Newbie - I skin for Sims 2.
(I've looked in tutorials for help, but I'm not sure of the right name..)
I'd like to know how to stretch a fabric texture, as later, when it's pasted over a 3D model (in EA's programe - Bodyshop), the texture distorts over 'body' parts that stick out, like the hips. I can't find the right tool in Paint.NET that allows you to drag parts of the edges to compensate.
Pre-made graphics always distort later.
I'd also like to know how to get higher quality pixel results - often the fabric is really 'pixelled' as soon as I paste it in.
I know almost nothing about this software, so be easy on me! Thanks.