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Showing content with the highest reputation on 12/02/2019 in Posts

  1. 1 point
    This plugin is simply but I couldn't find any other way to do what I needed - so I created it my self. The plugin will follow the shape from the center point, and will paint a gradient from it based on the inside distance. Download FloodFillGradient.zip Installation instructions: http://boltbait.com/pdn/InstallingEffects.php Menu: Object -> Flood Fill Gradient Using the following source image: Can easily result into As you can see, at the center of the image it's black (primary color), where the pixels that are farthest away by path are white (secondary color). I hope someone will find this useful!
  2. 1 point
    This is a hotfix that address a crash at startup that was happening on some systems. If you’re using the Windows Store release, you should get the update automatically within the next 48 hours. You can also force an update check by following these instructions. For the Classic release, you should be offered the update automatically within the next week or so. You can get the update sooner by going to ⚙ Settings → Updates → Check Now. You can also download and install it directly from the website. Changes since 4.2.6: Fixed a crash at startup (FileLoadException) due to 1) the stub for System.Runtime.dll not being updated, and 2) the rigid version binding policy that prevented the older version from working in its stead (which would've been fine in this case). And, because this is a hotfix, here are the changes from 4.2.5: Improved the input handling systems to use WM_POINTER, which enables glitch-free drawing when using a pen or stylus (e.g. Surface Pen, Wacom/Ugee tablet) (see here: https://forums.getpaint.net/topic/113173-the-first-5mm-of-a-freehand-line-are-straight-when-using-a-tablet/ ). This will also be the basis for adding pressure sensitivity in a future release (v4.3). Added a "Native pointer input" setting if a "pointer" device is available (pen, tablet, touch screen). Disabling this will cause any pointer device to be emulated as a mouse, which may be more compatible but at the cost of smoothness. Pointer devices are listed in Settings -> Diagnostics. Removed the "Fluid mouse input" setting because the use of GetMouseMovePointsEx() has been removed (it's a very buggy and broken API). This finally fixes a number of weird issues related to erratic or "scribbly" drawing. Improved performance of Move Selected Pixels, Shapes, and Gradient tools when releasing the mouse button at the end of drag-and-drop gesture. Previously, anything rendered between the last mouse "move" and "up" events was re-rendered, resulting in the appearance of a delay/lag. Greatly improved performance of layer thumbnails when switching between images Improved: The image list at the top can now be scrolled by clicking the arrow buttons and holding the mouse down, just like a regular scroll bar button. (Previously you had to click repeatedly). This improves usability, but was also noted as being important for accessibility. Improved: Smooth scrolling animations have been removed from the image list and layers list due to them just not working very well. Improved window chrome/theming when the app is running in Remote Desktop on Windows 10 Changed: The size of the default/initial image ("Untitled") is now scaled exactly by system DPI setting (previously scaled by integer/floor of DPI setting). So at 150% DPI scaling this image will now be 1200x900 instead of 800x600. Fixed some high-DPI layout bugs with the Layer Properties dialog, while also preparing this UI for future additions Fixed a crash (OutOfVideoMemoryException) on systems with hybrid GPU setups that are configured wrong. This seems to be a bug in Windows and DirectX. A "hybrid GPU" setup is an Intel iGPU or AMD APU paired with a discrete GPU in a laptop. Improved handling of the dreaded "NoHardwareDeviceException" crash: The user will be notified of how to fix this. It happens only on 2nd generation Intel Core systems with NVIDIA "Optimus" GPUs (GeForce or Quadro) when the NVIDIA Control Panel is set to force apps (or just Paint.NET) to use the NVIDIA GPU. This is a bug in the NVIDIA driver and/or in DirectX. Fixed images being pasted incorrectly from Outlook 2016/365. This is actually a bug in Outlook: it puts PNGs on the clipboard that are arbitrarily cropped and scaled for some reason, and specifies they are the preferred format to use when pasting. This completely boggles my mind, it's just really weird, I can't imagine why it's done this way. Fixed some clipboard image handling for plugins (regular Copy/Paste is unaffected) Changed: SSE2 is now required for 32-bit/x86 systems (prevously, only SSE was required). See blog post: https://blog.getpaint.net/2019/10/14/paint-net-v4-2-6-will-require-sse2-on-32-bit-x86/ Updated bundled WebPFileType plugin to v1.3.1.0 (thanks @null54) Updated bundled DDSFileTypePlus plugin to v1.9.8.0 (thanks @null54!)
