Hey everyone, I make custom skins for War Thunder and I've been using Paint.net with mixed results. Sometimes the program does a great job at handling what I require but others it's not. I downloaded a plug-in from here before Invert Alpha was in the program. And it was what I needed mainly for a while till the graphics of the game I play increased. In turn, the quality of my custom content would decrease as it was surpassed by Photoshop. Being able to read DDS files and read the alpha channel layers. I have an example of this on this video made by Kingrora here :
Mainly, photoshop somehow does this when Paint.net can't. If anyone can help me figure out how to does this in Paint.net, I'd greatly appreciate it. As this is very annoying and slowing my progress as a CC Skinner.