Jump to content

cagomez

Newbies
  • Posts

    6
  • Joined

  • Last visited

cagomez's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Conversation Starter
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. To Rick's point, I originally just wanted to see if I could extend Paint.Net to produce the .RAW files the way Unity expects them. And it works! So that Is awesome. And yeah I can easily go on my way. But I like to contribute whenever I can, and this was getting kind of fun. So what I figure is perhaps I can use some more features of the plugin model. For example, since a heightmap has to be grayscale (I believe), why not grayscale it for the user if they haven't done so yet? I could do that on the save, of course. Is it possible to, via a plugin, perform that operation on the user's current document? Just curious. I am going to see if I can get loading from these same files working. I'm not sure how useful that REALLY is, but I'd like to see if I can do it. I was also thinking I could at least consider implementing some other file type... maybe one from a bygone era like PCX purely for the purposes of contributing to getting started documentation. I was able to get things rolling in Visual Studio, and once Rick pointed out there were other types to derive from, I did feel more comfortable spelunking the Object Browser to see what the other classes were and what I might implement. My weakness here is I actually know very little about graphics and my days of dealing with file formats are behind me (I used to learn a great deal about them to program small games, but nowadays that concern is taken from you in nearly any engine or framework). Still, I am a Windows platform developer by day and I've been using Paint.Net for a very, very long time. I feel like I came across your project a very long time ago and it's been in my toolchest for so long that I would be proud to contribute in any small way.
  2. I'm less concerned about performance and more concerned about throwing exceptions that people will submit to YOU. After all, once I got the initial implementation by simply having VS stub out required interface members, the next thing I did was set breakpoints just to find out what Paint.Net calls. (Just a few weeks ago I had started that incident over my laptop dual graphics drivers because I mean how could it possibly be my laptop, but sure enough upon updating to latest drivers it's humming along). And of course my methods threw NotImplementedException. So I want to avoid bringing down Paint.Net. Otherwise, you are right... the image is PRESUMED to be black and white, so running the Black and White tool is helpful there. In fact, man if there was some way I could enforce that before actually saving it would be great, but it's okay if it's not. And really you see the length of the code. That's ALL I wrote and it does seem to be creating heightmaps the way Unity expects (notwithstanding that MY heightmaps are worthless but I got tired of tutorials starting with "Open Photoshop"). For me, the best practices are about preventing crashes that look like Paint.Net issues. I want the plugin to be a good citizen. For this small task, I agree with you... functionality beats all else. But people on other forums may want this. Is there some documentation out there or something I can contribute to? I got a gist of this only because I read your how to debug post and looked at the code in the screenshots. That made me guess what I needed to reference and after some trial and error I got this far. This is likely only because of 14+ years of .NET experience (from whatever night at the hotel at PDC 2000 when they announced .NET). I don't know that bar is low enough for other developers. If I am just being obtuse and missing where the developer docs reside, then I wholeheartedly apologize.
  3. I run a game developers group and we are studying the Unity plug in. The Unity plug in allows you to create terrains from heightmaps. The heightmap format extension is .RAW but from what I understand it's just an 8bit or 16bit sequence of bytes with no header whatsoever. So quite literally, for a 513x513 heightmap, your file size if 8 bit is simply 263169. I ended up writing this code in OnSaveT(): var layer = input.Layers[0] as PaintDotNet.BitmapLayer; for (int i = 0; i < layer.Surface.Height; i++) { var row = layer.Surface.GetRow(i); var bytes = row.ToByteArray() .Where((x, n) => (n + 3) % 4 == 0) .ToArray(); output.Write(bytes, 0, bytes.Count()); }It's terrible and probably will blow up in many situations. It is just pulling the red channel and writing that byte. I did import it into Unity and it looks like a success.My question is I'm looking for some best practices since I imagine users could blow up Paint.Net running through this code. Second, what do I do with OnCreateSavePropertyCollection() since I feel like I have no save properties to ask for? I just went with: return new PropertyCollection(Enumerable.Empty<Property>());
  4. Actually, I've been playing with this again for the last hour. Let's put this report on hold. I used paint.net as recently as last weekend ... fairly extensively. I probably spent a few hours with it. When I started, it gave me the update notice and I selected to install when I exit (as I often do). So, from that point of view, when it didn't work the last few days and I could produce a crash at will by using the selection tool, I thought it best to file a report. I kept playing around with it, especially after you asked if I tried turning off Hardware Acceleration. I wanted to see if I could narrow anything down. That's when I decided I might make a video of what happens. The video capture software crashed, too... almost immediately on starting to record. Now I was curious. This didn't make a whole lot of sense. When the video capture software crashed, my intel integrated driver also restarted (according to a window notification). So I went ahead and checked for updates to the driver. I installed the most recent version from Intel and restarted the computer. Now, I can not reproduce the paint.net behavior NOR the video capture software behavior (after about 20 minutes of testing). So I will continue to look at this, but I guess as usual the problem is hardware/drivers. I appreciate your reply and will post again if I uncover a problem. Thanks for your hard work on such an awesome piece of software.