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  5. 1 point
    @TrevorOutlaw! Your last work "Double Exposure" was fantastic. Thank you for sharing your result!
  6. 1 point
    @welshblue! I've been away a few days. And you've created such beautiful entries again. Sweets and orange looks excellent. "Split Personality" the colored my favorit. Thank you for sharing your result!
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  8. 1 point
    Nice job on the Double Exposure. Again great model choice. Colours are great too (although you may want to sort out the couple of stray artifacts by his nose 👍)
  9. 1 point
    I'm glad you are. I had cup in my head ... but cap makes much more sense.
  10. 1 point
    In here I will start documenting all of the popular feature requests and possibly status on them. If a feature you want is in this list, do not make a new post asking for it again. Your thread will be locked and/or deleted. The fact that the feature is on the list means that we have heard everyone's requests and pleas: the point of this list is to reduce duplicate and redundant forum traffic. Also, if a feature is on this list, it does not necessarily mean we will be adding it to Paint.NET. I'll say it again: If the feature you want is on this list, do not open a new thread to ask for it or to discuss it. If it's on this list then either: (1) the feature is so simple or obvious that no discussion is really warranted and I'd rather you find something new and more productive to talk about, or (2) the feature has already been discussed to death and we have no need for any further information -- we've already heard it all and any more discussion is painful. I will revise this list as I see or remember features that are commonly requested. * ETA stands for Estimated Time of Arrival. By saying "No ETA" I'm basically stating that we currently have no plan for when this feature will be implemented. This doesn't mean "not gonna happen" but it also is not a promise that it will happen. Please remember that Paint.NET is developed in my spare time, and as such scheduling and planning are not scientific. So everyone, please stop asking what "ETA" means. Tablet pressure sensitivity -- This was removed in v3.5. I'm hoping to add it back in, possibly via a plugin, but I do not have an ETA. Might be possible as a plugin in 4.0, and then built-in for 4.x. Update: Planned for inclusion in upcoming 4.3 release. "Ribbon" interface like Office 2007 -- Nope, not happening. I have evaluated it, and it just wouldn't fit well enough, and I have other (better ) ideas for the UI. Also, the ribbon UI isn't something that should just be slapped onto every application. See this blog post for more information, http://www.interact-...o.uk/iangblog/2 ... ncargocult Plugin Manager / "Get Addins" -- Looking into this for a post-4.0 release. At the very least we should finally be able to end all the questions of "how do I install a plugin?" Custom brushes -- This is requested a lot. Implementing this properly depends on having a new rendering architecture which is part of what I'm planning to do for Paint.NET v4.0. For now, you should check out the excellent plugin by Simon Brown. Currently planning this for a 4.3.x release (but not in 4.3). Shapes - Right now only lines, curves, rectangles, ellipse, and crude freeform polygons are supported. I plan on adding support for many more shapes, as well as custom shapes, for 4.0. Update: Added in 4.0 (shapes) and 4.0.6 (custom shapes). Smudge Tool - Planned for inclusion as a tool at some point, based on pyrochild's excellent plugin. For now, please use his plugin. Magnetic Lasso - This is requested a lot. No ETA, unfortunately. Polygonal lasso / selection tool - At some point, yes. Not sure when though (no ETA). Scrolling past the edge of the canvas when zoomed in -- Right now when you zoom in on the image, you can only scroll to the edge of the image. It can be inconvenient because then you have no space between the image and the scroll bars. Implementing this is dependent on some other "plumbing" work that should be done for the image canvas' rendering, and this will be taken into account when that work is being done. No ETA though, but hopefully in v4.0. Update: The canvas in 4.0 has been completely rewritten, and it is now possible for me to implement