EDIT:
Ok I found the problem. Paint.net seems to kill off the Alpha Channel when the background layer of the importer PSD is filled in a solid color.
Hey there guys, just got my hand on paint.net because of it's superior DDS plugin.
I have some trouble with wit exporting my textures though. After importing the Textures from a PSD file with Alpha Channel (for transparency) into paint.net and exporting it through paint.net to a DDS file the Alpha Channel in the new DDS file seems to disappear.
Is there a way to display all channels in the layers windows like in Photoshop? Or did I do something wrong during the import and export process?
Would be great if someone could enlighten me in that matter and thanks in advance for your help.