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Existifyy

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  1. Thank you i fixed it the issue was that i had this software called Mactype font it makes all of your windows font mac style font and when i disabled it paint.net opens normally now! Thanks
  2. I couldn't find any option for it in nvidia control panel
  3. everyone on there is saying to use the built in intel graphics but that only works for laptops and i am using a desktop this only started happening after a windows 10 update
  4. Okay so when i try to open paint.net i get this message: paint.net crash Unhandled exception has occurred in a component in your application if you click continue the application will ignore this error and attempt to continue ../Direct2D/D2DRednerTarget.cpp (286) : hr = m-pRednerTarget>EndDraw(d2dTag1, d2dTag2):. Specs: GTX 1060 3gb msi I5-4440 12gb ram Windows 10 64 bit Thank you Error: System.ArgumentException: ..\Direct2D\D2DRenderTarget.cpp (286) : hr = m_pRenderTarget->EndDraw(&d2dTag1, &d2dTag2); at PaintDotNet.Interop.InteropErrorInfo.ThrowIfError() in D:\src\pdn\src\Base\Interop\InteropErrorInfo.cs:line 89 at PaintDotNet.SystemLayer.Native.x64.NativeUtilities.ThrowOnErrorImpl(Int32 hr, SByte* szHr, IUnknown* pFxErrorInfo) at PaintDotNet.SystemLayer.Native.x64.Direct2D.D2DRenderTarget.EndDraw(Tag& tag1, Tag& tag2) at PaintDotNet.Direct2D.RenderTargetExtensions.EndDraw(IRenderTarget renderTarget) in D:\src\pdn\src\Core\Direct2D\RenderTargetExtensions.cs:line 18 at PaintDotNet.Disposable.ActionDisposable.Dispose(Boolean disposing) in D:\src\pdn\src\Base\Disposable.cs:line 62 at PaintDotNet.Disposable.Dispose() in D:\src\pdn\src\Base\Disposable.cs:line 307 at PaintDotNet.ComponentModel.RefTrackedObject.DisposeCore(Boolean disposing) in D:\src\pdn\src\Base\ComponentModel\RefTrackedObject.cs:line 411 at PaintDotNet.ComponentModel.RefTrackedObject.ReleaseRef(Object refOwner, Boolean disposing) in D:\src\pdn\src\Base\ComponentModel\RefTrackedObject.cs:line 560 at PaintDotNet.ComponentModel.RefTrackedObject.Dispose() in D:\src\pdn\src\Base\ComponentModel\RefTrackedObject.cs:line 347 at PaintDotNet.Disposable.StructuredUsing[T,TResult](T autoObject, Func`2 action) in D:\src\pdn\src\Base\Disposable.cs:line 274 at PaintDotNet.Controls.PdnPushButton.MeasureAndDraw(Graphics g, Boolean enableDrawing, PdnPushButtonState buttonState, Boolean drawFocusCues, Boolean drawKeyboardCues) in D:\src\pdn\src\Framework\Controls\PdnPushButton.cs:line 199 at PaintDotNet.Controls.PdnPushButton.OnPaintPushButton(Graphics g, PdnPushButtonState buttonState, Boolean drawFocusCues, Boolean drawKeyboardCues) in D:\src\pdn\src\Framework\Controls\PdnPushButton.cs:line 188 at PaintDotNet.Controls.PdnPushButtonBase.OnPaintButton(Graphics g, Boolean drawFocusCues, Boolean drawKeyboardCues) in D:\src\pdn\src\Framework\Controls\PdnPushButtonBase.cs:line 208 at PaintDotNet.Controls.PdnButtonBase.OnGdiPaintFrame(GdiPaintContext ctx) in D:\src\pdn\src\Framework\Controls\PdnButtonBase.cs:line 77 at PaintDotNet.SystemLayer.GdiBufferedAnimationControl.PaintCachedFrame(IntPtr& hCachedBitmap, RectInt32 updateRect, IntPtr hdcCompat) in D:\src\pdn\src\SystemLayer\GdiBufferedAnimationControl.cs:line 223 at PaintDotNet.SystemLayer.GdiBufferedAnimationControl.OnGdiPaint(GdiPaintContext ctx) in D:\src\pdn\src\SystemLayer\GdiBufferedAnimationControl.cs:line 121 at PaintDotNet.SystemLayer.GdiPaintHandler.OnWmPaint(Message& m) in D:\src\pdn\src\SystemLayer\GdiPaintHandler.cs:line 184 at PaintDotNet.SystemLayer.GdiPaintHandler.RelayWndProc(Message& m) in D:\src\pdn\src\SystemLayer\GdiPaintHandler.cs:line 233 at PaintDotNet.SystemLayer.GdiBufferedAnimationControl.WndProc(Message& m) in D:\src\pdn\src\SystemLayer\GdiBufferedAnimationControl.cs:line 103 at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
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