this. Update: Added in 4.0.10. RAW file format support -- No built-in support is planned. There are many plugins for this, however. Support for 1-bit or 4-bit per pixel saving (PNG, BMP, etc.) - Not planning on 1-bit or 2-bit, but 4-bit was added in 4.2.2. Ability to re-edit text, or "text layers", or some variation thereof -- This an enormous work item due to other plumbing that must be in place to enable it. This falls into the "yes I agree, and hopefully we'll have it someday." No solid ETA, but maybe in v4.4 or v4.5. This is getting closer to reality, so hang in there. Adjustment layers -- I want this too. I have some cool ideas in this space, but no ETA. CMYK support, or 16-bits per pixel support -- Not gonna happen. If you really need good software for working with images for printing, or need to work at a professional level, then I must honestly point you towards Adobe Photoshop. Layer "folders", or the ability to organize layers in a hierarchy -- I want this too, and it depends on some major plumbing work being done. This would be a v4.3 / v4.4 / v4.5 feature. No ETA. Auto-Save -- For example, Paint.NET will save every 5 minutes (for example) to better prevent data loss. Technical feasibility is low for the current design of Paint.NET (at least not without really annoying the user), but a future version could enable it. No ETA. Save All -- This was added in 4.2. This has been requested quite a bit recently, and I'm planning to add it to v4.0. Hardware acceleration - The canvas in 4.0 has already been rewritten to use Direct2D. At some point, hopefully other parts can be GPU-enabled as well, such as effects (edit: some of this was added in 4.1!). It is unlikely that layer composition will be GPU-enabled simply because of memory usage and bandwidth limitations. Mac OS X support - Never. See the FAQ. Dark Theme - paint.net respects the currently selected Window's theme. Update: Added in 4.0.20.
  11. 1 point
    FYI...it's called an ornament cap. (I'm so full of obscure information.) 😆
  12. 1 point
    I like number 3. Number 2 may be too dark against a black tee. Number 1 has more color but...I like the skin tone on 2 more...it has warmth to it. @welshblue I re-read my comment. Doesn't make sense...I meant I like #3 more.
  13. 1 point
    I like the first image's coloring the best, but ....... I would not have slanted Seattle so much to the right - just me being a neat freak though 🙄
  14. 1 point
    Split Personality A dry run of a T-Shirt design I'm working on for someone. Based on this PS Tutorial Model (I'll have to choose a different one for the final version ... needs a top of the head ?) PlugIns: Grid Warp/ Alpha Mask/ Outline Object/ Inner Shadow/ Black + White + / Cross Processing/ Trail Blur Really not sure about the colouring ? Thoughts anyone. As I appreciated the great eye you's all have. It will only printed on black Tee's Or there's Sepia and then Lomography on a duplicated layer ? Or Soften Portrait on the first one ? ( the one I'm leaning towards)
  15. 1 point
    Christmas is my favorite time of the year and tomorrow I will put up the decorations Meanwhile - a little something for the coming occasion.
  16. 1 point
    Thanks again @Pixey ... I've just seen that I used the wrong texture map. Notice the bottom right edge ? @lynxster4 ... thanks as always. It was a challenge to keep building up the layers to get there @IHaveNoName ... thanks a lot. A lot of hours to get where I'm at with the programme. Plus a lot of support and advice along the way. From current and past members. Something I will always be eternally grateful for. Perseverance was the key for me. A lot of failed proects too. I found this sorting through some old cd's ... it's from 10 years ago. I prefer watching the lower leagues. Same skill. Same mistakes. The 2 big differences from the PL for me, is the huge wages for some very mediocre players and players get up after a decent tackle, not roll around like there's a hidden sniper Big thanks to @Red ochre (x2) @toe_head2001 @ReMake @HyReZ @TrevorOutlaw ----------------------------------------------------------------------------------- A texture experiment to commemorate hitting a milestone for me here and hitting 700,000 page views. Thanks to those past and present for keeping me going, and for the support. You guys really are the best.
