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Cheezl

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  1. Yes indeed, Midora provided exactly what i was searching for. Thanks a lot Since I am more of a programmer with a good understanding of algorithms, CodeLab seems to be more up my alley. I had no idea you could actually do this. Hehe yeah udDrumSkin Also, Ego Eram Reputo, I'll check out the plugin you provided, though I hope I'll be using CodeLab a lot more from now on. Everyone, thanks again for all of your replies! You've all been more than helpful.
  2. Pixey thanks a lot for your response. Yes the Grid Warp plugin may be something simillar to what i need. Say i had a planet like this one: I'd like to stretch every ROW of pixels horizontally, so that the selection fits the edge of the canvas evenly. Until it becomes a square with the same texture, identical at the middle, and evenly stretched up and down Something i could not do with the Grid Warp tool, but it would look something like this: OK not anything like this but i hope I'm making some sense. It's important that every row of pixels is stretched evenly and tha tit fills the entire square.
  3. Hello! May be a very simple, rather trivial question, but i can't seem to find the answer. I'm trying to stretch a selection horizontally, but i don't know how. Say i have a filled circle, with an alpha layer surrounding it. I'd like to stretch that circle into a rectangle with the same filling, so that its edges are clamped to the canvas edges. And so that the stretched selection is evenly distributed from left to right edge. Is this possible, or do i need a plugin? Thanks in advance
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