mastermind7373

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Everything posted by mastermind7373

  1. I tested it and compared on my 2 GTX 465's, I far exceeded the 3000% for the Gaussian Blur, and the Radial Blur was in the 100000% range, check that progress bar for the non GPU version: http://www.screentoaster.com/watch/stUE5WREZIRFtXQ1pdWF5YUVNV/paint_net_gpu_blurs_x2_gtx465
  2. Finally, school is over and I can experiment with PDN(and get an av and sig). Anyways, splintered Hex...
  3. I vote........ Pocket PC. The hx2945b from HP about covers it all.
  4. AVG, fast, efficient, easy to use, and free. you can even set the scan so it uses little resources.
  5. Wine would crash and Linux would keep on runnin. WINE emulates so valuble stuff would be kept safe and because drive C is a folder and most of linux important stuff is locked to all control outside root, your computer is safe. If a process gets started that you don't like, ctrl + alt + F1-F6 will open a console where you can type top(table of processes) and kill without hesitation the troublesome process.
  6. Hefty© Ultra Paint HEFTY HEFTY HEFTY GIMP wimpy wimpy wimpy For all your picture needs get the strong Hefty© Ultra Paint.
  7. That's why Linux is better. plus depending on the distro, you can get in excess of 5000 free programs ready to install, it only requires and internet conection. Software is much more secure, security updates come out more often than windows, and It rarely crashes and most of the time a few days later the crash will be gone. Linux fixes it self. It also renders 3D better, here are the statistics on Planet Pengiun Racer: Both same Computer seperate hardrives. Windows XP with Nvidia: 640x480 32bit 12-15fps Debian Linux with Nvidia: 1280x1024 32bit 30-35fps You don't have to know much about computers to know that there is a large difference. I don't know but that game ran muh smoother in linux. I can do a lot of 3D in Linux that I can't in windos. I think it is the xgl that helps a lot.
  8. I agree. My dad has integrated graphics and the rendering is almost instant. It doesn't have a lot to do, no ray tracing, mipmapping, complicated stuff like that. maybe antialiasing but that is on quite a few plugins and slows them down also.
  9. Linux, I use Debian. 18722 packages of free software (around 10000 programs), I use Beryl for mac and vista interface (whichever I want or I can comeup with my own.) I dual boot with Windows XP. Linux has a better 3D rendering engine than Windows(xgl,aiglx,nvidiadriver). It works much smoother than windows and can recover from a crashor other similar event better than windows. I played planet penguin racer on bothand here was the results: Windows XP with Nvidia driver: 640x480 32bit 15 fps Debian Linux with Nvidia driver: 1280x1024 32bit 30fps Big difference. I just like Linux all around, and you can't beat this, IT IS FREE!
  10. I use my pocket pc, covers everything besides music and plays it and videos too. plus it plays call of duty 2. I stick to what I have. I don't discredit either one. each has thier good side and thier bad side but it is all a matter of choice and preference.
  11. The original and the expansion pack was the best. The second is slightly confusing.
  12. This is for all things Lemmings(Video Game). For those of you who don't know what it is, the Wiki is here: http://en.wikipedia.org/wiki/Lemmings_%28video_game%29 The website with the games(abandonware) is here: http://it.travisbsd.org/lemmings/ Lemmings will work in Command Line; Tribes will work in dosbox; Not sure about Chronicles; Never been able to get Oh No More working; How many have played this unique game?
  13. They both are pretty buggy. Sorry for the Topic change, back to the iPhone.
  14. The PS3 freezes too much. 5 out of 10 times I walk in a store, the PS3 is frozen, XBOX360 has never had that problem that I have seen.
  15. I'm a miser with money. the less I spend the more I like it.
  16. Reasons I don't want to buy it: • My Ipaq is touchscreen, wifi, BT, 320x240, sd/cf, 524mhz, works. It plays videos and music browses the web with FLASH!!! and edits word and excel. • The Iphone runs on mac. It should run on linux. more freeware and easier to develop for and it is not locked. • It doesn't do everything that a comp can(my comp can make phone calls through skype which is cheaper than AT&T or any phone plan and no top ups or expiration fees. My Ipaq can make phone calls too. they both haver better quality than a cell phone soundwise.) • Finally the price. $500 is a little out of my budget.
