Hi All,
I'm a graphics developer coming over from making shaders in HLSL, one thing I'm really keen to try and make is a nice layered HDR (like, real HDR) bloom effect for some of my photos.
I've played around with BoltBait's tutorials and have a basic understanding of how to make a plugin now, but I'm still a bit unsure as to the "best" way for me to get pixel data that's greater than 8bpp and read it in a plugin. IE: If I have a 16bit .tif, and I select that and read a pixel's value in a standard plugin, will that pixel colour value be returned correctly in 16bit? So far I've found it hard to tell when just experimenting.
Thanks in advance,
-AB