  17. 1 point
    @Vagabondi has inspired me to do another double exposure (which took me all afternoon because I was struggling with the technique) after a conversation in her gallery, so thank you for the idea. Stocks used: Man, City Street, and Birds. Thank you, Maggie. Thanks, man. Thank you! Thank you!
  18. 1 point
    Vitamin C A combination of two OoTF entries
  19. 1 point
    Going through my folders, and being a big advocate of backgrounds being an important part of any image. Making or breaking IMO I've decided to revisit some OoTF files and make them into images in their own right Indulge
  20. 1 point
    Hi @Peekuhcheew, why can't you just run the plugin twice? First for the top, and then for the bottom?
  21. 1 point
    I forced the dialog to the foreground when shown - they were being lost in the background even though they were modal. Added this code to Shown Events: this.TopMost = true; this.Focus(); this.BringToFront(); Sorry missed that. Try this v4.0.1 IcoCur.zip
  22. 1 point
    The RULES Also read the: Pictorium Guidelines before posting in The Pictorium Tutorial Posting Guidelines before publishing a tutorial Tutorial Replying Guidelines before replying to any tutorials You must read these rules, and you must abide by them. They are mandatory. The rules are not 'recommended reading'. They are important for keeping the forum organized, productive, and awesome. We reserve the right to lock posts, delete posts, remove avatars, edit signatures, and ban users for not following these rules, or for any other reason at our discretion. NOTE: All rules except #2 and #22 apply both in the main forum and in private messages. Report violations to a moderator. 0) This rules list is subject to revision and updates. We will try to be as fair as possible about it, however. I'll put the last revision date in the post title for convenience. 1) Before you ask for or about ANYTHING: 1. Read the FAQ (Frequently Asked Questions), https://forums.getpaint.net/topic/399-frequently-asked-questions-faq/ 2. Search for your answer, http://searchpaint.net/. This URL links to a custom search engine and differs from the forum search function. The custom search is wider and returns more results - it is the preferred search tool. 3. Read the Popular Feature Requests posting. If it's already there, don't ask for it. Seriously. Don't. https://forums.getpaint.net/topic/2940-popular-feature-requests/ 4. Read the Help file, All basic Paint.NET question are answered here. https://www.getpaint.net/doc/latest/ 2) Post in the correct section. For instance, the Plugins and Tutorials sections are STRICTLY reserved for PUBLISHING ONLY. Do NOT post questions in there. Your post will be deleted immediately. If you don't know where to post, you should probably be posting in the General forum. 3) DO NOT SHOUT. We can hear you just fine. Using all capitals is often interpreted as rude, so please don't. 4) You must make sense. Tiping lyk thz iz n0t kewl. 5) You only need one exclamation ! or question mark ? It's really obnoxious when people post like this: "How do I do this ??????????????????" or "That's awesome !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!" C'mon people. We get the point just as well if you only use 1 or 2. Thanks. 6) Thread titles must be descriptive and specific -- NOT generic. You need to use descriptive thread titles. The following are examples of thread titles that are NOT ALLOWED: "Help" "Please help" "I need help" "Can you help" "HELP PLEASE!!!!!!!!!!" (if you post like this you WILL be banned) "Tutorial request" "Feature request" "Plugin request" "Looking for..." "Looking for a tutorial / feature / plugin" "Can Paint.NET do this" ('this' is complete ambiguous here) "I'm a newbie" "Hello" "I'm new" also, putting "HELP!" in any title is also not allowed, it's really quite obnoxious. We know you want help, that's why you're posting in the first place. etc.This pollutes the forum with generic threads and makes it impossible to navigate. Imagine if everyone posted with thread titles like this and we had pages full of "Help!!", "Please help", "Please I'm a newbie" or even "Hi" or "Pony" ... it would be stupid. Just like you should be doing with e-mail, write your subject line for the recipient, not the sender. Read here for more detailed info: https://blogs.msdn.microsoft.com/oldnewthing/20070118-00/?p=28353/ (btw, Raymond Chen's blog is excellent, and I recommend reading as much of it as you can!). Here's the important part: from now on, threads with generic titles will be locked and/or deleted. Without warning. This rules posting is your warning. Also, do not put something like this in your thread title: RICK READ THIS THREAD!!! That is extremely rude and annoying. 