  5. I hadn't. I've been using paint.net for years and never had a single problem. So I wasn't even sure what to point a finger at. In any case, I did open the software and go to settings... unchecked Hardware Accelerated Rendering and restarted paint.net. I have started and restarted a couple of times. Once I start a selection it blows up for sure. I also had paint/net not even start (just threw up the crash window immediately). If you think it will help I will post new logs or try whatever you need.
  6. I updated to 4.0.5 on exit some time back... then I had a need for paint.net again. I originally thought the problem was in pasting in from the clipboard, but I eventually narrowed it down to being when I try to select part of the image with the selection tool. I also opened an image file via right click > open with > paint.net, then when I started creating a selection and it crashed So I finally just opened blank, used drawing tools to make some squiggles, use the fill tool, eye dropper tool, then went to select an area and the following crash dump was created: (fyi the crash tool did come up other occassions and I did email one of them... just figured since I have a bit of a clue as to the actions leading to it that I would document it here. let me know how i could help). ********* This text file was created because paint.net crashed. Please e-mail this to crashlog4@getpaint.net so we can diagnose and fix the problem. Application version: paint.net 4.0.5 (Final 4.5.5454.39504) Time of crash: 2/4/2015 12:32:23 PM Application uptime: 00:00:12.6127151 Application state: Running Working set: 111,504 KiB Threads: 24 Install directory: C:\Program Files\paint.net Current directory: C:\Program Files\paint.net OS Version: 6.3.9600.0 Workstation x64 .NET version: CLR 4.0.30319.0 x64, FX 4.0 4.5 Processor: 4x "IntelĀ® Core i7-4510U CPU @ 2.00GHz" @ ~2594MHz (DEP, SSE, SSE2, SSE3, SSSE3, SSE4_1, SSE4_2, XSAVE) Physical memory: 8115 MB Video card: IntelĀ® HD Graphics Family (v:8086, d:A16, r:11), NVIDIA GeForce GT 730M (v:10DE, d:1290, r:161), Microsoft Basic Render Driver (v:1414, d:8C, r:0) Hardware acceleration: True (default: True) UI animations: True UI DPI: 120.00 dpi (1.25x scale) UI theme: Aero/Aero + DWM (Aero.msstyles) Updates: True, 2/4/2015 Locale: pdnr.c: en-US, hklm: en-US, hkcu: en-US, cc: en-US, cuic: en-US Flags: Exception details: System.Runtime.InteropServices.COMException (0xFD0B18D0): ..\Direct2D\D2DRenderTarget.cpp (406) : hr = m_pRenderTarget->CreateBitmap( NativeConversions::ToNative(size), srcData.ToPointer(), static_cast<UINT32>(stride), &NativeConversions::ToNative(bitmapProperties), &spBitmap); (PaintDotNet.Canvas.CanvasControl) at PaintDotNet.Interop.InteropErrorInfo.ThrowIfError() in d:\src\pdn\paintdotnet\src\Base\Interop\InteropErrorInfo.cs:line 91 at PaintDotNet.SystemLayer.Native.x64.NativeUtilities.ThrowOnErrorImpl(Int32 hr, SByte* szHr, IUnknown* pFxErrorInfo) at PaintDotNet.SystemLayer.Native.x64.Direct2D.D2DRenderTarget.CreateDeviceBitmap(SizeInt32 size, IntPtr srcData, Int32 stride, BitmapProperties bitmapProperties) at PaintDotNet.Canvas.SelectionCanvasLayerView.GetOrCreateDeviceBitmap(IDeviceResourceFactory factory, SizeInt32 desiredPixelSize) in d:\src\pdn\paintdotnet\src\PaintDotNet\Canvas\SelectionCanvasLayerView.cs:line 112 at PaintDotNet.Canvas.SelectionCanvasLayerView.InitializeDeviceBitmap(IDeviceResourceFactory factory, IBitmap bitmap, IDeviceBitmap& deviceBitmap) in d:\src\pdn\paintdotnet\src\PaintDotNet\Canvas\SelectionCanvasLayerView.cs:line 525 at PaintDotNet.Canvas.SelectionCanvasLayerView.GetInitializedRenderBitmaps(IDeviceResourceFactory factory, IDeviceBitmap& interiorDeviceBitmap, IDeviceBitmap& blackDashedOutlineDeviceBitmap, IDeviceBitmap& whiteDashedOutlineDeviceBitmap) in