Stephan
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Everything posted by Stephan
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Monthly Skinning Competition Discussion -- #4 ended
Stephan replied to Helio's topic in Paint.NET Discussion and Questions
I said IMHO = In my honest opinion. -
Monthly Skinning Competition Discussion -- #4 ended
Stephan replied to Helio's topic in Paint.NET Discussion and Questions
I was just kidding, bu you CAN threaten people on the internets! Also: -
Monthly Skinning Competition Discussion -- #4 ended
Stephan replied to Helio's topic in Paint.NET Discussion and Questions
@ DecemberWinds' Creation: You are saying that you should use Apple. However, PDN Doesn't run without the .NET 2.0 framework, (So not on Apple) And you are using Windows Vista Icons? Wth? -
Paint.NET is getting noticed!
Stephan replied to barkbark00's topic in Paint.NET Discussion and Questions
Wow... Guess what? That looks EXACTLY like Paint.NET! Only, we have a less sucky logo And, why not? They sell an app that's just like Audacity :S EDIT: Also: -
Monthly Skinning Competition Discussion -- #4 ended
Stephan replied to Helio's topic in Paint.NET Discussion and Questions
Hey, those were just my 2 cents... 2 Cents from the holy wallet of constructive criticism! Don't worry, you can do mine if you want! *threatens Glitchy with an AK-47* And even if you don't... :twisted: -
Monthly Skinning Competition Discussion -- #4 ended
Stephan replied to Helio's topic in Paint.NET Discussion and Questions
The glows weren't done withing the bar at the top, the "I'm feeling Lucky" text doesn't fit i its button, and the effects you did on the logo are quite minute IMHO... -
Monthly Skinning Competition Discussion -- #4 ended
Stephan replied to Helio's topic in Paint.NET Discussion and Questions
I'm afraid Shuff still didn't understand... -
The Pictorium! Post your created or edited images here!
Stephan replied to aatwo's topic in The Pictorium
Could you make the frames go back again? This is kind of annoying. -
Tool Suggestion: Magic Eraser and Airbrush
Stephan replied to hopelessrom_grl's topic in Paint.NET Discussion and Questions
1: Magic Eraser= Magic wand + Eraser/Delete key? 2: Airbrush: That's gotta be the 500th time it is asked. Just... Draw the shape and do some Frosted glass on it :? -
Monthly Skinning Competition Discussion -- #4 ended
Stephan replied to Helio's topic in Paint.NET Discussion and Questions
The last one's hawt What do you think? http://img216.imageshack.us/img216/1681 ... glewt6.png -
The Pictorium! Post your created or edited images here!
Stephan replied to aatwo's topic in The Pictorium
I made a new PSP background. Gonna put it on DevianArt. -
Affine Transforms, line corners, beziers etc
Stephan replied to aphillips's topic in Plugin Developer's Central
Feat? Typo. -
Affine Transforms, line corners, beziers etc
Stephan replied to aphillips's topic in Plugin Developer's Central
I must indeed agree, that this IS an amazing feat! +2 Kudos! -
Monthly Skinning Competition Discussion -- #4 ended
Stephan replied to Helio's topic in Paint.NET Discussion and Questions
At last -
The Pictorium! Post your created or edited images here!
Stephan replied to aatwo's topic in The Pictorium
TwistedWiskhers: That's a great cut-out -
Monthly Skinning Competition Discussion -- #4 ended
Stephan replied to Helio's topic in Paint.NET Discussion and Questions
Very well then... Let's create things -
Monthly Skinning Competition Discussion -- #4 ended
Stephan replied to Helio's topic in Paint.NET Discussion and Questions
So... Have we decided yet? -
[Feature Request] "Tile-based memory management"
Stephan replied to Stephan's topic in Paint.NET Discussion and Questions
Oh... Sorry, didn't see that. Did use search though -
Before any misunderstanding takes place, I DID use search and i looked in the popular feature requests topic. Tile-based memory management. This type of memory saving is (As far as Google says...) A feature the GIMP uses to save memory when editing huge/large pictures. You might already understand what i want, but if you don't, here's the explanation. That's our normal Canvas. Okay, it's not really a huge canvas, but you'll get the point. Normally, this is One large canvas, where everything is being executed. Effects in PDN seem to be very slow at higher resolutions when in a higher value. ( That is, if you can't afford a damn killer-PC...) Annieways, Say you would divide that whole canvas in small parts: As far as my experiences go, smaller areas need less time to render an effect on. So, instead of rendering said effect on the whole canvas, you may just aswell render it on the part you're working on. Thus consuming less memory. On the other parts of the image, the effect maybe rendered with low priority, thus less memory consuming. When you would like to work on a larger scale, the areas may be enlarged, or maybe even decreased to a set resolution. Effects are thus more memory friendly. Rendering divided over several parts is the solution to create hi-res images. This would be an amazing feature for people who make wallpapers, webcomics, and prints for dA or IstockPhoto, which all require enormous resolutions. Tell me if this is possible, if there are any flaws in it, or anything else that might be on topic... It'll probably be a 4.0 feature (if even possible) and not to be fixed right now, but nice to have in the popular feature requests topic.
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The Pictorium! Post your created or edited images here!
Stephan replied to aatwo's topic in The Pictorium
Thanks guys I'll try and add something tomorrow. -
The Pictorium! Post your created or edited images here!
Stephan replied to aatwo's topic in The Pictorium
I made a mobile phone for a school assignment. All PDN. For the non-dutch speaking, it says: