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MikeRobe

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Posts posted by MikeRobe

  1. Well, there are lots of kind of planets - terra, water worlds, gas giants, rocky ones -

     

    BUT, for this game, I need a flat texture to apply to a round surface in JOGL (Java Open Graphics Library). I need a flat one since the sphere is going to rotate and you will see all of the texture. This eliminated the need for Shp3d. That's fine, and I can make a flat planet texture easily, it's just the seam that annoys me.

  2. I'll explain - we're making a game where part of it is played in a galaxy map. You will zoom in on solar systems and view a particular planet. The planet rotates, so it will need to be seamless. However, the poles will probably not need to be seamless, because I can do polar ice caps easily (they're just completely white) and the top and bottom of the planet all link up from all sides anyway.

     

     

    Edit: 42nd post! ;D

  3. Nice, make sure you have a lot of zoom blur and you could even use darker green if you want, I've noticed the result of the tutorial it's a bit light, unlike the supposed outcome. ;D

  4. As for your clouds, did you make sure they were flat, and then Shape3D them? If that fails then just add some more clouds. I think overlay will dim it a bit, so just feel free to mess around with other blending modes if you feel overlay isn't working. You can use darker 'cloud' rendering if you think that that might stand out better.

     

    EDIT: I've added some things to the main post, underneath the download place. See if those can help you! :)

  5. Hello everyone, and welcome to my first tutorial. It should show you how to make a stylised planet, as I have finally remembered how to do it after much time and deliberation.

     

    You should be aiming for a planet with this kind of style:

     terra1.png

     

    Thanks to barbieq25, download it here!

     

    attachicon.gifStylised Planet Tutorial.pdf

     

    ***As a more reliable way, you may want to use darker land colours or use the darken blend mode with the land and land variation layers.

     

    ***For the clouds, you may want to change the layer opacity so you can see the land underneath. I may have forgotten this in the tutorial... :/

     

    Enjoy!

     

    -MikeRobe

  6. New signature below, happy with it and I think it's a lot better than my old signature.

     

    Comparison:

    newsigintown.png

    Vs.

    Untitled.pngig.png

     

    It's also bigger. I decided to keep the 'fluid' effect, because fluid is cool.

     

    Nice sig figgycity - how'd you do the gradient? Is it a more defined version of the conical gradient? Obviously I need to check out the latest features of 4.0.

  7. Very nicely done. A little feathering here 'n there wouldn't hurt, but a lot of us have problems with that :)

    Yeah, as I progress I'll check out the various plugins I have installed when I have time.

     

    Nice outcome on the speakers & the 2 space pics too :D Love the colour on that fiery planet.

    I am indeed happy with the result of that planet. Got to love lava!

     

    Can you make something with a Romulan Warbird?

    I shall see what I can do - I'll do a bit of research first and I might be able to get something done. :)

    • Upvote 2
  8. Well, I certainly need to muck around with plugins. Is this all 100% PDN or are there some stock images? If it's 100% PDN then you must make a tutorial on the background and...just everything. Again, I tip my hat to you, sir.

    • Upvote 1
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