johandanforth

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About johandanforth

  1. The Tri-x 400 plugin is now converted to a "pure" DLL, not dependent on externals anymore. Available here. Sorry bout the erlier mess I made with old versions of DLLs and whatnot... trix400.zip
  2. Kodak Tri-x 400 Emulator

    trix400 new version.zip So, I've finally converted the code to a pure visual studio project, not dependent on any external DLLs. Download from here -> http://1drv.ms/1xetB8b or the attachment. Thanks for any feedback! I've spent quite some time trying to get it right, using color charts taken with the real Tri-x 400 film.
  3. I'm using Visual Studio, c#, and would prefer to code plugins without any extra DLLs to depend on. But I'll check the dev section again and see what I find then publish a new plugin asap.
  4. All, I'm the dev of the Tri-x 400 plugin that obviously used the wrong version of Vandermotten.PaintDotNetEffects.dll - I'm so sorry about breaking things for you! I'll release a new version as soon as I understand which version to use, or if there's another way of coding plugins without using that dll? Any help is appreciated!
  5. Using paint.net 4.0 (Final 4.0.5288.36565) on Windows 8.1, I have a OneDrive (former Skydrive) folder in my Windows Explorer. When I try to drag/drop images from a OneDrive-folder (works fine when opening files via the file-open-dialog), PN crasches with this error message: There was an error reading the file from the media. System.IO.IOException: The file cannot be accessed by the system. at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath) at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy) at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access) at PaintDotNet.Controls.DocumentWorkspace.LoadDocument(Control owner, String fileName, FileType& fileTypeResult, ProgressEventHandler progressCallback) in D:\src\pdn\paintdotnet\src\PaintDotNet\Controls\DocumentWorkspace.cs:line 3163
  6. Kodak Tri-x 400 Emulator

    I created this Kodak Tri-x 400 filter for a camera app and thought might as well put it into a paint.net dll, so if anyone is interested, it's available on my skyonedrive at http://1drv.ms/1xetB8b It uses the Vandermotten.PaintDotNetEffects.dll which is also included. My Note: This is a completely new version, not dependent on any external DLLs. Sorry for the earlier mess... Another Note: DON'T download the file called Trix400.zip, It's the old one but I cannot delete it for some reason... Better download from my onedrive -> http://1drv.ms/1xetB8b I've spent quite some time trying to get it right, using color charts taken with the real Tri-x 400 film. trix400 new version.zip