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Everything posted by Ishi

  1. Hello, I was wondering if there is a single plugin with a slider for adjusting highlights, midtones and shadows? I think I've seen something like that before. I am not always happy with Curves+ and Levels in the Adjustments menu.
  2. Has anybody noticed that the check Finish button looks gray even when its supposed to be bright green? I am yet to commit the shape for instance but the Finish button is gray and changes very little when I hover it. This occurs in the latest version of Paint.NET (v4.1.6) and I think its possibly been there since earlier versions. Also, now that we have such an improvement on the Layer command, I think its great if we have "Select All" and "Deselect All" function for layers as well. Thanks.
  3. I have been eagerly waiting for an update for some new features. Thanks Rick.
  4. @TrevorOutlaw That was interesting. I would try those steps and see where its most suitable. I'm however used to the Curves+ and Levels adjustments. @dipstick and @HyReZ, the camera that I use don't support RAW format. I've seen a video where Darktable was mentioned. And Rawtherepee, I have that lying around. Tested it again yesterday but I don't understand how to use it just yet. @MJW I do have Laplacian Pyramid Filter. Its one of my favorites. In fact I even used it on a PDN video I did.
  5. Hello, happy new year to you on this forum. I took these pictures and I was wondering how I could perhaps make these pictures look more sharp and crisp like if they had been edited using Lightroom. Is it possible to make a wallpaper-quality image from them if we are to use only Paint.NET and its plugins? I don't want a resource intensive program so I had to rely to Paint.NET with its simplicity and ease of use. I was hoping I could produce some professional edits. I'm still learning myself. I had resized them to make viewing easier on this thread. How would you approach editing these images? Thank you.
  6. Photography is a hobby for me. I use a bridge camera and don't have great equipment. I am challenged to try and make the best of what I do have and got to edit them to make them better.
  7. Interesting. You should make a tutorial of that shallow water effect.
  8. Its a problem that causes PDN to display that dialog box that also shows the error log but it does not really grind PDN to a stop. Here's the error log again. I used the forum function to insert a line of code. I think it does not behave as it once used to.
  9. So I have a single layer picture opened on PDN v.4.0.21. I did some changes to it and CTRL+A then attempted to copy it to the clipboard FROM PDN to another program being MS Publisher, then I get an error on PDN saying it failed to load the image into the clipboard. I get this error log. System.ComponentModel.Win32Exception (0x80004005): HeapAlloc() returned NULL (requestedSize = 137,816,064 bytes) (0, ERROR_SUCCESS) at PaintDotNet.SystemLayer.NativeUtilities.ThrowOnWin32Error(String message, Int32 lastWin32Error, Boolean alwaysThrow) in D:\src\pdn\src\SystemLayer\NativeUtilities.cs:line 88 at PaintDotNet.SystemLayer.MemoryManagement.HeapBuffer..ctor(HeapAllocator heap, Int64 size, AllocationOptions flags) in D:\src\pdn\src\SystemLayer\MemoryManagement\HeapBuffer.cs:line 68 at PaintDotNet.SystemLayer.MemoryManagement.HeapAllocator.Allocate(Int64 size, AllocationOptions flags) in D:\src\pdn\src\SystemLayer\MemoryManagement\HeapAllocator.cs:line 63 at PaintDotNet.MemoryManagement.Proxies.AllocatorProxy.Allocate(Int64 size, AllocationOptions flags) in D:\src\pdn\src\Base\MemoryManagement\Proxies\AllocatorProxy.cs:line 56 at PaintDotNet.IO.NativeMemoryStream.set_Capacity(Int64 value) in D:\src\pdn\src\Base\IO\NativeMemoryStream.cs:line 111 at PaintDotNet.IO.NativeMemoryStream.EnsureCapacity(Int64 desiredCapacity) in D:\src\pdn\src\Base\IO\NativeMemoryStream.cs:line 411 at PaintDotNet.IO.NativeMemoryStream.Write(Byte* pBuffer, Int64 count) in D:\src\pdn\src\Base\IO\NativeMemoryStream.cs:line 307 at PaintDotNet.IO.NativeMemoryStream.Write(Byte[] buffer, Int64 offset, Int64 count) in D:\src\pdn\src\Base\IO\NativeMemoryStream.cs:line 283 at PaintDotNet.IO.NativeMemoryStream.Write(Byte[] buffer, Int32 offset, Int32 count) in D:\src\pdn\src\Base\IO\NativeMemoryStream.cs:line 268 at System.IO.BinaryWriter.Write(Byte[] buffer) at System.Runtime.Serialization.Formatters.Binary.__BinaryWriter.WriteSingleArray(NameInfo memberNameInfo, NameInfo arrayNameInfo, WriteObjectInfo objectInfo, NameInfo arrayElemTypeNameInfo, Int32 length, Int32 lowerBound, Array array) at System.Runtime.Serialization.Formatters.Binary.ObjectWriter.WriteArray(WriteObjectInfo objectInfo, NameInfo memberNameInfo, WriteObjectInfo memberObjectInfo) at System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Write(WriteObjectInfo objectInfo, NameInfo memberNameInfo, NameInfo typeNameInfo) at System.Runtime.Serialization.Formatters.Binary.ObjectWriter.Serialize(Object graph, Header[] inHeaders, __BinaryWriter serWriter, Boolean fCheck) at System.Runtime.Serialization.Formatters.Binary.BinaryFormatter.Serialize(Stream serializationStream, Object graph, Header[] headers, Boolean fCheck) at PaintDotNet.SystemLayer.Clipboard.Transaction.<>c__DisplayClass13_0.<AddManagedData>b__0(Stream dataStream) in D:\src\pdn\src\SystemLayer\Clipboard.cs:line 335 at PaintDotNet.SystemLayer.Clipboard.Transaction.AddRawNativeData(UInt32 formatID, Action`1 copyToStreamFn) in D:\src\pdn\src\SystemLayer\Clipboard.cs:line 363 at PaintDotNet.SystemLayer.Clipboard.Transaction.AddManagedData(Object data) in D:\src\pdn\src\SystemLayer\Clipboard.cs:line 330 at PaintDotNet.Actions.CopyToClipboardActionBase.PerformAction() in D:\src\pdn\src\PaintDotNet\Actions\CopyToClipboardActionBase.cs:line 98