7) You must be using the latest version of Paint.NET, available here. This is a requirement. If you want to stay with an older version then that is your right, but we cannot help you. If you are unable to upgrade, then please post in the troubleshooting section. This is to avoid posts that go like this: If everyone has the latest version, we can skip all the rigamarole. Pre-release versions, such as alphas and betas, do not count as the "latest version" for this rule. 8) Do not ask for older versions of Paint.NET. This is a corollary to #7, but I'm spelling it out separately anyway. We will not provide download links for them -- you are on your own to find them (hint: try a search engine). Along with this, don't ask about Windows 2000 (or XP or Vista) support. Seriously. You may think you have some new question or insight, and that's definitely possible, but this is not something that will be added back in to a future release of Paint.NET. End of discussion. If you want to complain about this, then don't talk about it here -- just write on your blog or talk to your therapist or something instead, please. Also, please note that Microsoft discontinued Windows XP support on April 8, 2014, and discontinued Windows Vista support on April 11, 2017. If you are still using a version of Windows prior to Windows 7, then Paint.NET support is the least of your worries - by running an antiquated operating system, you are opening yourself up to viruses, computer hijacking, being used for a DDoS attack, catastrophic loss of data, and life-altering identity theft. You should upgrade your computer at the earliest possible opportunity. If you absolutely must download previous versions of paint.net, do it here: FileHippo. 9) Be courteous to others. Constructive criticism is generally welcome and encouraged. Starting fights and being rude is not. However, if your tutorial is really lame, don't be offended when we say as much (By the way, the moderators will generally and almost always follow this rule, but are not required to if circumstance warrants it -- which is at their own discretion.) 10) Do not private message other users with Paint.NET questions. That's what the forum is for! If you PM a moderator with a question like, "How do I crop or something?" then your message will probably just be ignored. Remember, this is a public help forum, meaning anyone should be able to see answers posted to questions; if someone else has the same problem as yours, but it was answered in a private message, they won't be able to find the answer. Also, if the person you've messaged doesn't know the answer, it ends up making your quest for knowledge that much longer. Just post on the boards and be patient, someone will answer your post eventually. 10a) Don't ask another user to email you the answer to a question. In addition to the reasons given above, we're not your personal help desk, and we don't have time to be. Please don't get offended; we're busy people with real world jobs (and this is not that job. For any of us). 11) Don't reply to very old threads. Also known as "reviving" or "resusitating" old/dead threads. Also called "necroposting" (eww). If there has been no discussion in a thread for, say, 3 months ... then it is dead. Do not reply to it -- pretend like it is locked. If you reply to it, then the thread will be immediately locked and your post may be deleted. Please just create a new thread if you have something to say about that subject. However, this rule does not apply to The Overflow, Tutorials, Pictorium, or Plugins sections of the forum. 12) Posting inappropriate images or using inappropriate words is a quick way to get yourself banned. For example, the word "gay" is not an insult. Neither is the word "retarded". Photographs of people, whether modified or unedited, should not be of a "seductive" or lecherous nature. "Erotic art" is not permitted. Remember, this is a family-friendly board. Let's keep it that way. If you want to show off that kind of art, then please get an account at Deviant Art. 13) Putting images in your signature is fine, however, annoying, blinking, or especially inappropriate images will be removed (also refer to #14, 15) 14) Avatar size requirements: They must not be wider than 120 pixels, nor taller than 160 pixels. 