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Wither

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Posts posted by Wither

  1. CodeLab let's you build a plugin in Paint.NET... but it only works if you know how to program one in the first place ... >_> viewtopic.php?f=16&t=1096

    Just make a new thread describing the effect you'd like to suggest.

    Example: "Plugin Request: X-Ray Appearance" (or something like that)

    First off though, I can run through the suggestions you have so far...

    Custom brushes are on the list for Paint.NET 4.0 estimated to be out sometime next year. Until then, there's no chance of that happening. :(

    Other programs' plugins are probably impossible as well, but I think it would be totally possible to make a new plugin that imitates GIMP/Photoshop/Whatever Else plugins.

    The clothes bit might be hard. You'd have to have a good example of the texture you want to imitate. I know "clothes" seems self explanatory, but it's not really enough to make a plugin off of. (I don't think so at least)

    Lastly, it's been stated (a few times I believe) that Paint.NET will never be an animation program. It just wasn't made for it.

  2. Making a plugin yourself requires knowledge in programming in C# (and/or maybe any of the other "C" languages)

    If you don't understand that... then go learn it, as there's not much you can do without it. (I've no clue where to learn it. Try buying a book or something.)

    BoltBait wrote a tutorial on writing an effect plugin that breaks down the process in CodeLab... viewtopic.php?t=5281

    But again, if you don't know C# you're out of luck for anything more advanced than making a dot in the center of the canvas...

    I don't know a lick of C# or any other programming language (besides some of the basics of ActionScript, but that's entirely unrelated). So I'm the definition of "wrong person to ask". >_>

    If you've got ideas, but (like me) can't even hope to code them, post your suggestions and one of our "senior plugin authors" might be able to whip something up for you! :D

  3. ^^^ that looks awesome wither, you must be really conceded :mrgreen:, haha only kidding :D

    any opinions on my little smile monster?

    Only sometimes... Only sometimes. :wink: Then again, with hair like that, how could you not be tota...? [trails off into conceited banter]

    I like the monster. Like most of your drawings, he's pretty cool! ... but why are his horns made of bricks? :shock:

  4. In addition to what Bugster said:

    1. [*:4c8smsj3]Draw the line on a new layer, then select everything above it.[*:4c8smsj3]Make another new layer and press Backspace to fill the selection.[*:4c8smsj3]Press Ctrl + I to invert the selection. Then try using Drop Shadow with an X value of 0. Y value and blur to your preference.[*:4c8smsj3]Press Ctrl + I again and press delete. The top of curve will look jaggy, select the curve and move it down a pixel or two.

    gradientcurve.jpg

    Was that too hard to follow? :shock:

    I mean... I typed it and I can barely understand it. :wink:

  5. This thread is out of place, it's more suited to General Discussion & Questions. Ah, I can see it's already been moved there.

    Anyway...

    There's really no tutorial for this effect specifically (that I've seen). Paint.NET can do it, but you'll have to size everything yourself.

    You can enable rulers and measure by inches like so:

    rulers.jpg

    Once you've done that, go to Image -> Resize :Resize: or Image -> Canvas Size :CanvasSize: and set the image dimensions to 8.5x11". (you'll have to change the dropbox to inches if it isn't already.) You'll probably want to raise the DPI as well for printing.

    From there you can measure where 3.5" is at and design accordingly.

    The same is true of the CD case, if you can obtain the dimensions of the cover, then you can just input that as the canvas size.

  6. You can change the Hue/Saturation :HueSaturation: when you're done to tweak the colors to your exact needs.

    Curves :Curves: could work too, if you know how to use it.

    It might look better to change the Hue/Saturation (or Curves) before you start too.

  7. So here's attempt #1 at glass trays. Ash, you simply must tell me how you got those corners. :wink:

    Seriously. You must. Or I'll kidnap your sabre-tooth tiger and hold him hostage. Because I r bad! >:]

    http://eulogy-dignity.deviantart.com/ar ... t-75539214

    Also, I was playing with blend modes and gradient mapping... It can lead to some very interesting results on photographs... I give you... the ice eye! :shock:

    freakman.jpg

  8. The biggest thing with glass is that it doesn't really look like glass unless the background changes around it. Glass won't look like much of anything on a single color background or something. True glass looks like glass because it distorts the image slightly when you look through it. It can be very hard to simulate...

    Anyway, for the fishtank, you could take a look at this example I made.

    basicfishtank.jpg

    Click the picture to download a .zip with Shape3D settings and example .pdn file

    Getting 'true' glass depends entirely on the background it's going to be on. But simple things like the shine (those two streaks) I gave the 'glass' in the example really help.

    ---

    Hope all that helps. :) Remember that you'll need to play with the Shape3D settings to make everything line up correctly in every picture.

  9. wither i have one complaint, the table legs at that angle create enough of a slope that the fish tank would fall off the table :mrgreen: lol

    Note the 'hasty' part of that. :wink: You're right though... I should fix that... eventually >_>

    so i got bored and made this, i already posted it, but i wanted to know if someone could help me turn this award into looking more like a trophy or something iono, i imagine its possible its just beyond my render skills right now, anyone have any suggestions on what to do?

    http://i269.photobucket.com/albums/jj66/ihclub_hockey/CRYBABY.jpg

    Something like this?

    crybabyribbon.png

    I've been working on making coins out of pictures. lol

    I think my idea's good, I just need to work on the particulars.

  10. @D.C. (Conviction--Awesomeness! 10/10

    Just working around with Shape 3D. I think this is the first realistic thing I've made, but needs more work (I purposely kept off the bottom part of the shuttle).

    IMAGE

    Comments?

    Very nice. Try using Clouds, noise+motion blur, or gradients for added texture.

    ---

    Here's a hasty attempt at making a fish tank... complete with a little fishy! :D

    fishy.png

  11. Try this. viewtopic.php?f=15&t=4841&start=60

    It's a little longer, but you get nice smooth edges.

    And coupled with Alpha Mask (Plugin|Tutorial) it's an unstoppable background removing force! (I've always wanted to say something like that. :wink:)

    ---

    And I agree. What's Cascade? :shock: A super early version of Gradient Bars none of us are supposed to know about?

    [CMD pulls out MIB style neurolizer]

    ---

    ....A hex on you, Myrddin, for stealing my thunder! (as well as my method of referring to Alpha Mask) :wink:

  12. No. The renders there are just images.

    In this case, the term 'Render' refers to an effect creating something out of nothing (only to destroy it)[/norma jean reference]

    ---

    The exception to the something out of nothing "rule" is Shape3D. It can only alter what's already on the layer.

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