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Showing content with the highest reputation on 07/17/2021 in Posts

  1. Release version 2.9.8. Changes: Updated to G'MIC version 2.9.8. Made the clipboard layer the top layer, this matches the top to bottom layer order that GIMP uses.
    3 points
  2. My thoughts exactly @MJW and @Red ochre! 😄 @Hodor, maybe this will be acceptable?
    2 points
  3. I think Edge Shader may be useful for this. Basically, draw the pipe on a transparent background, then apply Edge Shader, adjusting the Maximum Distance and Gradient Profile for the best look. You will have to clip off the ends of the pipe, to remove the section that's shaded from the ends.
    2 points
  4. I decided to make an entry at 6.15 pm. Just my luck, computer froze. No big deal, I will post something on me pictorium when done.
    1 point
  5. Also, if you make your individual fittings so they are contained in a square space, you can tile them easily using my TileWorld plugin. Here the gray backed image is composed using the fittings in the lower pane.
    1 point
  6. Me? I'd cheat like hell and make the bends sharp, so the joins are simply overlaid pipes which are trimmed at 45 degrees
    1 point
  7. 1 point
  8. I agree. I simply used the Line/Curve Tool at 100 pixels, one end rounded and the other flat for my example. It all depends on how 'fancy' he intends on getting with the pipes. 😁
    1 point
  9. @lynxster4 - I did experiment but was too lazy to upload an example 🙄+ got distracted trying to make the pipe shape in Shapemaker and gave up!ðŸĪŠ I think a re-useable shape might benefit @Hodor but arcs of circles joined to rectangles are trickier than I remembered!😄
    1 point
  10. I wasn't aware about the Texture Smoother; I'll try that it then. Thanks!
    1 point
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