Jump to content

dipstick

Members
  • Posts

    659
  • Joined

  • Last visited

  • Days Won

    23

Posts posted by dipstick

  1. 7 hours ago, null54 said:

     

    Interesting, does the G'MIC plugin for GIMP on Windows have the same issue?

    I wonder if G'MIC is using more multi-threading in the Linux version than on Windows.

     

    The plugin is very slow in Windows compared to Linux. The developer knows about it, but has no Idea why it's so much faster in Linux. The code is 99% the same. Here's a quote from David_Tschumperle:

     

    Quote

    That’s not what he said. He just said G’MIC on Linux was 10x faster than on Windows, which is indeed something I already noticed. But, believe me, I have absolutely no idea why it works faster on Linux.
    The code is 99% the same, the compiler is the same (g++), the optimization flags are the same.

    Maybe we could ask people able to build their own binaries of G’MIC on Windows if they could try running the Stylize filter on the same kind of images and see if their versions are faster ? @samj, @Carmelo_DrRaw ?

    This speed difference has always been a mystery for me, it even affects the small graphical demos where the fps are around 7-8 while it’s around 50 on my Linux.

     

    The example above took about 20 min. to render in Windows. It took just a few seconds to render in Linux.

     

    YtK53y1.jpg

  2. 28 minutes ago, null54 said:

     

    The G'MIC filters that require top and bottom layers can be used in Paint.NET by copying the bottom layer onto the clipboard, the currently selected layer will be used as the top layer.

     

     

     

    Well what do you know, that works perfectly. I'm currently rendering an outcome. Might be a while though.....

     

    I got tired of waiting and had to abort. This is how it should look while rendering.

     

    nSteU1g.jpg

  3. For some reason, this latest version of the plugin won't see the two layers needed for this effect. I believe the last version did however. Unfortunately I deleted it when I upgraded to the current version. I made a few renders with it in PDN and remember that both images needed to be the same resolution. It was very slow to render also, about 10 times slower than in Linux running Gimp.

     

    I probably shouldn't have brought it up, because it's still a bit experimental at the moment.

  4. This tutorial is available as a PDF. Click here to view or download it

     

    You can use G'mic's Inpaint filter to help fix a photo bomb image. Example:

     

    KeJ7gZg.gif

     

    You'll need null54's G'mic plugin

     

    It's a 2-step process:

     

    1) Paint on a mask over offending object. Use Red at 255. Use brush hardness at 100. Disable Anti-Aliasing.

    2) Run G'mic and go to Repair/Inpaint. I used [Multi-Scale]

    3) Inpaint might not get everything, you can finish  off with Clone Stamp.

     

    qHYXytj.png

     

    txsPdPi.png

     

    Enjoy...

    • Like 2
    • Upvote 1
  5. The issue for HyRez, is he had the incorrect settings in Input/Output layers for this particular effect.

     

    7qJaxNX.jpg

     

    Unfortunately there are other issues as well as exampled in my Rubic's Cube render.

     

    Also, Is there a reason you used the 32-bit version as apposed to the 64-bit? This has memory issues on some effects, unles it's because I'm running it in a VM.

  6. It's great that you created this G'mic plugin for Paint.net. I've been using G'mic for a while and I know new comers will be amazed at it's ability when they use it. Unfortunately I can't test it on my Win7 VM with Paint.net, because it doesn't have internet enabled. The plugin won't launch G'mic, it just hangs, presumably trying to connect with internet to download filters. Obviously that won't happen.  

     

    * Edit*  Well curiosity got the better of me, so I enabled the network adapter to run G'mic and update the filters. I've got the full 531 filters and G'mic seems to work OK. I'll have to post some filter examples when I have a chance.

     

    Thanks null54 .

  7. In Linux, it is possible to use G'mic as a standalone program. I have a shortcut on my desktop for G'mic. I can drag any image to it and it will open it in G'mic to apply any filters, then export finished image. I use a terminal command gmic_qt for the shortcut. Perhaps it may also work in Windows somehow?

     

    Other options is to use Krita or Gimp as both support G'mic plugin. Even Natron has a G'mic plugin. But yea, it would be great if someone was able to write a plugin to use G'mic in PDN.

  8. I look forward to die'n. No more pain anymore. I just hope I go quick like crashing my bike into a wall at 100+ mph. I've had a great life and have no regrets. I was born and raised in a very strict religious family. I don't go to church much anymore though.

     

    I think Religion and Politics discussions are always a bad idea, therefore I think a comp like this is also a bad idea.   

    • Like 1
  9. Just want to say thanks for this file type plugin. Gimp can use .abr brushes natively, but the ones created with Photoshop 7 and up cause problems. I can load those same .abr files into PDN and save as new .abr using PS v6 and all is well. As an added bonus, I can delete the brushes I don't want. I can also created my own custom brushes onto each layer and save it out as an .abr brushes file.

    • Like 1
  10. 1 hour ago, Reptillian said:

    The main difference between HSL and HSV is that HSL enables more control over tinted areas.  That's pretty much it.

     

    Hsl-hsv_models_b.svg

     

    That makes sense. So what's to stop you (or anyone interested) from fine tuning via opacity slider to get the same effect? 

    1 hour ago, Reptillian said:

     

    That to show how they compare.

     

×
×
  • Create New...