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Showing content with the highest reputation since 10/20/2020 in Posts

  1. Mise En Abyme creates a recursive picture-within-a-picture, like on the Quaker Oats box, often also referred to as the Droste effect. The plugin DLL (versions 1.1.0, 24 Oct 2020): Mise En Abyme_1.1.0.zip The region in which the canvas image is copied is determined by the selection. The plugin is in the Selection (not the Distort) menu for two reasons. First it requires a selection; second, the Distort menu is getting quite crowded -- at least mine is. The Help Menu: Mise En Abyme recursively copies the canvas image into a selection to achie
    8 points
  2. Over the years, there have been many reports of crashes with this plugin. I believe I have fixed the issue, but I need some people to test the plugin and make sure it still functions 100% properly.
    7 points
  3. This update includes full support for AV1 (*.avif) images, courtesy of @null54's AvifFileType plugin, which is now bundled. In addition, I've spent a lot of time optimizing various parts of the canvas rendering engine. Memory usage and CPU usage are both lower across the board, which should help when working with large images, as well as images (large or small) with many layers. I've also made several bug fixes and improvements to the Move Selected Pixels, Magic Wand, Paint Bucket, and Ellipse Select tools. If you’re using the Windows Store release, you should get the u
    5 points
  4. I made a small change. I increased the Offset precision to 4 decimal places. It was 3. I wasn't sure 3 would be enough in some situations. The version is now 1.1.0. (My version number system is basically that the first number changes for a large revision, with a major change in functionality. The second number changes for more modest changes in functionality, or if the user interface changes. The third number changes for bug fixes and for minor revisions of the Help menu.)
    4 points
  5. Paint.NET Banner Ad You have two weeks to create a banner ad for Paint.NET. @BoltBait will run the winning entry on his website, https://BoltBait.com, until he gets tired of looking at it. Deadline: November 4th, 2020 at 9:00 PM UTC-0 (UK Time) Rules: - Image must be made in Paint.NET; plugins allowed; clipart allowed; official Paint.NET logo allowed - Image dimensions need to be 468x89 or smaller - Image files only; no HTML5/JavaScript/Flash - Image may be static or animated - You may modify or replace your image until the deadline
    3 points
  6. Hi @Pixey Very nice tutorial. And, I might add, very easy to follow.😁 Gives me something to think about.πŸ˜‰ Can you tell what it says? Cheers.
    3 points
  7. Yes, that's certainly possible, I'd just need to add a button in the toolbar to switch between premultiplied alpha (new) and straight alpha (old).
    3 points
  8. Hello all again. First, I am sorry for posting again here. To update - My mother this morning was taken from an induced coma and is now conscious again. Visits are for reasons are not permitted, but she has had a drink and a small snack this evening, her temperature is reducing slowly to normality. Doctors are confident of her getting past the worst. It will perhaps be 6 - 8 days before she will be on a regular hospital ward for Covid-19 patients depending on progress. Time will tell. Thank you all for her well wishes and concern. Again, I am sorry for post
    3 points
  9. The problem with those files is that the header specifies an invalid number of mipmaps. Re-saving them in Paint.NET 3.5.11 with Generate Mipmaps checked should fix that issue. The reason that Paint.NET 3.5.11 can open those files is that the old DDS plugin only reads the first image, DirectXTex reads every image in the file.
    2 points
  10. You need to post the actual DDS files so that this can be investigated. Paint.NET's DDS support was upgraded in version 4.2.2. The new DirectXTex-based loading code performs additional validation to ensure the file is supported by DirectX 10+. For example, DirectX 9 supported a partial cube-map without all 6 faces whereas DirectX 10+ requires the file to have all 6 faces.
    2 points
  11. Added CC-BY-SA License text at the end of the first post, as per the Tutorial Forum Posting Guidelines, #15.
    2 points
  12. 2 points
  13. Spider photo is mine It is a slender sac spider.
    2 points
  14. Crow image found here: https://www.kindpng.com/imgv/JxbwiR_transparent-crow-png-raven-png-png-download/ Tears modified from this: https://www.freepik.com/free-vector/illustration-monster-claw-hand-scratch-rip-through-white-background_10601908.htm
    2 points
  15. And the winners are........drumroll..... 1st Place: @lynxster4 πŸ† Joint 2nd Place: @Djisves & @Ego Eram Reputo There was a wonderful group of entries. @lynxster4's lava base was truly inspired. Thank you all for taking part. Some entries were removed at the request of the entrant. Those votes were discounted.
    2 points
  16. And the winners are........drumroll..... 1st Place: @lynxster4 πŸ† Joint 2nd Place: @Djisves & @Ego Eram Reputo There was a wonderful group of entries. @lynxster4's lava base was truly inspired. Thank you all for taking part. Some entries were removed at the request of the entrant. Those votes were discounted.
