Jump to content

stinger

Newbies
  • Posts

    4
  • Joined

  • Last visited

About stinger

  • Birthday 01/01/1970

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

stinger's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Thanks for the help. I also saw Rick's comment in your link about channels being a 4.0 feature. I'm glad its being worked on! -stinger
  2. Feature request: Paint .NET is great, but there are times when I need access to the channel data (one of RGBA) independently. It is especially useful if you need to modify just the alpha channel. Thanks! -stinger
  3. To answer your question here is what the plugin is for: Start with a gray scale, white is highest, black is lowest: http://www.freewebs.com/realstinger/pdn/before.png Use the plugin to make a normal map: http://www.freewebs.com/realstinger/pdn/bump.png Draw something with a shader that uses a normal map: http://www.freewebs.com/realstinger/pdn/teapot.png -stinger
  4. Hello All, I needed a height field (gray scale) to normal map plugin/feature and couldn't find one. So I wrote one. Here is the .dll that goes in your Effects folder: http://www.freewebs.com/realstinger/pdn ... Normal.dll https://web.archive.org/web/20070512124202if_/http://www.freewebs.com:80/realstinger/pdn/HeightToNormal.dll Here is the source: http://www.freewebs.com/realstinger/pdn ... ToNormal.z I've used it, but it is hot off the press so use at your own risk. Have fun, stinger
×
×
  • Create New...