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CsyeCok The Soldier

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Posts posted by CsyeCok The Soldier

  1. 10 hours ago, toe_head2001 said:

    A number of years ago, we had a 'Logo/Banner' Competition. Your idea is very similar.

     

    I think a Cover/Poster competition would be a good idea.

    Well I was actually talking about THOSE covers which people make

    Here are some examples of what a hotline cover looks like:
     

    Spoiler

    Pyrocynical by Redstone.Co
    image.png

    Green Light by perforator
    image.png
    (this was actually made in Paint Tool Sai don't mention/quote me)

    Miami Menace - Blitz by Dappy
    image.png

    Hunter: Red Star - Glory by THELEGOMack & Victory by THELEGOMack, robracer97 and TheCrossRoss
    image.pngimage.png

    aaand The Cold One: Act I - Crash by Miami_Riever
    image.png

     

  2. I've been having that idea since I made those 3 referencial covers in my gallery.

    Basically, it's a Hotline Miami covermaking competition, I gave it a name - "TapeWork".

     

    Well, in 2 weeks you have to make an on-topic cover (yes, topics, just like OotF and SOTW have), the cover should be 34x57 (not 57x34), PNG, well you can double/triple/etc the size for a possibility to see but make sure you leave an imgur link to the cover in the original size since I'm gonna save those and see if they look cool in Hotline Miami 2.

    extra points if you hue shade

  3. So I'll temporarily stop posting stuff I make here since I'll be busy with making sprites and stuff for my project "Equalizer" for Hotline Miami 2

    AND I'll also have to fight hemorroids which doctors diagnosed today. Sorry if something.

    you can see this sprite that will replace sprFancyOfficeFountainMedium.png

    57-F40-D84-86-B2-438-C-9-D43-BD2929176-B

  4. 1 hour ago, lynxster4 said:

    Sorry, can't venture a guess. My arcade experience goes back to the actual 'arcade', playing

    Space Invaders, Asteroids, Pac-Man, Galaga, etc...  😆

     

    So I must tell it then...

    Those are references to:

    Program, a campaign I contributed to by Knocks Schiller (Also thatnks to him for sending the arcade machine sprite from the campaign itself)

    Firestarter by Plank, which is not out yet

    My Friend Pedro (Do I seriously need to explain what is the game?)

    and my favorite, funky campaign, Miami Menace by Dappy

    There were also some arcades I didn't want to show because I didn't make those.

  5. Well, Guess I have to be more active in this forum since I have this account.
    I'm a Hotline Miami 2 modder and spriter, I began using PDN for sprites since version 4.2.5 (Nov 15, 2019 according to Windows Properties)
    (also because GIMP was crashing and I needed a new photo editor).
    Currently, I can show these works I have (and created for this thread) below. More to come (I hope).
    ANhGlSk.png
    7VizpvO.png

    Also, Special Thanks to: Ba1ko7 for helping me with the facesprite
    and to Uznach for helping me make the top-down sprite
    (they don't have pdnforums accounts so I linked their steam accounts)

    • Like 3
    • Upvote 1
  6. Application version: paint.net версія 4.2.11
    
    System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.NullReferenceException: Object reference not set to an instance of an object.
       at System.Collections.Specialized.NameObjectCollectionBase.get_Count()
       at PaintDotNet.Collections.NameValueCollectionExtensions.ToArray(NameValueCollection nameValueCollection) in D:\src\pdn\src\Base\Collections\NameValueCollectionExtensions.cs:line 24
       at PaintDotNet.Document..ctor(SerializationInfo info, StreamingContext context) in D:\src\pdn\src\Data\Document.cs:line 1039
       --- End of inner exception stack trace ---
       at System.RuntimeMethodHandle.SerializationInvoke(IRuntimeMethodInfo method, Object target, SerializationInfo info, StreamingContext& context)
       at System.Runtime.Serialization.ObjectManager.CompleteISerializableObject(Object obj, SerializationInfo info, StreamingContext context)
       at System.Runtime.Serialization.ObjectManager.FixupSpecialObject(ObjectHolder holder)
       at System.Runtime.Serialization.ObjectManager.DoFixups()
       at System.Runtime.Serialization.Formatters.Binary.ObjectReader.Deserialize(HeaderHandler handler, __BinaryParser serParser, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
       at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Deserialize(Stream serializationStream, HeaderHandler handler, Boolean fCheck, Boolean isCrossAppDomain, IMethodCallMessage methodCallMessage)
       at PaintDotNet.Document.FromStream(Stream stream) in D:\src\pdn\src\Data\Document.cs:line 1436
       at XcfFileTypes.ImXcfFileType.XcfOnLoad(Stream input, Int32 variant)
       at XcfFileTypes.ImXcfFileType.OnLoad(Stream input)
       at PaintDotNet.FileType.Load(Stream input) in D:\src\pdn\src\Data\FileType.cs:line 526
       at PaintDotNet.Functional.Func.Eval[T1,TRet](Func`2 f, T1 arg1) in D:\src\pdn\src\Base\Functional\Func.cs:line 158

     

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