d:\src\pdn\paintdotnet\src\PaintDotNet\Canvas\SelectionCanvasLayerView.cs:line 554 at PaintDotNet.Canvas.SelectionCanvasLayerView.OnBeforeRender(RectFloat clipRect) in d:\src\pdn\paintdotnet\src\PaintDotNet\Canvas\SelectionCanvasLayerView.cs:line 581 at PaintDotNet.Canvas.CanvasLayer`2.OnBeforeRender(RectFloat clipRect, CanvasView canvasView) in d:\src\pdn\paintdotnet\src\PaintDotNet\Canvas\CanvasLayer`2.cs:line 136 at PaintDotNet.Canvas.SelectionCanvasLayer.OnBeforeRender(RectFloat clipRect, CanvasView canvasView) in d:\src\pdn\paintdotnet\src\PaintDotNet\Canvas\SelectionCanvasLayer.cs:line 604 at PaintDotNet.Canvas.Canvas.BeforeRender(RectFloat clipRect, CanvasView canvasView) in d:\src\pdn\paintdotnet\src\PaintDotNet\Canvas\Canvas.cs:line 412 at PaintDotNet.Canvas.CanvasControl.OnBeforeRender(RectFloat viewportClipRect) in d:\src\pdn\paintdotnet\src\PaintDotNet\Canvas\CanvasControl.cs:line 240 at PaintDotNet.Controls.Direct2DControl.PaintDotNet.Controls.IDirect2DControlHost.OnBeforeRender(RectFloat clipRect) in d:\src\pdn\paintdotnet\src\Framework\Controls\Direct2DControl.cs:line 264 at PaintDotNet.Controls.Direct2DControlHandler.RelayGdiPaintImpl(GdiPaintContext ctx) in d:\src\pdn\paintdotnet\src\Framework\Controls\Direct2DControlHandler.cs:line 545 at PaintDotNet.Controls.Direct2DControlHandler.RelayGdiPaint(GdiPaintContext ctx) in d:\src\pdn\paintdotnet\src\Framework\Controls\Direct2DControlHandler.cs:line 494 at PaintDotNet.Controls.Direct2DControl.OnGdiPaint(GdiPaintContext ctx) in d:\src\pdn\paintdotnet\src\Framework\Controls\Direct2DControl.cs:line 342 at PaintDotNet.SystemLayer.GdiPaintHandler.OnWmPaint(Message& m) in d:\src\pdn\paintdotnet\src\SystemLayer\GdiPaintHandler.cs:line 184 at PaintDotNet.SystemLayer.GdiPaintHandler.RelayWndProc(Message& m) in d:\src\pdn\paintdotnet\src\SystemLayer\GdiPaintHandler.cs:line 233 at PaintDotNet.SystemLayer.GdiPaintControl.WndProc(Message& m) in d:\src\pdn\paintdotnet\src\SystemLayer\GdiPaintControl.cs:line 130 at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam) Managed assemblies: mscorlib, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 @ C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscorlib.dll PaintDotNet, Version=4.5.5454.39504, Culture=neutral, PublicKeyToken=null @ C:\Program Files\paint.net\PaintDotNet.exe PaintDotNet.Core, Version=4.5.5454.39504, Culture=neutral, PublicKeyToken=null @ C:\Program Files\paint.net\PaintDotNet.Core.dll PaintDotNet.Base, Version=4.5.5454.39504, Culture=neutral, PublicKeyToken=null @ C:\Program Files\paint.net\PaintDotNet.Base.dll System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 @ C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System\v4.0_4.0.0.0__b77a5c561934e089\System.dll System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a @ C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Drawing\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Drawing.dll PresentationFramework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 @ C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\PresentationFramework\v4.0_4.0.0.0__31bf3856ad364e35\PresentationFramework.dll WindowsBase, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 @ C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\WindowsBase\v4.0_4.0.0.0__31bf3856ad364e35\WindowsBase.dll PresentationCore, Version=4.0.0.0, Culture=neutral, PublicKeyToken=31bf3856ad364e35 @ C:\WINDOWS\Microsoft.Net\assembly\GAC_64\PresentationCore\v4.0_4.0.0.0__31bf3856ad364e35\PresentationCore.dll System.Core, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 @ C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Core\v4.0_4.0.0.0__b77a5c561934e089\System.Core.dll