Jump to content

truth

Members
  • Posts

    14
  • Joined

  • Last visited

Posts posted by truth

  1. I decided to give it a try for a school paper, and here are the results which are quite surprising seeing as how Paint.NET doesn't have a very smart engine for dealing with layers, anti-aliasing/paths and selections, gradients, etc.

    Flipping back and forth through the two images, you can see that Paint.NET actually served very well though of course it jsut can't be Adobe Photoshop in its present state

    Create a blank, 400x400 pixel white canvased image

    Make a thick black circle

    Add a pink inner ring to the black circle

    Add a gradient fading downward using green, yellow, and white to the inside of the pink ring

    Add text: "JESUS[bREAK]IS NOBODY'S[bREAK]SAVIOR"

    Add a black outline to the text, thicker on the bottom

    Add a gradient to "JESUS" text from orange fading downward to green

    Add a gradient to "IS NOBODY'S" text from green fading downward to yellow

    Add a gradient to "SAVIOR" fading from light blue down to blue

    Add curved text to top of circle "LOVING ALL RELIGIONS", pink color, with a white outline and then an outerline being black (thicker on the bottom)

    Using above preferences, changing the text to "SAVE YOURSELF" and the pink to a cynober, curve these words on the bottom of the circles so that they are facing up on the inside of the circles

    Paint.NET

    d2.png

    Adobe Photoshop

    11903060_400x400.jpg

  2. Well, for this to be so you'd do well to have a grid. A snap-to-grid function as well.

    It'd be very nice to have a lot of cool features for tile management.

    For instance, setting the grid, you can view the grid, make it inivisible, snap to or not snap to grid, etc. It would also be nice if you had a "view tiled" window. In other words, it show the selected region or the entire image, or just the area on the present layer, tiled (repeated next to each other) to allow you to, as you design a tile or tiles be able to easily work with it and edit it to be a good repeated graphic which is good for background art or something else (such as a video game tile).

    It's always not good to have a tile that you can tell easily where it begins and ends, and instead of manually copy and pasting it next to itself over and over to see how it would look when tiled, a preview window to "View Region Tiled" would help you when putting together such graphics/pixel-pushing. Maybe make it able to click and move tiles around, as well, without having to select, copy, paste, move, delete, etc. areas defined by a grid (a height and width, usually 16x16).

×
×
  • Create New...