So I created a texture, using the fill plugin > fill from clipboard made a mesh on a separate page, then copied that mesh and used paste warp on a selection, some adjustments were required, but at the end I think it works very well for segments of clothing. (In an earlier unrelated post I said something about puppet warp, this isn't what I was working on at the time, that was something unrelated and I had to draw the whole thing from scratch).