15) Signature size requirements: The combined size of all images in your signature must not be wider than 500px, nor taller than 150px. There is no specific limit as to the number of lines of text permitted in signatures, as we understand that text can render differently in different browsers, but if you have text in addition to an image of the maximum 150px height, please keep it down to two lines. Ideally, text and images in your signature should be around a 200px combined maximum height. 16) Don't try creating new "official" threads for things. For example, "post all plugin requests here!" If the moderators want to reorganize or officiate things, then we will -- that's our job, not yours. 17) Show off your work in the Pictorium. Don't create a new thread in other forums just to show off your artwork (this includes avatars and signatures). The place to show off is called The Pictorium... https://forums.getpaint.net/forum/16-the-pictorium/ . You may create one thread for your personal gallery there. 18) Do not include the [quote], [hide], or [spoiler] tags in your signature. Do not use the Quote button, Code button, or Spoiler button in your signature. As you can imagine, the mods read TONS of posts. Including any of these features in your signature just slows us way down. 19) Don't ask to be a moderator. 20) Don't feed the trolls. If you notice someone is trolling the forum, don't respond to them. A mod will deal with them soon enough. This includes SPAM posts--don't respond to them. If you see a spam thread just ignore it or click the "Report" link on that thread and a mod will deal with it. 21) Don't create useless polls. Also, don't create polls in any forum except the Overflow forum--and even then we may delete them if they are useless. 22) All forum activity must be in ENGLISH. Except in the Localization section. This includes posts as well as signatures. However, you can use whatever language you want when sending private messages to other forum members. 23) ADVERTISING and SOLICITING are strictly prohibited. This is NOT a place to find artists or developers, either for hire or for volunteer/free. This is NOT the place to advertise your product, company, or community. If you want, you may include a few links in your signature as long as they are small and unobtrusive. See Ash's signature for an example of what is tasteful and acceptable: https://www.getpaint.net/misc/ash_sig.png 24) Do not swear. This includes "ASCII Swearing" where letters are replaced by symbols/numbers in an attempt to get around the autocensor. 25) Do not 'bump' your own thread unless it has received 0 replies and it has been 24 hours since you posted it. You may not bump a thread more than once. ('Bumping' refers to posting simply to get your post moved to the top of the list--"Is anyone listening?", "I really need some help here!", "Can't anyone help me?", "Help!", "bump", "up", etc.) When bumping your thread, it may be wise to edit the original post to give more details as the usual reason no one responds to a post is because it is too confusing. 25a) Do not "sneaky-bump." Sneaky-bumping is deleting your post and reposting the same message. This is harder for the moderators to notice (hence "sneaky"). Breaking rules out of ignorance is forgivable -- not even the moderators have all the rules memorized! But sneak-bumping is actively attempting to circumvent the rules. It's morally equivalent to spitting in the moderators' faces, and we don't like that. 26) Never 'bump' someone else's thread. 27) Do not "bite" newcomers / newbies. See here for more info: https://en.wikipedia.org/wiki/WP:BITE This also applies to established members. If you want to be rude, do it on another message board. We have no use for it here. "Constructive Criticism" is fine when a user posts in a thread made for that purpose ("rate" threads and the Pictorium), but be helpful. Being rude just to be rude will earn you a warning. 28) No "warez" discussion. Encouraging or aiding in illegal download of software, music, videos, etc. is against forum rules. Hundreds of people work for thousands of hours to program that software, and they deserve to be paid. That's why even discussing warez is against forum rules. You may not encourage others to do it, or tell them how to do so, either by private message or open forum post. Your post will be edited or locked, and you may be banned. If you are running a pirated copy of Windows or whatever, then just keep that fact to yourself. 