System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 @ C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Windows.Forms\v4.0_4.0.0.0__b77a5c561934e089\System.Windows.Forms.dll PaintDotNet.SystemLayer, Version=4.5.5454.39504, Culture=neutral, PublicKeyToken=null @ C:\Program Files\paint.net\PaintDotNet.SystemLayer.dll PaintDotNet.Framework, Version=4.5.5454.39504, Culture=neutral, PublicKeyToken=null @ C:\Program Files\paint.net\PaintDotNet.Framework.dll PaintDotNet.Resources, Version=4.5.5454.39504, Culture=neutral, PublicKeyToken=null @ C:\Program Files\paint.net\PaintDotNet.Resources.dll PaintDotNet.Data, Version=4.5.5454.39504, Culture=neutral, PublicKeyToken=null @ C:\Program Files\paint.net\PaintDotNet.Data.dll PaintDotNet.Effects, Version=4.5.5454.39504, Culture=neutral, PublicKeyToken=null @ C:\Program Files\paint.net\PaintDotNet.Effects.dll PaintDotNet.SystemLayer.Native.x64, Version=4.5.5454.39504, Culture=neutral, PublicKeyToken=null @ C:\Program Files\paint.net\PaintDotNet.SystemLayer.Native.x64.dll System.Configuration, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a @ C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Configuration\v4.0_4.0.0.0__b03f5f7f11d50a3a\System.Configuration.dll System.Xml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 @ C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xml\v4.0_4.0.0.0__b77a5c561934e089\System.Xml.dll System.Xaml, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 @ C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\System.Xaml\v4.0_4.0.0.0__b77a5c561934e089\System.Xaml.dll Accessibility, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a @ C:\WINDOWS\Microsoft.Net\assembly\GAC_MSIL\Accessibility\v4.0_4.0.0.0__b03f5f7f11d50a3a\Accessibility.dll Native modules: C:\Program Files\paint.net\PaintDotNet.exe, version=4.5.5454.39504 C:\WINDOWS\SYSTEM32\ntdll.dll, version=6.3.9600.17031 (winblue_gdr.140221-1952) C:\WINDOWS\SYSTEM32\MSCOREE.DLL, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\system32\KERNEL32.dll, version=6.3.9600.17031 (winblue_gdr.140221-1952) C:\WINDOWS\system32\KERNELBASE.dll, version=6.3.9600.17031 (winblue_gdr.140221-1952) C:\WINDOWS\system32\ADVAPI32.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\system32\msvcrt.dll, version=7.0.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\SYSTEM32\sechost.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\system32\RPCRT4.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\Windows\Microsoft.NET\Framework64\v4.0.30319\mscoreei.dll, version=4.5.27.0 built by: FX453PREVIEWREL C:\WINDOWS\system32\SHLWAPI.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\SYSTEM32\combase.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\system32\USER32.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\system32\GDI32.dll, version=6.3.9600.17246 (winblue_gdr.140801-1518) C:\WINDOWS\system32\IMM32.DLL, version=6.3.9600.17031 (winblue_gdr.140221-1952) C:\WINDOWS\system32\MSCTF.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\SYSTEM32\kernel.appcore.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clr.dll, version=4.5.27.0 built by: FX453PREVIEWREL C:\WINDOWS\SYSTEM32\MSVCR120_CLR0400.dll, version=12.00.51670.34230 built by: FX452RTMGDR C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\mscorlib\b070cc6850ee554053f203d7283ecb39\mscorlib.ni.dll, version=4.5.27.0 built by: FX453PREVIEWREL C:\WINDOWS\system32\ole32.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\SYSTEM32\CRYPTBASE.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\SYSTEM32\bcryptPrimitives.dll, version=6.3.9600.17120 (winblue_gdr.140509-1516) C:\WINDOWS\system32\uxtheme.