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007 Nab

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Everything posted by 007 Nab

  1. I like it - though I think it might be a little too strong - I would open them both up in the same document, with the sepia layer of the original, and then lower the opacity to about 180 ish. Nice effect though!
  2. Thanks, Vue is a 3d rendering which works like 3DS Max or Maya, the main difference being it's specific to environmental scenes. So the above picture isn't so much a creation as it is a manipulation - I didn't create the objects in the scene, I just composed and then edited them.
  3. Yeah that's the focal of the pic - I did this one in Vue (school is letting me use it - otherwise you're looking at $1000+) so I could get an idea of what it could look like in PDN I, too, have been trying to get some different material layering - right now I'm working on a remake of my current sig all in PDN Thanks for the comment!
  4. "Vue Snowy Cliff Landscape WIP" ~ Playing around with Vue ^^Clicky for dA Link^^ Please be sure to see it in full view!
  5. "Vue Snowy Cliff Landscape WIP" ~ Playing around with vue ^^Clicky for dA Link^^ Please be sure to see it in full view!
  6. I know your question was regarding the border, but I would move the text to the right about 15% - I think it would help the focus of it all
  7. Very nice Midgetalien! I can see you have a lot of potential - I especially liked this one: It's such a great concept that I think if you keep working on it you can have something truly amazing - just fix the shadows on the left cliff and play around with the smudge tool to blend your lights and shadows better - also if you were to increase the contrast I think it would work better as well. Keep it up man!
  8. Very nice Mike - did you use a tablet for it? All in Paint.NET? Is that natural pressure sensitivity, or did you mimic it with the line tool? I like the new logo - it's sleek and grungy at the same time )
  9. Woah :o I didn't even realize there were two of 'em :oops: So what's the difference? *goes and reads* Sorry for the trouble
  10. Well, yeah, I knew it was 100% PDN, I wasn't questioning that - but you didn't reuse the previous one? Seriously - so you just matched it very closely?
  11. Funny... the version I replaced was called "LocalContrast.dll"
  12. Any chance you can keep the version names consistent? That way they'll be overwritten as users update their plugins.
  13. Nice job Falken - though I think you should lower the opacity of the blurred debris a bit more. Also, I would rotate the rings around the planet closer to the camera - they rotation they're in right now is good for composition but doesn't really work realistically IMO Awesome job overall - the nebula is awesome, the planet texture is also very nice - great job and keep it up!
  14. Excellent job on the trees and terrain oma! Thought they were a photo at first glance
  15. Nice concept, needs more, obviously, but I like where you're going with it. Good job on the lighting, though I think I would show more of the sky, and maybe add some kind of light source from there (possibly brighter stars, or a moon or other type of massive floating glowing object)
  16. Welshy I would enhance the highlights - you've got great shadows and mid tones, but I feel like it needs more on the Higher part of the luminosity scale in certain parts. Great texture, nevertheless
  17. Flip I like the planet, very nice texture work.
  18. Ahh, ok, sounds good. Well great job, I like the shot - very dramatic.
  19. Yeah I wasn't quite sure if it was you or not So, have you been continuing to use PDN, or have you been up to other stuff? What kind of equipment did you use for that original shot? Have you thought about using some kind of reflector on the right side? (I realize it's supposed to be harsh lighting, but I think it could still look good with some of the right visible) Did you just get a big lamp, or was it a flash? That must have been a pretty low exposure to get that kind of sharpness on the water - what kind of camera did you use? [/lots of questions]
  20. Jake's back! Hi 8) So you play bass? Very nice. I agree with Lego - the initial shot is awesome by itself , though the manip does look very nice too.
  21. Yellowman, my resources are zipped up here (30+meg download warning) (yes I'm making you view my gallery post in the process ) They're all original, like LJXD's.
  22. Keep his face sharp - it'll add a nice sense of depth Blurring everything is generally a bad idea Good job man, it's not quite down yet, but keep working on it EDIT: This belongs in the Image Hospital, BTW, not in its own thread (unless you're going to delete your gallery)
  23. Alright, whatever works. Yeah, I think the Vignette was a smart move. Again, awesome job with this piece, Sharp.
  24. I am digin' it! Had an "Oh Snap" moment there man. Excellent - really great effects. I think I would run Vignette over the entire thing, to kind of darken the corners (they seem unusually bright at this point) - maybe even run a bit of Soften Portrait Amazing overall Sharp, I'd be interested to know how you made the Nebula itself.
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