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Posts posted by Foxxey
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On 1/7/2023 at 5:15 AM, toe_head2001 said:
They haven't been updated in a long time. It's been a low priority.
And they need to be rewritten for the brand new Effect system in Paint.NET 5.
Hello! Is there any update on this?
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41 minutes ago, Rick Brewster said:
Thank you! It looks amazing!
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@Rick Brewster Do you still have that image somewhere left? I'd be interested to see the original photo.
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What's the origin of the picture in the Paint.NET Logo?
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On 1/21/2021 at 1:48 PM, null54 said:
My Image Tiling FileType is open source: https://github.com/0xC0000054/pdn-image-tiling-filetype
It splits a single layer image into tiles and saves them to a zip file, but exporting multiple layers is a similar process.
That's exactly the type of plugin that I needed! Thanks for your help and amazing work!
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12 minutes ago, BoltBait said:
I must have missed where you asked for an open source solution.
I originally wanted to create a FileType plugin, that exports multiple png files.. That's why I need a code example or sth like that
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3 minutes ago, BoltBait said:
Generally, no.
That said, we do have a zip file plugin that saves each layer as a separate png file in a zip archive.
As far as I know it's not open source..
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Is there a way to export multiple files in a FileType plugin?
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16 minutes ago, Zagna said:
toe_head2001 has made templates which are available on the marketplace.
ty
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So i searched for a FileType VS Template but it was outdated. Do you guys have some up-to-date one? Ty for your help
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2 hours ago, LoudSilence said:
Not supposed to be useful, just made because he was bored.. i can imagine using this anyway when i just want a break from making something
true
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2 hours ago, Reptillian said:
How is this any useful other than a coding practice? Also, I think that if you want to learn interactive filters, I will direct you to @Ego Eram Reputo
I never said that it's useful. I was just bored. 😉
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@Seeroseits a very basic game: you are controlling green circle and you need collect the red circle to get bigger (and change colors). After some time the game ends.
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Yes. You read it right.. A game.. In a plugin.. In a photo editing software.. You may ask why?
Cause I was bored.. Yeah.
<removed>
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On 5/8/2020 at 5:17 PM, Eli said:
Hi @Foxxey, I have an error.
File: C:\Program Files\paint.net\Effects\CircleGen.dll
Name: CircleGenEffect.CircleGenEffectPlugin
Version: 1.1.7433.27416
Author: Copyright ©2020 by Foxxey
Copyright: Renders a Circle (+Extra Features)
Website: https://www.getpaint.net/redirect/plugins.html
Full error message: PaintDotNet.WorkerThreadException: Worker thread threw an exception ---> System.ArgumentOutOfRangeException: 'minValue' cannot be greater than maxValue.
Parameter name: minValue
at System.Random.Next(Int32 minValue, Int32 maxValue)
at CircleGenEffect.CircleGenEffectPlugin.Render(Surface dst, Surface src, Rectangle rect)
at CircleGenEffect.CircleGenEffectPlugin.OnRender(Rectangle[] rois, Int32 startIndex, Int32 length)
at PaintDotNet.Effects.Effect`1.Render(Rectangle[] renderRects, Int32 startIndex, Int32 length) in D:\src\pdn\src\Effects\Effect`1.cs:line 55
at PaintDotNet.Effects.Effect`1.Render(EffectConfigToken parameters, RenderArgs dstArgs, RenderArgs srcArgs, Rectangle[] rois, Int32 startIndex, Int32 length) in D:\src\pdn\src\Effects\Effect`1.cs:line 98
at PaintDotNet.Effects.BackgroundEffectRenderer.RenderWithClipMask(Effect effect, EffectConfigToken token, RenderArgs dstArgs, RenderArgs srcArgs, RectInt32[] rois, Result`1 lazyClipMaskRenderer) in D:\src\pdn\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 193
at PaintDotNet.Effects.BackgroundEffectRenderer.RendererContext.RenderTile(EffectConfigToken token, Int32 tileIndex) in D:\src\pdn\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 171
at PaintDotNet.Effects.BackgroundEffectRenderer.RendererContext.RenderNextTile(EffectConfigToken token) in D:\src\pdn\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 164
at PaintDotNet.Effects.BackgroundEffectRenderer.ThreadFunction() in D:\src\pdn\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 277
--- End of inner exception stack trace ---
at PaintDotNet.Effects.BackgroundEffectRenderer.DrainExceptions() in D:\src\pdn\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 458
at PaintDotNet.Effects.BackgroundEffectRenderer.Abort() in D:\src\pdn\src\PaintDotNet\Effects\BackgroundEffectRenderer.cs:line 413
at PaintDotNet.Menus.EffectMenuBase.<>c__DisplayClass43_5.<RunEffectImpl>b__7() in D:\src\pdn\src\PaintDotNet\Menus\EffectMenuBase.cs:line 990
I remade the UI so this shouldn't be an issue anymore
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On 7/4/2020 at 10:50 PM, Reptillian said:
That may have to do with softness setting. I'm not sure if this is even a bug at all.
Nvm its prob not a bug.
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1 minute ago, Ego Eram Reputo said:
The plugin was published long before themes were a thing. You might try highlighting the text area to see if highlighting shows the text OR switch to the default theme.
ye ik that..
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5 hours ago, null54 said:
That plugin is a Photoshop automation script, it will not work in Paint.NET.
I literally said that
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On 3/20/2017 at 10:11 AM, RoosSkywalker said:
This is absolutely amazing but if I may add a suggestion to this otherwise great plugin?
An option for seamless filling. That would make creating textures for games infinitely easier. Heck I would even pay for it, if you accept €.
I dont know if this would help but try this plugin. Its for photoshop though.
If this doesnt help try boltbaits one for paint.net.
For Photoshop:
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Just now, UltimeMan said:
Thanks, my life have change thanks to you
No problem!
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I was searchin for this kind of plugin! Thanks for ur work!
Pixel Sort [v2 2023-05-18]
in Plugins - Publishing ONLY!
Posted
Thank you for this! I've been searching for such a plugin!