Kaiser Yoshi
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Everything posted by Kaiser Yoshi
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I just started P.N up this morning to do some texturing. The plugin I use the most doing this is Dents, so before long I pick that out of the menu... only to find that an utterly sterilized version, that doesn't come anywhere near the usefulness of the original, has been crammed in place of the plugin version. To top this off, Plugin Load Errors says that the original, superior version wasn't loaded because P.N already has a Dents effect. I'm going back to the old P.N right now, but... why? What's the point of preventing someone from using a plugin just because there's already an effect of that name? Especially when the existing one is outclassed by orders of magnitude by the original? What was the motivation for destroying everything that made that plugin good, anyway? A note on the side: You plan on updating the effect emoticons? :AllColorChannels:, :AddNewLayer:, and :AntiAliasingOn: are kind of outclassed, aren't they?
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'Format Palette' Plugin?
Kaiser Yoshi replied to just_cricket's topic in Paint.NET Discussion and Questions
I've been wanting this as well. A significant portion of the textures in SSBB require an indexed palette to work, and P.N can't do that right now, and screw me if I have the money to buy Photoshop, let alone be willing to shell out six hundred just to edit Brawl textures. -
This a million times. I've been wanting something like Selective Palette for ages, but I'm not interested in any of the others at all. I'd rather not have to install a dozen plugins if I'm only ever going to use one.
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This a million times. I've been wanting something like Selective Palette for ages, but I'm not interested in any of the others at all. I'd rather not have to install a dozen plugins if I'm only ever going to use one.
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TGA files less than 24-bit?
Kaiser Yoshi replied to Kaiser Yoshi's topic in Paint.NET Discussion and Questions
I've been using Paint.NET to edit Super Smash Bros. Brawl textures, which come in TGA format. Most of the files are 24-bit, which is fine, but some of them need to be saved as 8-bit TGAs, and Paint.NET apparently doesn't do that? Unless I'm overlooking something obvious, could support for this be added? -
I've been using Paint.NET to edit Super Smash Bros. Brawl textures, which come in TGA format. Most of the files are 24-bit, which is fine, but some of them need to be saved as 8-bit TGAs, and Paint.NET apparently doesn't do that? Unless I'm overlooking something obvious, could support for this be added?
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I've had six "out of memory" crashes (or so I assume; P.N randomly closing with no error message and no pdncrash.log when I make a complex selection with the Magic Wand sounds like out of memory to me) since Clear History was removed, and all of them occurred while I had a lot of unsaved changes. These crashes never happened when Clear History was available, since I could free up a ton of space by getting rid of the thousands of Pencil entries I create while spriting, and this is doubly good because sprite work is the most royal pain in the world to lose from a crash. I don't even know what chain of logic you guys were following that convinced you to take it out in the first place. Honestly, I really can't find a justifiable reason not to have it. o_0 Please, think of the sprites!
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Quick Paint.NET v3.05 preview
Kaiser Yoshi replied to Rick Brewster's topic in Paint.NET Discussion and Questions
... I used it. And I DO have to care about my memory management, because I only have 480MB of RAM. And it seems a lot of the time like much less than that. -
... ESRB rated E for Everyone? :? Great tutorial.
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Aaaaaand, after a very thorough search, there are - count them - ZERO non-trial programs that can convert OpenType to TrueType. -.-
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... the hard way. Okay, so I just installed a font. There are four new files in C:\WINDOWS\Fonts: So now I open Paint.NET to use the fonts. They should be right between Times New Roman and Traditional Arabic... but: They don't show up in the list. A bug? I think this is why everybody is asking questions despite the large number of previous font issue threads. The four font files are OpenType fonts, if it makes a difference.
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save layer, even if not in picture area
Kaiser Yoshi replied to scavenger's topic in Paint.NET Discussion and Questions
Madjik, he's not talking about hidden layers. He's talking about moving something out of the picture's boundaries and not losing it. -
Okay, got it... Step 1: Paint the background layer a dark color so you can see what you're doing. Make the canvas 100x100 pixels. Step 2: Create two new layers. Fill the first new one with white. Make sure your brush width is 2, swap your colors so white is primary, then use the grid plugin on the second new layer. Tick the "Use Brush Width" box and set the size to 50. Step 3: Use the gradient tool with the mode box (the multicolored option in the toolbar) set to transparent to fade the grid into a reflection-like sparkle. Step 4: Gaussian Blur at two pixels, then Glow at two pixels with Brightness and Contrast at maximum. Rotate to taste. Sorry, no screenshots. Will make this into a full-fledged tutorial if anyone so desires.
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You mean the X-shaped reflections? brb, opening Paint.NET...
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Feather plugin is a bit more intense than standard anti-aliasing though... and not adjustable. Unfortuantely, there's no aternative. -_-
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Do you know what's causing this?
Kaiser Yoshi replied to korteck's topic in Paint.NET Discussion and Questions
*Begs to differ* -
easy single-pixel selection?
Kaiser Yoshi replied to justingrant's topic in Paint.NET Discussion and Questions
It's in the toolbar on any tool that also has alphablending. It's a red rectangle in front of a blue one. -
Paint.NET v3.0 Beta 2 is now available
Kaiser Yoshi replied to Rick Brewster's topic in Paint.NET Discussion and Questions
Yay, rounded rectangle and freeform shape are filled now. That was bugging me for some reason. -
easy single-pixel selection?
Kaiser Yoshi replied to justingrant's topic in Paint.NET Discussion and Questions
Zoom in to 1200% and use the Rectangle Select.