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Everything posted by Nai

  1. Maximilian, Helen, Pixey & toe_head2001, thank you so much !
  2. Hi ! After several years with Paint.NET, I want to start a blogsite about Paint.NET tutorial in my local language. Can anyone suggesting what kind of tutorials can I put there ? I'll be glad too, if anyone suggesting how I will arrange the categories for tutorials there. Meanwhile, if anyone interested to give me permission to use and translate the tutorials, just simply post it right here. Thank You !
  3. How To Make An Ice Cube Intro Anyone who have visited my gallery possibly will remember this picture : And now I'll open the secret of how to do an ice cube like you seen above. Just an ice cube. I have figured how to do that ice cube for two years, before I found a right, simple method to you to enjoy. At the end of this tutorial, you will get something like this : Now lets begin the tutorial ! Level : Intermediate to Advance level user Updates : These updates are based on MJW's suggestions and how I interpretating it. Plugins : 1. MKT's Shape 3-D 2. Pyrochild's Liquify 3. MichealVinther's Texturize 4. Boltbait's Bevel Selection 5. Red Ochre's Object Edge 6. Red Ochre's Clipwarp ( Old one also useful ) How to do it : 1. Start Paint.NET, duplicate background layer twice. And then open up Shape 3-D. Run Shape 3D on each layers. Here are the set-up for each layers : First Layer Second Layer Then, choose Adjustment>Invert Colors. Change layer properties : Third Layer Shape 3D Layer Properties : 2. At the first layer, select each one of the surface and bevel it with bevel selection : At the end you'll get something like this : Run Object Edge with this setting : 4. At second layer, run Object Edge with this setting : 4. At the third layer, run Object Edge with this setting : 5. Paste ice texture into a new layer. Put that new layer into the background. Copy that background into clipboard and then run clipwarp at ice cube layer. Run according to the settings suggested below : I use texture image from this site : http://pre12.deviantart.net/1605/th/pre/i/2012/039/c/b/ice_texture___2_by_agf81-d4p2kkm.jpg After finishing it, deactivate the background layer and set a background layer with gradient fill like you see in the picture below : 5. Duplicate the ice cube layer 2 times. Let the first one in Normal layer. While the other two in these settings : For not confusing yourself, you can rename those layers. 8. Create a new layer. Paint the layer with white colour as shown in this picture : Blur it with Gaussian Blur : 9. Back to the basic ice layer. Duplicate it. Texturize it using Texturize plugin. Use this settings : I used this texture and copy it to the clipboard before running Texturize plugin : http://orig08.deviantart.net/3cea/f/2012/005/0/8/ice_texture_by_digitalwideresource-d4ldqap.jpg But you can use other ice texture as well. Erase the unnecessary part until you get something you like. Merge that layer with the basic ice layer. 10. Run Liquify plugin. To copy how the real ice cube looked like, simply put the effect on deserved area. Repeat the same thing on other ice layers by using Ctrl+F and you're done ! Extra Tips : If you wish to have a magical blue light inside the ice cubes ( like those you see in Adobe PS Tutorial ), simply paint blue colour to a new layer and run a Gaussian Blur on it. Set the layer to Overlay with opacity 86. Here are where that layer is located : I use this colour settings to create that magical blue light effect : I think you can make it better than mine. All the best !
  4. Level : Intermediate to Advance User Plugin : 1. Null54's 8bf Filter 2. MV Wireworm ( A Photoshop Plugin ) Intro : There're several ways to restore damaged old picture using Paint.NET. In this tutorial I'll use a combination of MV Wireworm plugin ( just something like healing brush ) and clone stamp to get what do you seen in the after picture. About MV Wireworm and the great examples : http://vicanek.de/plugins/wireworm.htm How To Do It : 1. Open a picture ( Thanks Pixie for providing me this sample picture ! ) in Paint.NET. For this tutorial I cropped some of the area to make my work with clone stamp a lot easier. 2. Run 8bf filter, then choose MV Wireworm. A small window like this will popped out. Choose your selection area by clicking the area and bring your cursor as far as you can/want. 3. Click on the selected area and move your cursor until the selected area 'moving'. Move it until you find an area that matched/suitable. Do the things until you're done with all cracks or dots. Some good guides about this plugins : http://vicanek.de/plugins/wirewormtutorial.htm http://vicanek.de/plugins/colormatchingtutorial.htm 4. After healing all cracks and dots, use clone stamp to recover the disappearing area. Do it until you get the finish product like this : You can do it better than me. All The Best ! ( p/s : Pixey, I hope you'll love this post-restoration picture... )