29) Don't post huge images. Not everyone has an internet connection as fast as yours or a monitor as large, so don't make their pages take 10 minutes to load and don't make them scroll sideways. Keep images no larger than 800 pixels tall or wide. You're welcome to post clickable thumbnails and links to a larger version. *) Spam. Any spam posts will be deleted as soon as they are discovered by a moderator. The user will be banned, as will their e-mail and IP address. Depending on the e-mail and IP, their subnet and e-mail domain may also be banned. If you are banned by accident, then please contact a moderator for assistance. (Change Log: September 2nd, 2008 - Rule 28, "no warez talk," re-added. Don't know where it went in the first place... September 3rd, 2008 - Rule 18, spoiler tag now prohibited in signatures, also. June 1st, 2009 - Rule 18, 'hide' tag now prohibited in signatures. August 1st, 2009 - Minor revisions. August 11th, 2009 - Consider all rules for PMs, also. March 15, 2010 - Rule 25a, "no sneaky-bumping" added by pyrochild. April 7, 2010 - Links updated for new forum December 31, 2010 - Minor revisions. December 21, 2013 - Fleshed out rule 10, added 10a, moved post title portion of rule 10 to be part of rule 6. -d.a ) July 8, 2014 - Updated Rule 8 for Paint.NET 4 Dec 6, 2015 - Added to description regarding searching - EER
  23. 1 point
    Frequently Asked Questions (FAQ) Last revised: March 23rd, 2016 Is Paint.NET free? Yes, Paint.NET is indeed free in the sense that we do not charge money for it. You can also support Paint.NET by purchasing it on the Microsoft Store. Is there a portable version of Paint.NET? A portable mode is available, but it needs to be manually enabled. Also, LiberKey has permission to distribute a portable version of Paint.NET. If you use their portable version, please direct all troubleshooting questions to them. (This is by no means some kind of special exclusive contract or promotional deal, nor is it an endorsement. They're just the first that asked.) Can I use Paint.NET for business, commercial, or government use? Or is it only free for "personal" use? We have a separate licensing FAQ over on the main website: https://www.getpaint.net/license.html Will Paint.NET ever replace Paint in Windows? No. But you can always download it for free from our website. Honestly, it's better that Paint.NET is not integrated in to Windows, because that let's us keep our own design and agenda for everything. Before Windows Vista was released, it was a common speculation that Paint.NET would replace Paint. This is completely apocryphal, however. Can I make animated GIF's with Paint.NET? Sort of -- we do have a tutorial that will walk you through how to use Paint.NET and some other software to do this. Please use the search functionality of the forum to find these. Where's the Crop tool? There is no specific "crop" tool, but you can do this quite easily using the other facilities. Simply select the area you want to crop by using one of the selection tools. You can then move, resize, or even rotate the selection by using the Move Selection tool (2nd row, 2nd column). Finally, click on Crop to Selection in the Image menu (or press Ctrl + Shift + X, or use the button in the toolbar). If you're interested in selecting, say, a 4 inch by 6 inch area of the image, then make sure that you choose "Fixed Size" or "Fixed Ratio" in the toolbar for the Rectangle Select tool (the default is "Normal"). I ran Paint.NET and it tried to access http://www.getpaint.net. Why? Unless you've told it not to, Paint.NET checks for updates every ten (10) days. This involves downloading a text file and inspecting its contents. You can disable this either by going through the "Custom" setup path, or by disabling the options in Help->Check for Updates. We strongly encourage you to leave the update checking turned on. This way, if there are bugs or -- even worse -- security problems, you will be notified quickly and given the ability to easily install an update. Please be aware that we can only provide any kind of support for the very latest release of Paint.NET. So if you have an older version and are having problems, please install the latest version first before asking for help. Is Paint.NET optimized for multi-core processors? I just bought an Intel Core i5 ... Yes. Paint.NET has been optimized for multicore and multiprocessor systems since its first release. Everything from effect rendering, layer composition, .PDN file saving/loading, blitting, and more, are optimized for this. Our benchmarks show very impressive scaling based on the number of cores in a system. The main development workstation that I (Rick) use is a Dual Intel Xeon E5-2687W (16 cores total), so you can be assured that this is a key performance target. Version 