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windgirl

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About windgirl

  • Birthday 01/01/1970

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    NZ
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    Windsurfing

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  1. Thanks for the help, but I had no luck. The whole thing moves - I'd like to stretch out some parts and gather in others. People can do it with Photoshop using Edit-Transform - I'm hoping Paint.NET has an equvialent function somewhere I've tired sharpening, but even lightly, it tends to make the pixels stand out more, rather than clearing things up.
  2. Newbie - I skin for Sims 2. (I've looked in tutorials for help, but I'm not sure of the right name..) I'd like to know how to stretch a fabric texture, as later, when it's pasted over a 3D model (in EA's programe - Bodyshop), the texture distorts over 'body' parts that stick out, like the hips. I can't find the right tool in Paint.NET that allows you to drag parts of the edges to compensate. Pre-made graphics always distort later. I'd also like to know how to get higher quality pixel results - often the fabric is really 'pixelled' as soon as I paste it in. I know almost nothing about this software, so be easy on me! Thanks.
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