  10. Thank you Pixey. Only now have I found a new situation that I could link to a bigger concept using this tactic of symbolism. That's why these stories are so rare. The last one being July of 2016 maybe. I remember you mentioning it being a "Tableau". If I spend more time being out there and looking at these simple things that could happen any day, maybe I'd quickly gain an inspiration for a third chapter.
  11. My gallery is two days short of not being updated for a whole year. I'm too lazy to re-host my previous uploads into another file hosting service. We all know Photobucket really blew it. But here's a new upload. As always, this is 100% PDN. Its the second one of its kind among my works. The first one was about the caramel macchiato thing. I want this to go like a series. My focus is not on the design but on the story. I'm too lazy to come up with a time intensive work. I just want to share this true story of mine that happened just yesterday.
  12. Thanks again Rick for the update. Loving the new dark theme. It seems to emphasize the iconography of the UI better. I dunno if the others have noticed it but it seems to load the images faster here on my low-spec machine and Paint.NET seems to close faster now too.
  13. I'm sorry, I can't see the download link for the XML files.
  14. I think its not a bad idea especially if you just want to create a new PDN file on the Desktop for you to work on later. I think it would default to a 800x600 canvass, The only downside to this is that it would add more clutter to the context menu if it already has too many things and options to list. We do have the option to open an existing image file such as a JPEG, PNG or GIF using right-click>>Open With>> then Paint.Net.
  15. OK some great plugins suggestion guys. Thanks Lynxster, EER, MJW and Madjik. I think its about time for Christmas in less than a month. Now I have to think on how to put those snowflakes together and make a compelling design. Of course I want it build on PDN from the ground up. The theme is supposed to be White Christmas but I'm not gonna make it entirely white. I was thinking maybe the snowflakes of course but with bokeh type candlelight at the back and with the title font snowy and if possible made of Christmas decor. This will be fun.
  16. I wanted to create a White Christmas background for party and I wanted to start from scratch. It will be printed on a 7 foot layout for a makeshift stage. I need artistic suggestions please. And I wanted to make realistic snowflakes with the glass-like features and all. Do we have shapespack for that? And by the way, the links for downloading the Koch Snowflake Fractal would download a file without an extension that I have to rename it with a .zip for it to work.
  17. Apparently I struggle with that. Completely transparent pixels/areas INSIDE selections are not ignored and would erase anything on the same layer that it touches when the selection is moved around. Very inconvenient for moving letters for me.
  18. Thanks again Rick. I have skipped v4.0.18. Thought I'd wait for feedback before upgrading and will do so for this one as well.
  19. I know none of the built-in effects have small image previews. It looks as if it was a combination of effects than one plugin but try what Madjik had suggested. There are some other methods and plugins to try to re-create the effect which I think is rather cool. I can imagine a font like that be used on some cover of a mystery novel or something.
  20. I'm not sure I get you correctly. Maybe care to show us an example of what you are trying to achieve?
  21. That's easy enough. All you had to do is to have your scene as the Background layer and basically you trace out the person from your original image and put him on a top layer. For your blending example, you only have to have separate layers for each of the diver's positions. Take a look at my video of how I would approach something like this.
  22. Yes, image compositing and blending are possible on Paint.NET because we have layer support and it would not take as much resources as Photoshop to achieve. I can do it but I think I would find very handy the plugins such as AA's Assistant, Feather and Liquify for that. I have been playing and made my own movie and game spoof posters for that. Are there any specifics on the type of compositing and blending you want to achieve?
  23. This is amazing. I think you can do a 3D-ish chess piece on this and many more! If you could combine shapes that it supports.
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