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\Program Files\Common Files\microsoft shared\ink\tiptsf.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\system32\OLEAUT32.dll, version=6.3.9600.17403 C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System\de7b88a3edc55cc0332a9ad9d83c1b8c\System.ni.dll, version=4.5.27.0 built by: FX453PREVIEWREL C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Drawing\1e40f9d410dd1feb26203a7734748459\System.Drawing.ni.dll, version=4.5.27.0 built by: FX453PREVIEWREL C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\WindowsBase\d61e49ccb2a8cba77cd58002ff698a67\WindowsBase.ni.dll, version=4.5.27.0 built by: FX453PREVIEWREL C:\WINDOWS\SYSTEM32\CRYPTSP.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\system32\rsaenh.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\SYSTEM32\bcrypt.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\PresentationCore\92a18811a88517e50127e020869e87e0\PresentationCore.ni.dll, version=4.5.27.0 built by: FX453PREVIEWREL C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Presentatio5ae0f00f#\0bcc324a6f2ec11df1ef67bcb9c3a47e\PresentationFramework.ni.dll, version=4.5.27.0 C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Core\a5b793c1b11dd760f072e421441e3051\System.Core.ni.dll, version=4.5.27.0 built by: FX453PREVIEWREL C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\PaintDotNet.Base\30459054544816f118baa132f919247e\PaintDotNet.Base.ni.dll, version=4.5.5454.39504 C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Windows.Forms\2bde59583ea416d0b05b028a828c4713\System.Windows.Forms.ni.dll, version=4.5.27.0 built by: FX453PREVIEWREL C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\PaintDotNet500b2e4f#\037490f7f933e0e3224179b49beef508\PaintDotNet.SystemLayer.ni.dll, version=4.5.5454.39504 C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\PaintDotNet.Core\cbbff3055858fd14841ea6b9e6578fe0\PaintDotNet.Core.ni.dll, version=4.5.5454.39504 C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\PaintDotNet26779e70#\4c3e4ea3dd4d96fb34dfff624e6c4d64\PaintDotNet.Resources.ni.dll, version=4.5.5454.39504 C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\PaintDotNet7afaaa15#\54f28579b17ba7bfef04f9ce35859e92\PaintDotNet.Framework.ni.dll, version=4.5.5454.39504 C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\PaintDotNet.Data\00070bac0a865a9460115516df3934e3\PaintDotNet.Data.ni.dll, version=4.5.5454.39504 C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\PaintDotNet.Effects\6148cbccbfbd25dabedd54473721dedc\PaintDotNet.Effects.ni.dll, version=4.5.5454.39504 C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\PaintDotNet\cc0f2b98842339dc702a766906c33e95\PaintDotNet.ni.exe, version=4.5.5454.39504 C:\WINDOWS\SYSTEM32\dwrite.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\Windows\Microsoft.NET\Framework64\v4.0.30319\WPF\wpfgfx_v0400.dll, version=4.5.27.0 built by: FX453PREVIEWREL C:\Windows\Microsoft.NET\Framework64\v4.0.30319\WPF\PresentationNative_v0400.dll, version=4.0.30319.33440 built by: FX45W81RTMREL C:\WINDOWS\system32\shell32.dll, version=6.3.9600.17031 (winblue_gdr.140221-1952) C:\WINDOWS\SYSTEM32\SHCORE.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\SYSTEM32\version.