Ego Eram Reputo

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Everything posted by Ego Eram Reputo

  1. You are familiar with the CSS elements line-height and letter-spacing aren't you? p { line-height: 140%; letter-spacing: -3px; }
  2. Usually the "free" services only allow you to inherit the URL from the parent company. This means you might end up with a URL like: dubdubdub.somefreehost.mywebsite.com. (110mb.com works this way). Be somewhat cautious of the "free" services, often they insist on their pound-of-flesh in the form of intrusive advertising (110mb does not, which is why I tend to recommend it for free hosting). Yes hosting can be free under these circumstances. If you choose to subscribe to a service (subscriptions are generally very reasonable and remove the advertising) I recommend you consider a hosting company that is based in your country, or select a company that you consider trustworthy.
  3. Amen to that! Get yourself a good editor; Notepad++ or PSPad both seem popular.
  4. It fails badly on my personal scale for two reasons: 1. Opening/intro screen - I hate them and there is no clickable option to bypass it 2. Over 30 seconds and the intro still hadn't downloaded. I know my dial-up is slow, but it ain't that slow! UK govt standards for govt webpages recommends a homepage not exceed 40kb. This site is simply too slow for me. I'll look again from work and see if I change my mind.
  5. Perhaps the easiest intro to web design is modifying an up-and-running template. Try here for a load of nice templates: http://freecsstemplates.org/ These templates all come with basic graphics, so just pick one where you like the layout and modify the graphics to suit your style. The only rider for these template is that you link back to the original source. Thats a very reasonable request!
  6. This plugin allows you to insert a symbol from a font onto the current layer. Think of it like a single character version of the text tool. Which symbol are you having trouble recreating, and what is the font you're using? Font "Wingdings" has a rose symbol, character numbers 123 or 124 if this helps.
  7. There is a simple watermark tutorial which might prove useful: viewtopic.php?p=15417#p15417, especially since you're "marking the water" :wink: (sorry, couldn't resist)
  8. If you already have pictures of people, you could stretch & shrink bits of them to give you a basic body shape (dwarves & their limbs are short & wide, elves are tall & thin, etc...,). The Real Car --> Toy Car tutorial might be worth a look for the technique: viewtopic.php?p=44658#p44658
  9. Sounds like you need the polaroid collage tutorial. Don't be put off by the title, it is easily adapted to any type of photo collage. Here's the link: viewtopic.php?p=100555#p100555
  10. Or a transparent background option? Awesome plugin MadJik! I'm going to use this often. Many thanks.
  11. (quickly looks around) Umm......., Volunteers? Anyone?
  12. Anyone know how many plugins have been released? Are we talking 200? more?? [edit] there are 286 topics in the forum, of course some aren't actually plugins and some are plugin packs [/edit] If less than 200 I still think an index-type stickied post might be the simplest solution: Plugin name | Author | Brief Desc/Effect/Action | Release Date | Last Updated | Link | Comments/Notes One entry per line, sorted alphabetically by plugin name. Additional posts could sort the list by Author, Plugin Pack contents, Effect, etc...., And we still retain the option of reordering the forum into subforums if required later.
  13. So how about we create an index like TotalNewbie suggested, with links to the relevant plugins, and sticky it?
  14. You're welcome! Did you end up using the plugin or the text tool?
  15. Can you type in text at all? If you can you're halfway there! Are you able to change the font using the dropdown list of font names? If you can, check that the name "Webdings" appears in the list and select that. Click on your canvas where you want the text to be placed. If you can select Webdings, either SHIFT+y or ALT+0089 should generate the desired character. The only other problems I can think of might be that you're typing onto a layer that is obscured by another (hiding the results) or that you're typing using a color that is the same as the background (similarly obsuring the results).
  16. You need to select the font Webdings from the drop down list when the text tool is selected. Click on the canvas to select the location, then press (& hold down) the alt key while typing 0089 (two zeroes and an 8 and a 9, typed in sucession). Then release the Alt key. If you still have trouble, download the WhichSymbol+ plugin (link in my signature). It makes viewing and inserting symbols and characters a little easier. @ worldnewser : the link you supplied does not exist :?:
  17. You wish to create a heart shaped icon or similar with a 3d look? If you have BoltBaits Selection Tools installed ( viewtopic.php?p=205727#p205727) Try this: Select Primary color of your choice Select texttool Select font = Webdings with a large font size Click on the canvas where you want the icon Hold the ALT key down & type 0089, release Alt key & up pops a heart. Select the wand tool Click on the heart shape and then choose Effects >> Selection>> Bevel Selection Color the highlights & lowlights to your choice Additional "depth" might be added by adding a dropshadow or shadow. Is that the kind of thing you were looking for?
  18. I think im still wrong, but just wanted to clarify that. Im hoping we learn this kind of stuff next year in Grade 10 (or at least something applicable) Nope, you're pretty well right there. This (and the few lines after) generate two nested loops (like for...next loops). The outer loop cycles y through each line of image data from rect(rectangle).Top to rect.Bottom. The inner loop cycles x through the rect.Left to rect.Right locations. At each ineration of the inner loop, CurrentPixel is set to the value of the source image data from the location [x,y] (think of this as a cartesian coordinate system counting from top left of your screen). SRC = source = your current selection Next, the comparison to screen centre is made: if ((y == CenterY) && (x == CenterX)). == reads IS EQUAL TO while && reads AND (actually the second comparison is only made if the first comparison is TRUE). If the values of x & y are at the screen centre, we plug the values found in the PrimaryColor variable into CurrentPixel variable. Lastly the Destination canvas (dst) at the current location [x,y] is set to the value of CurrentPixel. In summary: We cycle through all the pixels in the current selection, looking for one that is at the screen centre. If found we set that to the Primary Color. That's it. :wink: I don't know a whole lot about C#, but there seems to be some redundant code in this example, so best not to take it as an example of "best practice".
  19. Sounds like the font might not be installed properly. This tutorial might help with the installation issue: viewtopic.php?p=23856#p23856
  20. Sounds like the font might not be installed properly. This tutorial might help with the installation issue: viewtopic.php?p=23856#p23856
  21. Please let us know if the increased RAM makes a difference - it might be valuable information for other users to know. Good luck!
  22. Please let us know if the increased RAM makes a difference - it might be valuable information for other users to know. Good luck!
  23. Nearly right, but not quite :wink:. The line sets up a variable called CurrentPixel. ColorBgra defines the type of variable that we are setting up, CurrentPixel is the name of that variable. Later when we use CurrentPixel in our code we know that it has been setup as a variable which holds color data [ColorBgra = ColorB(lue)g(reen)r(ed)a(lpha)]. In the original code see how ColorBgra is used to define the same variable type when we set the two variables PrimaryColor and SecondaryColor to the currently selected Primary and Secondary colors?
  24. Nearly right, but not quite :wink:. The line sets up a variable called CurrentPixel. ColorBgra defines the type of variable that we are setting up, CurrentPixel is the name of that variable. Later when we use CurrentPixel in our code we know that it has been setup as a variable which holds color data [ColorBgra = ColorB(lue)g(reen)r(ed)a(lpha)]. In the original code see how ColorBgra is used to define the same variable type when we set the two variables PrimaryColor and SecondaryColor to the currently selected Primary and Secondary colors?
  25. With the text tool selected, press & hold the alt key down & type 0169. Now release the alt key. Presto :!: A longer method is the WhichSymbol plugin (link in my sig). Note: Text is almost always best on its own, otherwise transparent, layer.