  17. I have nothing to be proud of, but this thing only runs at 1.4 ghz. It's about four years old so it makes sense. I've thought about overclocking but because the CPU is old I don't want to risk an overheat. EDIT:Have fun laughing... . PdnBench v3.0.2573.22452 Running in 32-bit mode on x86 OS Processor: 1x AMD Athlon(tm) XP 1600+ Memory: 767 MB Using 1 threads. Loading image ... (1024 x 768) done Rotate/Zoom at 0.00 degrees (3x) ... 2590 milliseconds Rotate/Zoom at 70.00 degrees (3x) ... 2599 milliseconds Rotate/Zoom at 140.00 degrees (3x) ... 2612 milliseconds Rotate/Zoom at 210.00 degrees (3x) ... 2514 milliseconds Rotate/Zoom at 280.00 degrees (3x) ... 2994 milliseconds Rotate/Zoom at 350.00 degrees (3x) ... 2552 milliseconds Oil Painting, brush size = 1, coarseness = 10 (1x) ... 821 milliseconds Oil Painting, brush size = 1, coarseness = 85 (1x) ... 1627 milliseconds Oil Painting, brush size = 4, coarseness = 10 (1x) ... 4527 milliseconds Oil Painting, brush size = 4, coarseness = 85 (1x) ... 5369 milliseconds Blur with radius of 2 (1x) ... 893 milliseconds Blur with radius of 4 (1x) ... 1461 milliseconds Blur with radius of 8 (1x) ... 2691 milliseconds Blur with radius of 16 (1x) ... 5201 milliseconds Blur with radius of 32 (1x) ... 10063 milliseconds Sharpen with value of 1 (1x) ... 1483 milliseconds Sharpen with value of 4 (1x) ... 1782 milliseconds Auto-Levels (50x) ... 1114 milliseconds Clouds, roughness = 81 (2x) ... 3235 milliseconds Clouds, roughness = 27 (2x) ... 1752 milliseconds Clouds, roughness = 9 (2x) ... 1292 milliseconds Median, radius 4 (1x) ... 1622 milliseconds Median, radius 16 (1x) ... 3400 milliseconds Median, radius 64 (1x) ... 12232 milliseconds Unfocus, radius 4 (1x) ... 2920 milliseconds Unfocus, radius 16 (1x) ... 4696 milliseconds Unfocus, radius 64 (1x) ... 13581 milliseconds Motion Blur, Horizontal (1x) ... 4523 milliseconds Motion Blur, Vertical (1x) ... 17248 milliseconds Resize from 1024x768 to 512x384 ... 255 milliseconds Resize from 512x384 to 1024x768 ... 942 milliseconds Resize from 1024x768 to 1536x1152 ... 2144 milliseconds Resize from 1536x1152 to 1024x768 ... 949 milliseconds Resize from 1024x768 to 2560x1920 ... 5921 milliseconds Resize from 2560x1920 to 1024x768 ... 951 milliseconds Resize from 1024x768 to 3584x2688 ... 11573 milliseconds Resize from 3584x2688 to 1024x768 ... 960 milliseconds Linear reflected gradient @ 4096x3072 (5x) ... 5708 milliseconds Conical gradient @ 4096x3072 (5x) ... 10254 milliseconds Radial gradient @ 4096x3072 (5x) ... 6753 milliseconds Compositing one layer, Normal blend mode, 255 opacity (20x) ... 224 millisecond s Compositing one layer, Normal blend mode, 128 opacity (20x) ... 2094 millisecon ds Compositing four layers, Normal blend mode, 255 opacity (20x) ... 5176 millisec onds Compositing four layers, Normal blend mode, 255 (layer 0) and 128 (layer 1-3) op acity (20x) ... 7579 milliseconds Compositing four layers, Normal blend mode, 128 opacity (20x) ... 7592 millisec onds Compositing three layers, Normal+Multiply+Overlay blending, 150+255+170 opacity (20x) ... 6002 milliseconds Transform simple surface, no transform, nearest neighbor resampling (25x) ... 3 53 milliseconds Transform complex surface, no transform, nearest neighbor resampling (25x) ... 343 milliseconds Transform simple surface, no transform, bilinear resampling (25x) ... 16580 mil liseconds Transform complex surface, no transform, bilinear resampling (25x) ... 16597 mi lliseconds Transform simple surface, 45 deg. rotation about center, bilinear resampling (25 x) ... 14815 milliseconds Transform complex surface, 45 deg. rotation about center, bilinear resampling (2 5x) ... 14830 milliseconds Transform simple surface, 50% x-scaling 75% y-scaling, bilinear resampling (25x) ... 6414 milliseconds Transform complex surface, 50% x-scaling 75% y-scaling, bilinear resampling (25x ) ... 6430 milliseconds Zoom out, rotated grid multisampling, 66% (1000x) ... 16140 milliseconds Zoom out, rotated grid multisampling, 28% (1000x) ... 4850 milliseconds Zoom 1:1, straight blit (1000x) ... 17852 milliseconds Total time: 310170 milliseconds
  18. I found out from my uncle. He forgot the name for a while. I'm just glad he remembered. I was getting tired of MS Paint.
  19. For the icons you can use this Plugin. Make sure you put it in the File Types folder in the Paint.Net directory... http://paintdotnet.12.forumer.com/viewtopic.php?t=1152
  20. You can use the gradient plugin in the plugins section. It has HSV Long type and you can get a good looking rainbow off of that. EDIT: Here is the link: http://paintdotnet.12.forumer.com/viewtopic.php?t=2294
  21. The dropshadow has a plugin here... http://paintdotnet.12.forumer.com/viewtopic.php?t=1411