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Paint Boy

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Posts posted by Paint Boy

  1. Thank you so much! :D I've been looking for a PNG optimizer for so long and so many of them suck, do not work, freeze, are full of spyware, cost money, and all kinds of stuff you wouldn't want. One of the optimizer optimized a 32kb picture down to 29, but yours got it down to 20.

    Once again, thank you! This will really help me decrease the file size of the new iSafari that's coming out.

  2. I love this plugin but it crashes when messing around with the settings on small images.

    • This text file was created because Paint.NET crashed.
      Please e-mail this file to
    paint.net@hotmail.com so we can diagnose and fix the problem.
    Application version: Paint.NET v3.10 (Final Release build 3.10.2791.35943)
    Time of crash: 10/1/2007 9:23:45 PM
    Application uptime: 00:00:41.5790000
    OS Version: 6.0.6000.0 Workstation x86
    .NET Framework version: 2.0.50727.312 x86
    Processor: 2x "AMD Athlon 64 X2 Dual Core Processor 3800+" @ ~2003MHz (DEP, SSE, SSE2, SSE3)
    Physical memory: 2045 MB
    Tablet PC: no
    Locale: pdnr.c: en-US, hklm: en-US, hkcu: en-US, cc: en-US, cuic: en-US
    Exception details:
    PaintDotNet.WorkerThreadException: Worker thread threw an exception ---> System.ArgumentOutOfRangeException: Coordinates out of range, max={Width=14, Height=14}
    Parameter name: (x,y)
    Actual value was {X=-8,Y=-8}.
    at PaintDotNet.Surface.get_Item(Int32 x, Int32 y)
    at PaintDotNet.Effects.UserScript.getAveragePixel(Int32 x, Int32 y, Surface src, Rectangle selection)
    at PaintDotNet.Effects.UserScript.Render(Surface dst, Surface src, Rectangle rect)
    at PaintDotNet.Effects.UserScript.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, Int32 startIndex, Int32 length)
    at PaintDotNet.Effects.BackgroundEffectRenderer.RendererContext.RenderImpl()
    --- End of inner exception stack trace ---
    at PaintDotNet.Effects.BackgroundEffectRenderer.Join()
    at PaintDotNet.Effects.BackgroundEffectRenderer.Start()
    at PaintDotNet.Menus.EffectMenuBase.EffectConfigTokenChangedHandler(Object sender, EventArgs e)
    at PaintDotNet.Effects.EffectConfigDialog.OnEffectTokenChanged()
    at PaintDotNet.Effects.TwoAmountsConfigDialogBase.amount1Slider_ValueChanged(Object sender, EventArgs e)
    at System.Windows.Forms.TrackBar.OnValueChanged(EventArgs e)
    at System.Windows.Forms.TrackBar.WndProc(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)
    at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
    ------------------------------------------------------------------------------

  3. OK, look at this image:

    34159417nw3.th.png

    To select a color you wish to change you move those sliders in the red boxes. Then look in the color wheel above. Look at the red pizza slice shape thing. Inside are the colors you chose. Then to change them to whatever color you want you look under "Hue Action". Move the slider to whatever hue to change it.

    The setting "add" adds an amount of hue to each pixel. For instance. You take an image select add and add +70 hue. It will take each pixel and pretty much just add 70 hue to it not sure how else to explain

    The setting "set" changes ever single pixel to that hue. In other words the part of the image you selected will be that shade of color (Like red if you choose anything around 0)

    The settings fade takes the pixels you selected and "fades" the hue. I really have no idea how to explain, in other words it makes it look rainbow like.

    The slider by the yellow green arrow lets you adjust the saturation of the image. You can make parts of images black and white or dull or very colorful with that slider.

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