    2 points
  17. 4.2.14 has now been pushed to the store.
    2 points
  18. Your mother is a valued member of this forum. We will all send her positive healing thoughts. ❀️
    2 points
  19. Found it. I've added a new link/download button to the first post.
    2 points
  20. New Image! Was playing around with the new ShapeMaker release and came up with this after coloring. This looks like a suncatcher to me. Enjoy!
    2 points
  21. Looks like you could take advantage of PreRender() This makes your code much faster, since you no longer compute the same exact stuff over and over. // Name: // Submenu: // Author: // Title: // Version: // Desc: // Keywords: // URL: // Help: #region UICode IntSliderControl pts = 50; // [1,200] Points DoubleSliderControl var_density = 1; // [0.01,2] Density DoubleSliderControl H = 0.05; // [-5,5] H DoubleSliderControl K = 3; // [-75,75] K DoubleSliderControl var_zoom = 1; // [0.1,1] Zoom AngleControl var_ang = 0; // [-180,180] Angle PanSliderControl Origin = Pair.Create(0.0,0.0
    1 point
  22. I'm sure she will forgive you. And, we all appreciate the update.
    1 point
  23. Oh boy, my desktop motherboard got fried, so I won't be making new filters. :/ Maybe I could convert some of my filters to pdn plugins though.
    1 point
  24. Pixies did it. Well, one Pixey I suspect. 😁
    1 point
  25. Dear Svea, thank you for sharing this with us. Leanne is very dear to a large number of us. Our hopes and prayers are with you both. When you get the opportunity please tell Leanne we are thinking of her and wishing her all the best. πŸ’—
    1 point
  26. And another belated "Happy Birthday"!
    1 point
  27. Happy birthday, Have a top day @Drydareelin
    1 point
  28. Many thanks to whoever is responsible for updating the SOTW Past Themes list. It occurred to me that it'd been ages since I updated it, but when I went to do so, I was very surprised and pleased to see it was current.
    1 point
  29. Godspeed Leanne, your in my thoughts, thanks for posting Svea, I can only hope there is a light at the end of the tunnel for you all. Stay positive.
    1 point
  30. I had not thought of this. Should there be a limit? If so, let’s make it high, like 5. We will have a standard poll at the end.
    1 point
  31. Happy Belated Birthday @Drydareelin! Hope your day was all you hoped for! πŸŽ‚β˜•
    1 point
  32. @kratom the tree I'm gonna work on a filter based off Isometric Tiler tool concept. I will address the option to use any size, and this will naturally be addressed too : Here's the proof of work: Right now, my only problem is that this works with only power of 2. 8,16,32,64,128,256.... Probably not that big of a deal considering those size are standard. rep_shape_isometric_tiles: size={int($1/4)} $size,$size,1,1,begin(hh=h-1;);(x+1)>(hh-y)?1 r. 200%,100%,100%,100%,1 ww={w} hh={h} $1,{$1/2},100%,100%,((x>=$ww)&&(y>=$
    1 point
  33. @DrewDale @ReMake @null54 @AndrewDavid Thanks everyone, it was a great day (given the current circumstances). I managed to get a day off work and relax Although I could definitely do with a few more...
    1 point
  34. Happy Birthday @Drydareelin! I hope this was the best day of your life.
    1 point
  35. I'd be willing to run the competition, if none of the regular hosts step up.
    1 point
  36. Hey @kratom the tree - welcome to the forum To find this plugin, look in the Effects > Stylize submenu.
    1 point
  37. Thanks everyone. Here's the finished logo. He loved it.
    1 point
  38. ❀️ @Djisves! Thank you so much for your effort.
    1 point
  39. Fantastic tutorial @Djisves thank you I realized after doing this rendition, that I didn't have @MadJik's latest Rays Plugin. So I downloaded the one you linked to, then thought I'd lost it, as it's now in Textures 🀣 I wonder where @MadJik is these days? Hope you are well wherever your are @MadJik Here's my rendition of your tutorial @Djisves
    1 point
  40. Render your label to it's own layer, the apply this amazing plugin: Liquify
    1 point
  41. @XenoCow, can you try installing a slightly older version of GhostScript? https://github.com/ArtifexSoftware/ghostpdl-downloads/releases/download/gs926/gs926aw64.exe or if you need 32 bit: https://github.com/ArtifexSoftware/ghostpdl-downloads/releases/download/gs926/gs926aw32.exe
    1 point
  42. There were way too many things pinned in this forum. I combined some threads (like all of my tutorials) and pruned some others.
    1 point
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