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tkddude2

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  1. Oh sorry. Yes I meant through a plugin.
  2. I honestly have no idea where to start or whether or not it is even possible to do through code. I was just going to ask around for any help/scripts/tips before I got started. Any help?
  3. @Ego Eram Reputo huh, I guess I didn't see that when browsing through the tutorials. I'll make sure to add that into the script.
  4. Thank you to everyone for the help! I was really stuck on my code, and I knew that it looked like a mess(I almost didn't ask for help because it looked so unorganized). But, you guys helped me understand my errors and I cannot thank you enough for showing me the right way to do it.
  5. I am making a plugin on CodeLab, and I have been having quite a bit of trouble. I want to make a script that takes an input of something like "[10,10;20,20;0.5,0.25,0.9;1][50,60;10,10;0,0,0;1]" and creates a picture out of it. Heres how its suppose to work. [posX, posY; sizeX, sizeY, R,B,G; ZIndex] (the ZIndex is not being used yet, because other problems are in the way first, but eventually I would like to have it so that tables with high ZIndex's overwrite the colors of tables with lower ZIndexs) I want it to paint all of the pixels in the area define by the size and position the RBG given. I have been having trouble debugging this because paint.net keeps on crashing whenever an error exists in the code(because it auto compiles every few seconds). It is VERY annoying. I have tested the string parsing on other programs and am confident that it works, but it still keeps on crashing. Eventually, I want to get rid of the line String Amount1 = "[10,10;20,20;0.5,0.25,0.9;1][50,60;10,10;0,0,0;1]"; and allow an input from the User Interface Designer. Can anyone out there finish the script for me or point me toward a better plugin creator for Paint.net? Here is the code I have so far (and yes the UI code isnt in yet) // Name: // Submenu: // Author: // Title: // Version: // Desc: // Keywords: // URL: // Help: private byte Clamp2Byte(int iValue) { if (iValue<0) return 0; if (iValue>255) return 255; return (byte)iValue; } void Render(Surface dst, Surface src, Rectangle rect) { String Amount1 = "[10,10;20,20;0.5,0.25,0.9;1][50,60;10,10;0,0,0;1]"; int length = Amount1.Length; ColorBgra CurrentPixel; double R, G, B; //-------------------------------------------------------------------------------------------------------------------- for (int y = rect.Top; y < rect.Bottom; y++) //Replicate background before making changes { if (IsCancelRequested) return; for (int x = rect.Left; x < rect.Right; x++) { CurrentPixel = src[x,y]; dst[x,y] = CurrentPixel; } } //-------------------------------------------------------------------------------------------------------------------- while (length > 10) { int startPos = Amount1.IndexOf("["); int endPos = Amount1.IndexOf("]"); String newString = Amount1.Substring(startPos, endPos - startPos + 1); //[-293,-280;585,559;1,1,1;1] Amount1 = Amount1.Substring(endPos, Amount1.Length - endPos); length = Amount1.Length; int posX = Int32.Parse(newString.Substring(1, newString.IndexOf(",") - 1)); //-293 newString = newString.Substring(newString.IndexOf(","), newString.Length - newString.IndexOf(",")); //,-280;585,559;1,1,1;1] //Console.WriteLine(posX); //Console.WriteLine(newString); int posY = Int32.Parse(newString.Substring(1, newString.IndexOf(";") - 1)); //-280 newString = newString.Substring(newString.IndexOf(";"), newString.Length - newString.IndexOf(";")); //;585,559;1,1,1;1] int sizeX = Int32.Parse(newString.Substring(1, newString.IndexOf(",") - 1)); //585 newString = newString.Substring(newString.IndexOf(","), newString.Length - newString.IndexOf(",")); //,559;1,1,1;1] int sizeY = Int32.Parse(newString.Substring(1, newString.IndexOf(";") - 1)); //559 newString = newString.Substring(newString.IndexOf(";"), newString.Length - newString.IndexOf(";")); //;1,1,1;1] R = Int32.Parse(newString.Substring(1, newString.IndexOf(",") - 1)); //1 newString = newString.Substring(newString.IndexOf(","), newString.Length - newString.IndexOf(",")); //,1,1;1] G = Int32.Parse(newString.Substring(1, newString.IndexOf(",", 1) - 1)); //1 the extra one is to start the search after the first comma newString = newString.Substring(newString.IndexOf(",", 1), newString.Length - newString.IndexOf(",", 1)); //,1;1] B = Int32.Parse(newString.Substring(1, newString.IndexOf(";") - 1)); //1 newString = newString.Substring(newString.IndexOf(";"), newString.Length - newString.IndexOf(";")); //;1] int ZIndex = Int32.Parse(newString.Substring(1, newString.IndexOf("]") - 1)); //1 newString = ""; MessageBox.Show( "R = " + R.ToString() + "; " + "G = " + G.ToString() + "; " + "B = " + B.ToString() ); double A = 1; for(int y = posY; y < posY + sizeY; y++) { for (int x = posX; x < posX + sizeX; x++) { CurrentPixel = src[x,y]; int r = (int)Math.Round(R * 255); int g = (int)Math.Round(G * 255); int b = (int)Math.Round(B * 255); int a = (int)Math.Round(A * 255); //opacity // //// Reassemble the color from R, G, and B //CurrentPixel = ColorBgra.FromBgra(Clamp2Byte(b),Clamp2Byte(g),Clamp2Byte(r),Clamp2Byte(a)); //dst[x,y] = CurrentPixel; // ////MessageBox.Show( ////"R = " + R.ToString() + "; " + ////"G = " + G.ToString() + "; " + ////"B = " + B.ToString() + "; " + ////"X = " + x.ToString() + "; " + ////"Y = " + y.ToString() ////); // } } } }
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