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Showing content with the highest reputation on 09/11/2019 in all areas

  1. 4 points
    This is a new beta for the 4.2.2 release. The final release should be coming soon! To get this update, make sure you have "Also check for pre-release (beta) versions" enabled in Settings, and then click on the Check Now button. You can also download directly: https://www.getpaint.net/files/zip/test/paint.net.4.202.7192.37914.install.zip Changes since 4.2.2 beta build 7186: New: 4-bit saving is now supported for PNG, BMP, and TIFF New: The palette selection menu will now indicate which palette is currently active (thanks @null54 for the implementation!) Improved: Startup performance has been further optimized, especially for quad-core (or more) CPUs Updated: @null54's bundled DDSFileTypePlus plugin has been updated to version
  2. 2 points
    Your best bet in Paint.NET is to resize your image ~ 1000% and use the ShapeMaker plugin by the Dwarf Horde to trace a line drawing of the vehicle on a transparent layer.
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  5. 2 points
    This is an experimental plugin. You need the two OptionBasedLibrary v0.7.9 files. You can place it where you want by editing the .dlc file. In order to do that you need to change the extension to .txt Open with Notepad and edit the line: AlignEffectPlugin.SubmenuName=your choise Save and change the extension to .dlc Align+.zip
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  7. 1 point
    This is an interesting effect I came across while attempting to replicate Madjik's Polar Transformation plugin: https://forums.getpaint.net/topic/9364-polar-transformations-plugin-ymd100718/?tab=comments#comment-152963 What it basically does is it takes an image, does a polar transformation of it, and then reflects that in a kaleidoscope-like way. You end up with a kaleidoscope that uses a warped version of the entire image rather than just a triangular piece. The image will mirror itself around the circle and also along various "spokes". In any case, let's take a look at it. Pieces -- The number of times the image reflects around the circle. If this is set to 1, then there will be one point of reflection, or if "Full Transform" is on, it'll just be a polar transformation of the image. If this is set to 0, you'll end up reflecting the first pixel along every point in the y axis around the circle. While even numbers make sense and odd numbers are at least smooth, they don't necessarily do what you'd expect. The below setting can help in those cases. Piece Fine-Tuning -- Because of how this plugin works, you can have partial kaleidoscopes. If Pieces is set to 4 and Fine-Tuning is set to 0.5, then your kaleidoscope has 4.5 pieces. This effectively means that you get 4 full pieces and two half pieces. Piece Fine-Tuning also helps you tweak odd-numbered pieces to get what you want. Zoom Out -- Allows you to zoom in or out. As you zoom out, you'll see more spoke reflections, and since pieces are more spread out, higher piece numbers tend to look better. Piece Reflect -- By default, pieces placed around a circle will reflect each other, creating a smooth appearance. If you set this to "Wrap" you'll instead get edges. This is similar to the regular Kaleidoscope's "Reflective Mode" setting. Zoom Reflect -- Similarly, pieces which radiate out from the center will reflect each other. If you set this to "Wrap", you'll instead get edges between different pieces. Full Transform -- This fixes odd numbered pieces -- you'll get the exact number of pieces you're expecting. Unfortunately, all this does is a normal polar transformation, so there's a good likelihood you'll have an "edge" on the left where the ends meet. Quality -- This helps prevent sharp edges, but it's basically a lie. I'm working on a better solution, but this should at least help for the time being. In any case, let's look at these settings individually: Here's an initial image. I've outlined each edge so you can see how everything transforms, however I'll show off the smoothness of the effect later in this post. This is the basic setting. 6 pieces, a decent amount of zoom, everything reflecting. Notice that the purple and green edges don't touch, nor do the red and yellow edges. Everything's getting mirrored so the basic effect is smoother. Pieces set to 10 and 2 respectively. Here's some Piece fine-tuning: Pieces set to 2 and Fine-Tuning set to 0.5, for an effective 2.5-piece kaleidoscope. What it looks like when you Zoom Out. Here's what this effect normally looks like -- all the pieces smoothly reflect into one another. This has Piece Reflect set to "Wrap", which highlights the "spokes" This has Zoom Reflect set to Wrap, highlighting the circles. Here's what "Full Transform" and Pieces=1 looks like. If you zoom in a bit it looks like Madjik's polar transformation rotated to a -90 degree angle, though there seem to be some subtle differences in the warping algorithms even then. Things still to do Get quality working better Allow you to rotate and/or move the resulting image around Clean the code and release the source code Download Link https://github.com/Xhin23/Paint.net-Plugins/blob/master/Polar_Kaleidoscope.dll
  8. 1 point
    I enjoy playing with this plugin ... a typical layman question ... how difficult would adding an offset function be ? I think that would add an interesting option for patterns ?
