Following situation:
I have a bunch of pdns (12 atm) which have a set of layers. Basically it's a texture set (it contains team colors and effects like ao overlays). Now what I have to do is take specific layers, merge them, and export them (with a specific name based on the combination of layers used). It's about five combinations per pdn, meaning I end up creating 60 textures. (There might be more depending on the amounts of assets I will create at some point.) So it is some tedious amount of work.
I know there are filetype plugins and effects plugins. Does this fall under the scope of filetype plugins or is what I want to do not possible?
Or other than that, is there a better solution to my problem? Like batch processing or something?
Thanks for your time and help
CybaMephisto