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denverpotsmoker

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Posts posted by denverpotsmoker

  1. uhh ... what?

    Sorry, must have been (what we in Denver call) "wax typing" on that one.

     

    You, know, why Is "X" Horizontal when graphing? That just makes it difficult to figure out.

    X=H,Y=V, and I say "D" for Density ... now everyone knows what your talking about...

    I tried some 3D modeling and all I can say is the "Z" axis really got me confused.

     

    That said, when I program, I first do things manually. Then, I try to write some code

    that does the same things I did manually (which is why MS-DOS BATCH missing

    the PASTE command is soooo upsetting).

     

    That said, I think the real test of a programming language is how much I can

    program the steps to accomplish the algorithm in the same way I would perform

    the steps manually.

     

    Witch is the genius of MENU BATCH!

     

    Anywayz...I can work with CodeLab (no prob ;)...keep up the good work yall,

    I'll send you some shatter in the mail.

    :bigeyes:

  2. Also, I'm guessing that since the "Paste in to New Layer" isn't available via the script language,

    that the "Paste in to New Image" is also not available.

     

    THX
    DPS

     

    .:.::...:..::::OFF TOPIC::::..:.::.::.::

    It's weird, as I'm working on an MS-DOS BATCH program and I noticed there's no PASTE

    command either.

    Yeah, just COPY <source> <destination>.

    Maybe it's an "industry" thing?

  3. Yeah, that's too bad that layer creation can't be handled via script (only through user action).

     

    For example, I'm creating a plugin to put a "label" (text) to identify parts of a program skin.

     

    For example, it will draw a box around the part of the skin graphic where a button is located and

    put a label that says something like "Open Button" next to it.

     

    It'd be nice if at least the labels could be on a separate layer.

     

    I guess I could:

    01. Have users make a copy of the skin and put it in a new layer.

    02. Have users pick a layer to run my plugin on.

    03. Have the plugin delete the skin graphic.

    04. Have plugin output the boxes and text.

     

    Be nice if you could just script a new layer tho...

     

    THX!

  4. From reading, I'm guess there is no way to create a new layer via CodeLab for an Effect?

     

    I'd like to:

    01. Copy SRC (Layer1 Selection) to new layer (Called Layer2).

    02. Run effect code on Layer2.

    03. Output DST to Layer2.

     

    That way, the original image and effect image will both be present for comparison by

    the user.

     

    Can this even be done with compiled C# code?

     

    Just wondering,

    THX - DPS

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