  5. Congratulation Pixey and all contestants !
  6. Another piece of feast for my eyes ! Congrats !
  7. Congratulations to all winners ! Glad to see more people participating in this competition. Hat off !
  8. Here's mine, 'Bright Winter' palettes inspired by the late Kathryn Kalisz's Sci-Art Bright Winter colours. Bright Winter 1 Hidden Content: ; paint.net Palette File ; Lines that start with a semicolon are comments ; Colors are written as 8-digit hexadecimal numbers: aarrggbb ; For example, this would specify green: FF00FF00 ; The alpha ('aa') value specifies how transparent a color is. FF is fully opaque, 00 is fully transparent. ; A palette must consist of ninety six (96) colors. If there are less than this, the remaining color ; slots will be set to white (FFFFFFFF). If there are more, then the remaining colors will be ignored. FF740169 FF99002E FF060064 FF605D58 FF141414 FFD7D1ED FF82A44D FF9A2947 FF842336 FF662247 FF2F2F6D FF16534C FF135F7F FF1B305F FF241E20 FFF9C35F FFBE1999 FFD90E68 FF210385 FF9E9D99 FF3C4242 FFFDD2ED FFABD358 FFDB406C FFCE2B4A FFBE3376 FF5F4E9C FF1FA793 FF26A0CF FF1F58A9 FF2B2122 FFB0B1B3 FFCF0170 FFD30015 FF012478 FFCCCCC4 FF96A19B FFB2E5DE FFFDCC66 FFD3363F FFE64F70 FF832A6A FF632D6B FF13643B FF4CC7E9 FF5C94CD FF1E2C53 FF232959 FFD50076 FFFF0F4E FF1339A4 FFE4E2D6 FFB9BFBD FFF7D1D0 FFFED96E FFE54D5C FFDC4A71 FFC64794 FF9B4292 FF1AA856 FF259FA4 FF264F9F FF264F9F FF6059A7 FFE85CC9 FFFF5174 FF008BE2 FFFFFFFF FFCFD1D0 FFEFE5AA FFF3DD78 FFF47C86 FFF378A6 FFF078BF FFE078C7 FF41D287 FF50D4E0 FF71B6E0 FF587EC9 FF857DC6 FFD00072 FFFBD5E2 FF018FA7 FFDAD5DB FFBDBFCC FFF7ECAC FFF1E24B FF710111 FFF761AB FFED5DBE FFE61C66 FF008D31 FF3BC4F2 FF5C67D3 FF2B29B0 FFD4D3F2 Bright Winter 2 Hidden Content: ; paint.net Palette File ; Lines that start with a semicolon are comments ; Colors are written as 8-digit hexadecimal numbers: aarrggbb ; For example, this would specify green: FF00FF00 ; The alpha ('aa') value specifies how transparent a color is. FF is fully opaque, 00 is fully transparent. ; A palette must consist of ninety six (96) colors. If there are less than this, the remaining color ; slots will be set to white (FFFFFFFF). If there are more, then the remaining colors will be ignored. FF724095 FFCE1B52 00FFFFFF FF433A3F FF000000 FFCFCBFE FF5F831F FF7E0123 FF5E0207 FF370020 FF01004E FF050F1B FF001E64 FF000040 FF000000 FFDC9C21 FFE1A4C5 FFE71D8B 00FFFFFF FF9D939B FF080B1A FFF6C8F7 FF9BD71F FFD40557 FFC70122 FFBD0160 FF241395 FF067C86 FF0382E3 FF031EAB FF000000 FFB8B5BE FFFF997B FF9A202B 00FFFFFF FFDED8DC FF868992 FFACEDEF FFEBB328 FFD20317 FFE31955 FF5E024D FF300149 FF03230B FF3AC2FE FF04056F FF000022 FF01002A FFF8F2B6 FFD5E022 00FFFFFF FFFBF5F9 FFBFC1CD FFFECFDF FFF9D036 FFEE1D45 FFDF0B60 FFB3188D FFC84EC7 FF007F30 FF037AA2 FF0052DC FF000C96 FF2524A6 FF0F9242 FF367653 00FFFFFF FFFFFFFF FFD8D7E5 FFF6EDA2 FFF3D84B FFF4566F FFF95AAE FFEB59C8 FF30024B FF33C680 FF3ECDF9 FF58A4FC FF2455D5 FF5157CF FF485393 FF282C73 00FFFFFF 00FFFFFF 00FFFFFF 00FFFFFF 00FFFFFF 00FFFFFF 00FFFFFF 00FFFFFF 00FFFFFF 00FFFFFF 00FFFFFF 00FFFFFF 00FFFFFF 00FFFFFF