4.0 greatly improves how well Paint.NET scales on multicore/multiprocessor systems. Does Paint.NET support 64-bit processors? Yes. Since v2.6, Paint.NET has had support for 64-bit mode if both your processor and operating system support it. 64-bit has the benefit of faster performance, and the ability to work with larger images. There isn't a separate installer for 64-bit Paint.NET. It is detected and used automatically. Why aren't Windows XP or Vista supported? These legacy operating systems are not supported for many reasons. First is that it would require us to do extensive testing on each older version of Windows. We don't have the time, the equipment, or the older copies of Windows to test with. Paint.net also depends on newer versions of the .NET Framework which simply aren't available on older versions of Windows. Does Paint.NET work on Windows 7? Paint.NET works great in Windows 7. Windows 7 users need to have something called the “Platform Update” installed. If you’re using Windows 7 then you probably already have this installed; Windows Update should have taken care of that a long, long time ago. How about Windows 8, 8.1, and 8.1 Update 1? Yes, it works on Windows 8 as a desktop application. It does not work on Windows RT for ARM processors. Why can't I scan or print? There are three possible reasons. The first is that you are using a "portable" version of Paint.NET -- a copy that is running on a USB stick, for instance. The WIA system component simply may not be installed in this case, as it requires proper installation and registration. Second, if you can't scan, then maybe your scanner doesn't support WIA. You can check to see if you scanner supports WIA by verifying that it shows up in the "Scanners and Cameras" control panel. Some scanners or cameras require that special software or drivers be installed before they work with WIA. The Windows Image Acquisition system service must also be enabled. This may be disabled if you have "tweaked" your system, or if you are running Windows Server where it is set to Disabled by default. Simply set it to "Automatic" or "Automatic (Delayed Start)" and it should work. If regular Paint can't see your devices, then Paint.NET will not be able to either. (1) Will it ever be ported to Mac OS, GNU/Linux, or any other operating system? (2) What about Mono support? Wouldn't that be really easy? We will not be doing any work to directly support Mac OS, Linux, Mono, or any other platform. We are doing this in order to focus on the best quality and support for the platform that we develop on: Windows with .NET. Also, we simply do not have the resources or expertise to do any of this work. Why can't I load or save icons (.ico files)? Icons are meant to hold multiple images of various dimensions and color depths. Paint.NET is meant to work with single images composed of multiple layers that are exactly the same dimensions and only with the 32-bit color depth. So Paint.NET would make an awful icon editor. There is, however, an ICO Plugin that you can download here on the forum, by Evan Olds. We also highly recommend checking out out Axialis IconWorkshop, which is what was used to package the Paint.NET icon. Is Paint.NET based off of the Paint code? No. Paint.NET was written from scratch and is completely separate from Paint in every way except for its name. Any similarity between the two is on purpose, and is neither accidental nor the fault of legacy code. Can I change the default save format to JPG? No, jpeg is a "lossy" format. That is, every time you open a jpeg and save it, you're losing quality. This is like making a photocopy of a photocopy, etc. PNG and PDN, on the other hand, are exact formats. You can open and save them as often as you like without losing a single pixel of quality. So, paint.net defaults to PNG format for single layer images and PDN for multiple layer projects. If you want to save as jpeg, you need to choose it by hand. This ensures that you won't lose quality in your image unless you specifically choose to do so.
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    Some icons are from or based on those in the Fugue and Diagona icon sets by Yusuke Kamiyamane, http://www.pinvoke.com Some icons are from or based on those in the Oxygen icon set, http://www.oxygen-icons.org/ Some icons are from or based on those in the Crystal icon set, http://www.everaldo.com/crystal/ Some icons are from the Super Emoticon Pack icon set by BubbleRevolution, http://bubblerevolution.deviantart.com/art/Super-Emoticon-Pack-74967056 Some icons are made by BoltBait.