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mastermind7373

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Posts posted by mastermind7373

  1. I have nothing to be proud of, but this thing only runs at 1.4 ghz. It's about four years old so it makes sense. I've thought about overclocking but because the CPU is old I don't want to risk an overheat.

    EDIT:Have fun laughing... :D .

    PdnBench v3.0.2573.22452
    Running in 32-bit mode on x86 OS
    Processor: 1x AMD Athlon(tm) XP 1600+
    Memory: 767 MB
    
    Using 1 threads.
    Loading image ... (1024 x 768) done
    Rotate/Zoom at 0.00 degrees (3x) ...  2590 milliseconds
    Rotate/Zoom at 70.00 degrees (3x) ...  2599 milliseconds
    Rotate/Zoom at 140.00 degrees (3x) ...  2612 milliseconds
    Rotate/Zoom at 210.00 degrees (3x) ...  2514 milliseconds
    Rotate/Zoom at 280.00 degrees (3x) ...  2994 milliseconds
    Rotate/Zoom at 350.00 degrees (3x) ...  2552 milliseconds
    Oil Painting, brush size = 1, coarseness = 10 (1x) ...  821 milliseconds
    Oil Painting, brush size = 1, coarseness = 85 (1x) ...  1627 milliseconds
    Oil Painting, brush size = 4, coarseness = 10 (1x) ...  4527 milliseconds
    Oil Painting, brush size = 4, coarseness = 85 (1x) ...  5369 milliseconds
    Blur with radius of 2 (1x) ...  893 milliseconds
    Blur with radius of 4 (1x) ...  1461 milliseconds
    Blur with radius of 8 (1x) ...  2691 milliseconds
    Blur with radius of 16 (1x) ...  5201 milliseconds
    Blur with radius of 32 (1x) ...  10063 milliseconds
    Sharpen with value of 1 (1x) ...  1483 milliseconds
    Sharpen with value of 4 (1x) ...  1782 milliseconds
    Auto-Levels (50x) ...  1114 milliseconds
    Clouds, roughness = 81 (2x) ...  3235 milliseconds
    Clouds, roughness = 27 (2x) ...  1752 milliseconds
    Clouds, roughness = 9 (2x) ...  1292 milliseconds
    Median, radius 4 (1x) ...  1622 milliseconds
    Median, radius 16 (1x) ...  3400 milliseconds
    Median, radius 64 (1x) ...  12232 milliseconds
    Unfocus, radius 4 (1x) ...  2920 milliseconds
    Unfocus, radius 16 (1x) ...  4696 milliseconds
    Unfocus, radius 64 (1x) ...  13581 milliseconds
    Motion Blur, Horizontal (1x) ...  4523 milliseconds
    Motion Blur, Vertical (1x) ...  17248 milliseconds
    Resize from 1024x768 to 512x384 ...  255 milliseconds
    Resize from 512x384 to 1024x768 ...  942 milliseconds
    Resize from 1024x768 to 1536x1152 ...  2144 milliseconds
    Resize from 1536x1152 to 1024x768 ...  949 milliseconds
    Resize from 1024x768 to 2560x1920 ...  5921 milliseconds
    Resize from 2560x1920 to 1024x768 ...  951 milliseconds
    Resize from 1024x768 to 3584x2688 ...  11573 milliseconds
    Resize from 3584x2688 to 1024x768 ...  960 milliseconds
    Linear reflected gradient @ 4096x3072 (5x) ...  5708 milliseconds
    Conical gradient @ 4096x3072 (5x) ...  10254 milliseconds
    Radial gradient @ 4096x3072 (5x) ...  6753 milliseconds
    Compositing one layer, Normal blend mode, 255 opacity (20x) ...  224 millisecond
    s
    Compositing one layer, Normal blend mode, 128 opacity (20x) ...  2094 millisecon
    ds
    Compositing four layers, Normal blend mode, 255 opacity (20x) ...  5176 millisec
    onds
    Compositing four layers, Normal blend mode, 255 (layer 0) and 128 (layer 1-3) op
    acity (20x) ...  7579 milliseconds
    Compositing four layers, Normal blend mode, 128 opacity (20x) ...  7592 millisec
    onds
    Compositing three layers, Normal+Multiply+Overlay blending, 150+255+170 opacity
    (20x) ...  6002 milliseconds
    Transform simple surface, no transform, nearest neighbor resampling (25x) ...  3
    53 milliseconds
    Transform complex surface, no transform, nearest neighbor resampling (25x) ...
    343 milliseconds
    Transform simple surface, no transform, bilinear resampling (25x) ...  16580 mil
    liseconds
    Transform complex surface, no transform, bilinear resampling (25x) ...  16597 mi
    lliseconds
    Transform simple surface, 45 deg. rotation about center, bilinear resampling (25
    x) ...  14815 milliseconds
    Transform complex surface, 45 deg. rotation about center, bilinear resampling (2
    5x) ...  14830 milliseconds
    Transform simple surface, 50% x-scaling 75% y-scaling, bilinear resampling (25x)
    ...  6414 milliseconds
    Transform complex surface, 50% x-scaling 75% y-scaling, bilinear resampling (25x
    ) ...  6430 milliseconds
    Zoom out, rotated grid multisampling, 66% (1000x) ...  16140 milliseconds
    Zoom out, rotated grid multisampling, 28% (1000x) ...  4850 milliseconds
    Zoom 1:1, straight blit (1000x) ...  17852 milliseconds
    
    Total time: 310170 milliseconds

  2. I've had the same problem with other types of files. A reboot usually does the trick. Do Ctrl-Alt-Del and go to proccesses. If there is one called PaintDotNet.exe and you closed PDN, It means it is still in the processor and ram. A reboot fixes the problem or you can click end process but that could be risky(end the wrong process and your computer would stop running(not permanently)).

  3. Thats a hard one. I got an image that looked a little. I'm basically making noise at high saturation and then doing oilpainting at 5 brush size. I make two layers with different noise that way and then tint one medium dark orange and the other black and white. I ran a glow. I'll check some more and give a better description.

  4. But what I'm missing - and probably many others that have worked with photoshop - is a utility to EASILY access common layer style manipulations.

    This would be especially handy to create fancy text effects fast and easily and - even better - with some sort of preview (click and slide and see the changes instantly).

    It's all about usability.

    Thats the fun part about PDN, you have to do it yourself. Doing it also helps you understand what the effect does so you can apply it in a different way. There has been a suggestion for a macro feature though so we'll see...

  5. Did you forgot Step 19 (Bottom right of the GUI)???

    Step is for the line to skip points...

    Read the mentioned topic please...

    EDIT:

    new.jpg

    Download the DLL again I put my actual version to be sure...

    EDIT2:

    You could change the vertice to more (ex: 60 or 80). Then change as well the Step to Vertice / 2 -1 (ex: V:60 Step:29). This will create more peaks..

    Change the range to a high number(30-50) and it will get close.

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