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GadgetGames

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  1. Hi All, I'm a graphics developer coming over from making shaders in HLSL, one thing I'm really keen to try and make is a nice layered HDR (like, real HDR) bloom effect for some of my photos. I've played around with BoltBait's tutorials and have a basic understanding of how to make a plugin now, but I'm still a bit unsure as to the "best" way for me to get pixel data that's greater than 8bpp and read it in a plugin. IE: If I have a 16bit .tif, and I select that and read a pixel's value in a standard plugin, will that pixel colour value be returned correctly in 16bit? So far I've found it hard to tell when just experimenting. Thanks in advance, -AB
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