColor = (ColorBgra)EnvironmentParameters.PrimaryColor; int width = selection.Right - selection.Left; int height = selection.Bottom - selection.Top; // converts the Pair values to between 0 and 1 // where 0 is the left/top and 1 is the right/bottom. double px = (Amount1.First + 1) / 2; double py = (Amount1.Second + 1) / 2; // we can now convert these to actual pixel co-ordinates. int column = (int)Math.Round(px * width); int row = (int)Math.Round(py * height); for (int y = rect.Top; y { for (int x = rect.Left; x { if (x == column || y == row) { dst[x,y] = PrimaryColor; } else { dst[x,y] = src[x,y]; } } } } And the error is....., Error at line 119: Cannot implicitly convert type 'int' to 'PaintDotNet.Pair' (CS0029) [edit] Using the Interface Designer, I get this line, which works fine: Pair Amount1 = Pair.Create( 0.0 , 0.0 ); // Control Description But this one doesn't. Pair Amount2=Pair.Create(0.0,0.0); // Position Is the whitespace critical? [/edit]
  22. What you need is an HTML editor. BoltBait has a free one on his website:http://www.boltbait.com/htmleditor/ Paint.net will happily do the job of creating and manipulating the graphic images for your web pages though.
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