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  1. Hi again, Yes don't worry about this, probably it's easier to create a simple plugin like "Solid Color Replacemente" or similar. Thanks, Guillermo
  2. Hi again, sorry for the late answer Here's a sample png. You can see three black (0,0,0) rectangles, each with a different alpha. I then used recolor selecting a pure red color (255,0,0). You'll notice that on each rectangle this red color is slightly changed (on the middel rect the red is (206,0,0)). I want to replace black with red, maintaining the RGB values and only affecting the alpha value, but I can't find a combination of settings on the recolor option that allows that (as it worked on v3) Regards, Guillermo
  3. Hi, I've been using the recolor tool extensively in Paint.Net v3, but now in v4 its logic seems to have changed, let me explain what I used to do: - I have many images (PNGs) drawn in black, with antialiased borders over a transparent background. If I wanted to make a colorized version of one of them, I'll pick the recolor tool and select black as the color to replace, and then the new color I wanted (e.g. Red). If I set the tolerance to 0 and disabled anti-alias, it will replace all the black pixels with red, regardless of their alpha value (but maintaining it). That was very useful because now I have a picture colored in red, included the anti-aliased pixels which keep their aplha value. - I cannot do this any more in v4, even though I tried several combinatios of settings: if there are pixels with alpha values, they don't get colored unless I increase the tolerance, and when they do, the replacement color is not the one I originally selected but a modified version of it (e.g. a darker red, but still with the alpha value). I'm not sure if this behaviour is by design, or if there's a bug on the recolor logic. Anyway, let me know if you need further explanations or some sample images to test. Regards, Guillermo
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