  9. Welcome ! However, using silver/mirror texture on diamond/moonstone/opal or other fair-coloured stone needs a different technique. I'm still experimenting with it.
  10. Here are another tip ( to create emerald, shappire, ruby or any possible gems ) : Other gems can be found here : http://forums.getpaint.net/index.php?/topic/30266-nais-studio-collections-gems-collections-february-25-2016/#entry512773 All the best !
  11. Sharing is caring, so I'll share the tips right here. Well, to get this special effect, I have to change some of the original procedures. 1. Motion Blur method and Splinter Blur method are staying the same. 2. Changes were been made to Gradient Galore Method and Bevel Object Method. It'll be a very long writing to explain the changes, so I decide for writing short notes and pictured diagrams to make things easier. Here are the tips to get this special effects ( uniquely to this gem, you can alter this according to your own case ) : (a) Regular fill tool, Normal 255 ( b ) Regular gradient fill ( Radial ), Normal 137 ( c) Regular gradient fill ( Radial ), Screen 64 (d) The Gem Shape original frame, Line width 1, Normal 255 (e) The Gem Shape filled with Gradient Galore, Normal 255. (f) The Gem Shape filled with Gradient Galore, Gaussian Blur ( try and success ), Normal 255. (g) Regular fill tool ( Royal Blue ), Gaussian Blur ( try and success ), Normal 73 (h) Gradient Galore, Screen 39 (i) Gradient Galore, Overlay 19 ( Note : This layer is optional ) (j) Regular fill tool ( white ), Screen 39 (k) This layer following Red Ochre's procedures, put into Glow 43 after merging those layers. (l) This layer following Red Ochre's procedures, however filled by regular gradient fill tool instead of gradient galore ( to emulate glassy effect from my glassball siggie ), Reflect 129 (m) Regular fill tool, Screen 178 (n) Following Red Ochre's procedure to get Object, then select that Object and run Boltbait's Bevel Selection, Screen 88 (o) Following Red Ochre's procedure to get Splinter layer, Color Dodge 101 (p) Copy layer (o), Gradient Galore, Color Dodge 148 (q) Duplicate Splinter layer, Gaussian Blur ( try and success), Overlay 88 ( r) Run Red Ochre's Highlight plugin, choose Venus 5 Ways. All the best !
  12. lnyxster4 & Eli, thanks ! I have aimed my best to soften the outer edges and here are the results :
  13. Here are what I can do with your tutorial, with some personal adjustments :
  14. Hi ! Here are the tutorial that can explain how I'm working with that image : http://forums.getpaint.net/index.php?/topic/107496-starry-image-with-glassy-text/ All the best !