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\Windows\Microsoft.NET\Framework64\v4.0.30319\clrjit.dll, version=4.5.27.0 built by: FX453PREVIEWREL C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\PaintDotNetc8826574#\9139eebd194221f85e46563e1b31777e\PaintDotNet.SystemLayer.Native.x64.ni.dll, version=4.5.5454.39504 C:\Program Files\paint.net\PaintDotNet.SystemLayer.Native.x64.dll, version=4.5.5454.39504 C:\WINDOWS\SYSTEM32\MSVCR120.dll, version=12.00.21005.1 built by: REL C:\WINDOWS\SYSTEM32\VCOMP120.DLL, version=12.00.21005.1 built by: REL C:\WINDOWS\SYSTEM32\MSVCP120.dll, version=12.00.21005.1 built by: REL C:\WINDOWS\SYSTEM32\PROPSYS.dll, version=7.00.9600.17031 (winblue_gdr.140221-1952) C:\WINDOWS\WinSxS\amd64_microsoft.windows.gdiplus_6595b64144ccf1df_1.1.9600.17227_none_932c0e57474f5080\gdiplus.dll, version=6.3.9600.17227 (winblue_gdr.140703-2146) C:\WINDOWS\SYSTEM32\dxgi.dll, version=6.3.9600.17201 (winblue_gdr.140607-0026) C:\WINDOWS\SYSTEM32\profapi.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\SYSTEM32\clbcatq.dll, version=2001.12.10530.16384 (winblue_rtm.130821-1623) C:\WINDOWS\System32\UIAnimation.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\system32\dwmapi.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_6.0.9600.17031_none_6242a4b3ecbb55a1\comctl32.dll, version=6.10 (winblue_rtm.130821-1623) C:\WINDOWS\WinSxS\amd64_microsoft.windows.common-controls_6595b64144ccf1df_5.82.9600.16384_none_34a8918f959016ea\comctl32.dll, version=6.10 (winblue_rtm.130821-1623) C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Configuration\05afb678350d44570c0b4788b014d6a7\System.Configuration.ni.dll, version=4.5.27.0 built by: FX453PREVIEWREL C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xml\6c28ad19194949fb81f1b1ce9d3b22b5\System.Xml.ni.dll, version=4.5.27.0 built by: FX453PREVIEWREL C:\WINDOWS\SYSTEM32\WindowsCodecs.dll, version=6.3.9600.17483 (winblue_r5.141106-1500) C:\WINDOWS\SYSTEM32\wtsapi32.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\SYSTEM32\WINSTA.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\SYSTEM32\d2d1.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\SYSTEM32\d3d11.dll, version=6.3.9600.17041 (winblue_gdr.140305-1710) C:\WINDOWS\SYSTEM32\D3D10Warp.dll, version=6.3.9600.17211 (winblue_gdr.140613-1709) C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\System.Xaml\5dcf77e3a288473439aa4d05f4932f1a\System.Xaml.ni.dll, version=4.5.27.0 built by: FX453PREVIEWREL C:\WINDOWS\SYSTEM32\oleacc.dll, version=7.2.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\assembly\NativeImages_v4.0.30319_64\Accessibility\dc9a886a6410dd2bf633dd0a012177c9\Accessibility.ni.dll, version=4.0.30319.33440 built by: FX45W81RTMREL C:\WINDOWS\SYSTEM32\nvumdshimx.dll, version=9.18.13.2762 C:\WINDOWS\system32\SETUPAPI.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\system32\CFGMGR32.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\SYSTEM32\nvinitx.dll, version=9.18.13.2762 C:\WINDOWS\system32\igd10iumd64.dll, version=10.18.10.3379 C:\WINDOWS\SYSTEM32\ncrypt.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\SYSTEM32\NTASN1.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\SYSTEM32\igdusc64.dll, version=8.15.10.9141 C:\WINDOWS\SYSTEM32\winmm.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\SYSTEM32\WINMMBASE.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\SYSTEM32\DEVOBJ.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\system32\explorerframe.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\system32\DUser.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\system32\DUI70.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\Windows\Microsoft.NET\Framework64\v4.0.30319\diasymreader.dll, version=12.0.20806.33440 built by: FX45W81RTMREL C:\WINDOWS\system32\WINTRUST.dll, version=6.3.9600.17085 (winblue_gdr.140330-1035) C:\WINDOWS\system32\CRYPT32.dll, version=6.3.9600.16431 (winblue_gdr.131015-2301) C:\WINDOWS\system32\MSASN1.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) C:\WINDOWS\system32\psapi.dll, version=6.3.9600.16384 (winblue_rtm.130821-1623) ------------------------------------------------------------------------------
×
×
  • Create New...