  9. 1 point
    Sir @Rick Brewster! Thank you so much for the new version. Thanks again for your effort.
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  11. 1 point
    This update has some goodies in it. AV1 (*.avif) support has been added, DirectDraw Surface (*.dds) support has been completely upgraded by way of bundling @null54's excellent DDSFileTypePlus plugin, and there are some great performance improvements and bug fixes. To get this update, make sure you have "Also check for pre-release (beta) versions" enabled in Settings, and then click on the Check Now button. You can also download directly: https://www.getpaint.net/files/zip/test/paint.net.4.202.7186.33068.install.zip Changes: New: AV1 (*.avif) images can now be opened (saving is not supported). Windows 10 v1809+ and Microsoft's AV1 Codec are required (download: https://www.microsoft.com/p/av1-video-extension-beta/9mvzqvxjbq9v) New: DirectDraw Surface (*.dds) support has been greatly improved due to bundling @null54's DDSFileTypePlus plugin. All DX10/DX11 formats should now be supported (e.g. BC4, BC5, BC6H, BC7), and encoding (saving) will make use of the GPU to greatly improve performance. Note that it's not longer necessary to use the ".dds2" file extension. Improved: Startup performance has been improved Fixed: EXIF metadata of type Float and Double are now supported. This ensures GeoTIFF metadata is preserved. Fixed: Opening an image should no longer flicker because the transparency checkerboard was being drawn first Fixed: TGA images that are 16-bit with 1-bit alpha with a zero'd out alpha channel are now treated as opaque. This allows images from 5CC Map Maker (for Close Combat modding) to work. Thanks @null54 for the fix! Fixed: JPEG XR's file extensions (*.jxr, *.wdp, *.wmp) are now registered with Explorer Fixed: Pasting images that use RGB pixel ordering should now work (this affects PaintTool SAI)
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  14. 1 point
    Well sculpting that skull is a very slow process, but I'm going to try anyway. In the meantime, I downloaded a skull blend file under the Creative Commons licence to play around with and see how it's put together. I only changed the texture and animated the jaw to make it laugh.
  15. 1 point
    @Xhin! Thank you so much for the plugin.
  16. 1 point
    Nice plugin @Xhin! Your to-do list would be great. Right now, it seems the Quality slider just blurs the image a bit. Thank you for the plugin! Sand-Art anyone?
  17. 1 point
    Added Variant 7. I was sure I had finished this tutorial, but today I found the effect that interested me - MultiSpline by @Red ochre. Using this effect can give you a great choice for creating embossed textures. Thank you @Red ochre for this good effect. Perhaps this tutorial is getting cumbersome, but I'm not sure that this was the last variant.
  18. 1 point
    As always As it always was ... it was a pleasure to work with such a great subject matter. Really attractive plants. As I say, was a pleasure my friend Will finalise the 'Dark' one and get it posted
  19. 1 point
    Also, finally able to replicate @Woodsy's awesome rework after downloading an updated version of Laplacian Pyramid Filter. So I guess you could say we did a collab. Thanks again Woodsy! Liquid Titanium Rainbow Titanium Rain
  20. 1 point
    After many year @welshblue& I have worked on a collab. As often is the case, we have come up with different versions & we could not decide which one we liked best, so we we kept them all. I have many plants & I have a home nursery. The plant I photographed for the collab is the flower from a succulent called Black Knight. It has the most amazing black petals in the bright sun with dark red flowers. The glass is from @welshblue's Vector Style Glass Pane Welshblue is still finalising the dark Black Knight but it is worth the wait. It has been an absolute pleasure to work with my friend again.
  21. 1 point
    A method not mentioned, that I find works well, is to use (with slight variations) Yellowman's Styrofoam method. The details of which are explained in a follow-up comment.
  22. 1 point
    Now that is a really nice idea. Thank you :!: