I've been toying with animation for games, and wondered if there were tutorials on how to make several "progressive" images... the kind that if you were to cycle through would give the appearance of animation?
If I have Mr. Stick Figure, and he decides to walk, it's not too difficult to take individual body parts, each on a separate layer, and bend and distort them to make him walk around.
However, if you have a character that will walk in a full circle, so you need the front, sides, and back, would the best thing to do is create a single "wide" image, apply the Shape3D tool, and rotate it just enough to get a sort of perspective from all the different angles? If you do it this way, how would you then get the same effect of the character walking, running, etc?
I don't even care if the tutorial links go to external sites... I'd really like to incorporate the general ideas into Paint.NET. If I get one working, and I get something good turn out, I'll even post my Tut on how I did it!