  15. This tutorial is available as a PDF. Click here to view or download it @Nai said: "This tutorial is dedicated to @johnnysdream who was curious about how I made this image". Moderator's Note: As a lot of the images from @Nai had disappeared it was necessary to recreate her steps and the results may not be exactly as @Nai intended. The editing of these steps have been made possible by @Pixey - @ReMake and @Woodsy This tutorial is a combination of @Red ochre's Clipwarp plugin ( either one can work ) and an adaptation to a Photoshop tutorial made by Jenny Le. (comments by by @Nai) Plugins used are: Clipwarp - Objectedge & Noise choice by @Red ochre found in his pack here. + Bevel Selection by @BoltBait and Threshold by Ed Harvery. There are two parts to this tutorial in order to achieve the desired results. Here is the image used in the tutorial. First Part : 'Ice Castle' text. 1. Upload the above image into Paint.net. Use - Image - Crop to selection - to fix the canvas size. 2. Create a new layer. Type your text (Riot Squad was used here) size #84 with the color hex #808080. 3. Align the text to center. With the Magic Wand set to Global, select the text and Invert the selection. Use Bevel Selection @ #7 and alternate lightning direction checked. 4. Run Red Ochre's Object Edge plugin with this setting : 5. Copy the background layer to the clipboard (Ctrl A, Ctrl C, Ctrl D) and select the Text layer and run Clipwarp plugin (older or newer version). 6. Duplicate Text layer. Change the blending mode either to Additive or Screen. 7. Then merge the two Text layers into one. Now we are done with the first part. Second Part : Starry Background 1. Create a new layer between Text layer and Background layer. Fill it with the color black. 2. Add noise to this new layer. My personal choice is @Red ochre's Noise Choice plugin. 3. Go to Effects>Color>Threshold. Run that in this setting : 4. Duplicate the layer twice so you have 3 layers of dots. 5. On the first Layer (lower) layer, run Motion Blur at this setting : 6. Run Motion Blur on second Layer layer on this setting : 7. Run Gaussian Blur with this setting on the third layer of Layer 3 : 8. Change the blending mode of the second and third layers to Screen. Merge these 3 layers into one and rename the layer 'Sparkles'. 9. Copy the Sparkles layer three times, to make four layers of Sparkles. Rename them so you don't get confused. Change the blending mode of Sparkles2, Sparkles3 and Sparkles4 to Screen. Merge those layers down to the Sparkles layer. Then change the blending mode to Color Dodge and you will see stars on your background image : 10. Duplicate Sparkles layer, and run Gaussian Blur on duplicated layer with strength 2px. Run Levels to adjust the brightness of the stars. 11. Copy the Background layer. Set the blending mode to Overlay. Run Gaussian Blur slightly to your liking. Set Opacity level to your liking. And now we are done ! Hopefully this tutorial can put smiles in @johnnysdream face and so to the others who are interested in making a starry background. Can't wait to see what the others can do with this tutorial ! All The Best !
  16. Thanks Pixey ! Two pictures are perfectly suitable for the purpose.
  17. Hi mackenzieh... I have figured out the nature of your problem... To solve it : Simply press 'Shift' key while you draw the ellipse selection on the layer. Next do inverse selection, then deleting the unwanted area. Re-select the area again by using magic wand on the empty area then do inverse selection. After that, just run the Fish Eye plugin. Here are what happened after figuring out the problem : Let me know what happened after you do so. Extra bonus tip : There're maybe some thin black outline left after running fish eye plugin. Just make it disappear by running AA's Assistant Plugin for several times. Hoping that it can help you a lot. All the best !
  18. Welcome ! Okay... Now I can see those dark lines. However, I'm not sure if that caused by settings you made on fish eye plugin or other things. It can be anything. To figure that out then solving it, I need the same original picture (before you run the plugin on it to emulate what are you doing ) or your blackpug.pdn file. Can you submit any of it to me ? When I'm really sure what had happened, I'll post the solution ASAP. Thanks !
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