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erissimaco

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  1. Resolved! you have to exit the antivirus. even if I don't understand why.😳
  2. Same problem as FenderXx21. old laptop, O.S. w10, nvidia GeForce GT 520M graphics card.
  3. Hello to all, I solved the problem with the help of a friend (Jan). I'll do it in case someone has the same problem: 1st) I uninstalled the latest version of nvidia 385.69 drivers, with some difficulties because, every time I was asked to restart the system to complete the uninstallation, promptly reboot nvidia their drivers. until I restart for the third time I manually deleted all nvidia folders. 2nd) I cleaned the OS and the registry and restarted .. 3 °) After restart I started Windows Update I downloaded and installed the nvidia drivers version 376.54. 4 °) I installed and started "paint.net" without any other problems. sorry for English is not my mother tongue. regards
  4. Hello, I got it, my laptop has an nvidia geforce gt 520 mx card. to which I recently updated the drivers. maybe the problem is this because in the past paint.net worked perfectly. perhaps the new drivers have created a conflict. in fact I'm also having problems with a game that contains files with extension tga. with this game if I use the poor graphics card integrated (intel 3000) it works fine. if I use the most powerful nvidia everything moves slowly and the interface has an incorrect graphics. I suspect that the 2 issues (paint.net and game) have a common cause of conflict with new nvidia drivers. Thanks for the attention.
  5. Hello to all, I downloaded the latest version of paint.NET. but when I run the executable this message appears: Le informazioni su come richiamare il debug JIT (Just-In-Time) anziché questa finestra sono riportate in fondo al messaggio. ************** Testo dell'eccezione ************** PaintDotNet.Direct2D.NoHardwareDeviceException (0x8899000B): ..\Direct2D\D2DFactory.cpp (95) : hr = m_pFactory->CreateDCRenderTarget( &NativeConversions::ToNative(renderTargetProperties), &spDCRenderTarget); (PaintDotNet.Controls.PdnBanner) in PaintDotNet.Interop.InteropErrorInfo.ThrowIfError() in D:\src\pdn\src\Base\Interop\InteropErrorInfo.cs:riga 89 in PaintDotNet.SystemLayer.Native.x64.NativeUtilities.ThrowOnErrorImpl(Int32 hr, SByte* szHr, IUnknown* pFxErrorInfo) in PaintDotNet.SystemLayer.Native.x64.Direct2D.D2DFactory.CreateDCRenderTarget(RenderTargetProperties renderTargetProperties) in PaintDotNet.Direct2D.Proxies.Direct2DFactoryProxy.CreateDCRenderTarget(RenderTargetProperties renderTargetProps) in D:\src\pdn\src\Base\Direct2D\Proxies\Direct2DFactoryProxy.cs:riga 75 in PaintDotNet.Controls.Direct2DControlHandler.RecreateRenderTarget(Boolean invalidateControl) in D:\src\pdn\src\Framework\Controls\Direct2DControlHandler.cs:riga 426 in PaintDotNet.Controls.Direct2DControlHandler.RelayGdiPaintImpl(GdiPaintContext ctx) in D:\src\pdn\src\Framework\Controls\Direct2DControlHandler.cs:riga 500 in PaintDotNet.Controls.Direct2DControlHandler.RelayGdiPaint(GdiPaintContext ctx) in D:\src\pdn\src\Framework\Controls\Direct2DControlHandler.cs:riga 483 in PaintDotNet.Controls.Direct2DControl.OnGdiPaint(GdiPaintContext ctx) in D:\src\pdn\src\Framework\Controls\Direct2DControl.cs:riga 347 in PaintDotNet.SystemLayer.GdiPaintHandler.OnWmPaint(Message& m) in D:\src\pdn\src\SystemLayer\GdiPaintHandler.cs:riga 184 in PaintDotNet.SystemLayer.GdiPaintHandler.RelayWndProc(Message& m) in D:\src\pdn\src\SystemLayer\GdiPaintHandler.cs:riga 233 in PaintDotNet.SystemLayer.GdiPaintControl.WndProc(Message& m) in D:\src\pdn\src\SystemLayer\GdiPaintControl.cs:riga 130 in System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) I only carry the first part because it is very long. if necessary, it will be complete. os : windows 10 home NET.framework: version 4.7.02046 I used microsoft tools to troubleshoot installer programs without finding the solution. thanks for any support
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