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Doker

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Everything posted by Doker

  1. well, if i pass my session and then have some spare time i will remake it from scratch to work with 2.6.
  2. I can't agree. It works with 2.5 beta 4 correctly.
  3. download the plugin again, please! I always put upgrades in the same place. http://doker.toya.net.pl/Blurs.dll
  4. Yes it worked but the funny thing is that it was opening your paintnet radial blur not mine so i changed the name (and add center point control, btw) and it works now. I one wants to have smooth radial blur, he/she may reduce quality but do some normal bluring after.
  5. thanks Crazy Man Dan. Btw: comparing to previous version Wrap Disable/Enable have been added.
  6. Ok. Rebuilt for new version and new samples included. Radial Blure Sample Included.
  7. I've rebuilt it with new version of paint.net now it works.
  8. And by the way. I find the blinding mode pick poor. Do you need help with finding out more blending algorithms? I really miss Overlay which (i think) would be Multiply & Additive combined Light which would be (?) Darken & Lighten, and especially Color, Hue and Luminosity(Brightness)...also Saturation would be interesting.
  9. OK. New, working and faster(You were right - bilinear decreased performance a lot) version is available at http://doker.toya.net.pl/Blurs.dll Have fun while testing.
  10. See the Warp Plugin. There's a Position Centering Control where you can choose the center of the warp. It needs to know the layer size to get the Width to Haight ratio to draw correctly. Yes. It doesn't work. Give me a moment cos when you have your best Internet surfing hours i have a middle of the night ( +6 hours) Il it something, go to see my doctor ( i cough awfully) and sand You the correct version.
  11. Update and new effect included : The Warp Blur http://doker.toya.net.pl/Blurs.dll I'll try to adapt to your 'requirements'. And I also have some considerations... like for ex. the the EffectSourceSurface is still not accessable in initdialogfromtoken and inittoken methods what made me to hack a little bit (Form visiblity state change). The Quality slider works a bit differently the the max steps. Check it and it's not "render render" quality but algorithm render quality. I used the Bilinear cos it has Wraps option which made my life easier. And the plugin is so slow due to extreme use of trigonometric functions: two for every sample made to blur the pixel. ex =30 samples per pixer * 600 pixels per line * 400 lines * powerof {cos, sin, asin} Speaking of the dialog not setting up form the token, i'll check what i did wrong.
  12. Photoshop-like radial blur or caleidoscope if differently configurated. http://doker.toya.net.pl/Blurs.dll Tell what you think. See also my VB.net Plugin Scripting Studio which helped very much in creating the radial blur effect. http://doker.toya.net.pl/VBPaintEffect.zip
  13. And btw. All those tokens and on is for nothing. It makes plugin developing harder and you can live without it just using Static Class (i think) ,and in VB.Net Module (that's for sure) that is a part of code accessible from the moment assembly is loaded till it's unloaded and is also thread safe. I don't say you do it wrong. I just say it can be done easier.
  14. ye, ye and why at start-up. It's not said i will use it only because it's in Effects menu.
  15. This is a log from my plugin. (New means .ctor invoked - i have one in my plugin) >>> New ------------------- >>> New ------------------- >>> New ------------------- >>> New ------------------- > CreateConfigDialog > InitialInitToken > Manager_Load > InitDialogFromToken > InitTokenFromDialog >Closing >>> New ------------------- > CreateConfigDialog > InitialInitToken > Manager_Load > InitDialogFromToken > InitTokenFromDialog >Applied >Closing >>> New ------------------- >>> New ------------------- >>> New ------------------- > CreateConfigDialog > InitialInitToken > InitDialogFromToken > Manager_Load > InitDialogFromToken > InitTokenFromDialog >Closing Numbers seams to change every time.
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