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Rick Brewster

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Everything posted by Rick Brewster

  1. Yeah, it's essentially a self-extracting zip that runs paintdotnet.exe. You lose a lot of performance (no ngen benefits, aka "Optimizing performance for your system" at the end of seutp), the help file, and the shell extension (thumbnails in Explorer), but it is of course convenient!
  2. aafuss, what were you planning on doing with the source code, if I might ask?
  3. Yes, they are indeed swapped in GetIntensityByte() ! I blame Tom :twisted: Fix should be in the next service release (2.63, whenever that is).
  4. Also, if you need a higher resolution version of the icon, I have it at up to 128x128. Just ask!
  5. Hmm, you're right. That repros here as well, with the paint bucket tool. I'll file a bug. However, a color value with an alpha of 0 should be equivalent to all other 0-alpha color values.
  6. I see what you mean. That behavior is 100% correct. You are blending a pixel that has 0 alpha on to another pixel that has 0 alpha. Since the pixel you are trying to blend has 0 alpha, it makes no contribution to the resultant pixel's color value, and is effectively a no-op. If you turn off alpha blending, however, the pixels will then be set to exactly what you specify. The alpha blending setting is honored by the pixel tool.
  7. I've thought about changing the name to something else, but the benefits are just far overwhelmed by the disadvantages.
  8. Should be on our download page ... Were you looking for this? (we already have "made with paint.net", or maybe you really do want to make your own?) There's also this.
  9. I don't see this behavior. I set a pixel to 0x00FFFFFF and the color picker sees it as 0x00FFFFFF, not 0x00000000.
  10. This is a picture that someone drew about 2 years ago using an almost-finished copy of Paint.NET v1.0 and a Tablet PC. It's my favorite picture that someone drew with that release (we did not have stylus pressure sensitivity back then, btw) This is what I was able to draw back then, for what it's worth
  11. Ok but if you load the PNG in Paint.NET, what is the color value? If the color value is correct in Paint.NET, then IE is just rendering it wrong. Heck, it renders the Paint.NET logo with the wrong gamma (it looks darker), so this wouldn't surprise me at all.
  12. Moved to Coding / Development No, it's correct. Why would that be wrong?
  13. Resizing is not really a problem as long as both axes are resized by the same proportion, and also assuming that the rendering and glyph hinting result in completely proportional text in the resultant layer. In order to keep things readable, text renderers often space out the characters differently depending on the various properties of where its being rendered. We do not have an anamorphic text renderer, however, nor do we have one that is capable of rendering at fractional text coordinates for all smoothing modes (in v3.0 we will have "sharp" and "smooth" -- the 'sharp' mode only accepts integer coordinates). This becomes a problem when you do something like shrink the width to half, but double the height. You suddenly have the problem where you may have a fractional X coordinate (3 / 2 = 1.5), and the requirement of stretching on the Y axis. Nor do we have a text renderer that can render rotated text for all smoothing modes (Image -> Rotate) And you have to handle all of these transformation case in general, which means I need a much more sophisticated text renderer, which is possible to do but just takes a whole lot of time. It unfortunately is not something whose requirements and intricacies can be summed up in one paragraph, even if the user experience can be ("yeah I just resize the layer"). And that is the nature of software! :idea: (Heck, try this: Type some text at size 24. Now resize the image to 50%. Now type the same text nearby at size 12. It looks different!)
  14. Moved to General Discussion Renamed title to be less generic Please make sure you adhere to the guidelines posted at the top of the Tutorials forum when making a post in there. Also, please do not post threads with generic titles such as "Stuck" or "I need help." Imagine if everyone did this: the forum would be pages of generic thread titles with no way to figure out what any thread was really about. Thanks.
  15. Zacariem, all your pictures have turned into red-X's ...
  16. Renamed thread title Please do not post threads with generic titles such as, "I need help please." Imagine if everyone did this: the forum would be pages of "I need help please" with no way to figure out what any thread was really about.
  17. I'm just pointing out that something that seems to simple to use is not necessarily easy to implement. You're right that it's easy to store the data about "there is text here, in this font, this size, etc". It's even easy to render it, DrawString(...) or whatever. What increases the complexity is making sure the rest of Paint.NET can handle non-bitmap layers ... like disabling actions as appropriate, or how does Image->Resize handle text layers (esp. if "Maintain aspect ratio" is not checked), etc. Our PDN image format is generic enough to support just about anything, but the Paint.NET application is not. Anyway please don't take my comment to mean "hey darknight, you're a jerk for saying that :evil:", it's more like a "whoa man, things are totally not that easy! ack, please don't expect that feature soon :!:" (I swear, the Internet is horrible for conveying emotion or lack thereof, eh?)
  18. Actually, it's based on Windows Vista icon guidelines! Something like, "don't use perspective for the 16x16 icon, use a flat/front-facing style." And btw the new Paint.NET icon looks great in the Quick Launch bar in Vista ... (not that I'm biased or anything )
  19. Well we haven't committed to doing magnetic lasso However we have not committed to not doing it. Tom wants to implement it, but it's a matter of available time and whatnot.
  20. Moved to General Discussion Please make sure you adhere to the guidelines posted at the top of the Tutorials forum when making a post in there.
  21. What was the previous version of Paint.NET you were using? And how is it that you're still using a Release Candidate of v2.6? That thing expired months ago ...
  22. No planned release date at this time. Actually there'd be a lot of work involved in that, it hardly falls into the realm of "isn't so hard to do." !! :shock: MDI is actually an enormous change both to the user experience and the code base. It's easily worth the 3.0 distinction alone. I am also adding other features though, ones that I think will be really useful (layer masks and whatever).
  23. Sorry, no. Paint.NET is not an animation program.
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