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Showing content with the highest reputation on 06/22/2019 in all areas

  1. 6 points
    No, you didn't miss the 4.1.7 release, I've just decided to call this the 4.2 release Enough has change that I think it's warranted! Since this is a beta, translations have now been updated. To get this update, make sure you have "Also check for pre-release (beta) versions" enabled in Settings, and then click on the Check Now button. You can also download it directly: https://www.getpaint.net/files/zip/test/paint.net.4.200.7111.39790.install.zip Here are all the changes since 4.1.6, with highlights to indicate what's new since 4.1.7 alpha 7107: New: Support for loading HEIF/HEIC images (Windows 10 v1809+ required). Saving is not yet supported. New: Keyboard shortcuts for changing the current layer. You can see these in the Layers menu with the "Go to ..." commands. Alt+PgUp/PgDown will go to the layer above/below, and Ctrl+Alt+PgUp/PgDown will go to the top/bottom layer. New: PNGs can now be saved as "interlaced" New: Plugins that use IndirectUI can now use a UriProperty with a LinkLabel control (thanks @null54!) New: Effect plugins can now more easily make use of the clipboard via the IClipboardService. It will handle all of the tricky clipboard issues such as threading, native data marshaling, and avoiding security vulnerabilities that exist in the standard WinForms and WPF clipboard APIs. New: FileType plugins can now specify separate lists of extensions for loading and saving Changed: Image->Resize supports Super Sampling again, and favors this over Fant when using Best Quality. Fant is still available, but is no longer chosen automatically. Changed: Holding Ctrl when starting to move a selection with the Move Selected Pixels tool will no longer leave behind a copy of the selected area Improved: When using Edit->Copy, a 32-bit BGRA bitmap in the DIBV5 format is now placed onto the clipboard so that other apps can read the alpha channel. Improved: When using Edit->Paste, DIBV5's are now supported if they have an alpha channel. If they don't, then the regular DIB loader is used which has some heuristics for detecting an incorrectly defined alpha channel and correcting for it. Improved: When using Edit->Paste, PNG is now the highest priority format. This maximizes the ability to maintain alpha/transparency, but it does mean that images coming from Microsoft Office apps will appear larger than they used to. This is either a bug or a feature of Microsoft Office. For some reason it places PNGs on the clipboard that are 25%+ larger than the DIB/DIBV5 bitmap that it also places on the clipboard (but which don't have alpha/transparency). Improved: BMP now supports saving in 32-bit (with alpha!) and 8-bit indexed. Improved: PNG and JPEG now supports loading and saving of much larger images. Improved: JPEG now has configuration for subsampling mode (4:4:4, 4:2:2, and 4:2:0). The default is now 4:2:2 instead of the (unconfigurable) 4:2:0 of older versions. Improved: TIFF now supports saving at 24- and 8-bit color depths. Improved: TGA images now load about 4x faster (thanks @null54!) Improved: Added error reporting to the Save Configuration dialog. Instead of just saying "Preview: (error)", you'll also get the standard error dialog that includes the exception which can used for troubleshooting. Improved CPU usage for thumbnail updates (layers and image tabs) in many cases. Improved performance of saving for file types where "Auto" bit-depth is supported but not the current choice. Improved temporary memory usage when saving images at 8-bit color depth. Improved: Slightly increased the size of the Settings dialog to reduce the need for scrolling in a few important situations Fixed: AltGr should now work correctly with the Text tool. It will not trigger shortcuts like File -> Save All, or Edit -> Paste into New Image. (thanks @Bruce Bowyer-Smyth for the fix!) Fixed: Mouse cursors now scale appropriately for non-integer UI scales (e.g. 125% or 175%) Fixed a number of performance issues in the Save Configuration dialog. Especially with large images, it should now be much faster to change options and to click OK/Cancel. Fixed flickering in Save Configuration dialog when changing options. Fixed: Optimized rendering engine to remove huge lag spikes (30+ seconds) when zooming or panning very large images (e.g. 32K x 32K pixels). Fixed: 8-bit TGA images should now load correctly (thanks @null54 for the fix!) Fixed: Some 32-bit TGA images were showing up as completely transparent due to their use of an obscure alpha channel type (thanks @null54 for the fix!) Fixed: Simple message boxes can now be closed with the ESC key Fixed: Some TIFFs could not be resaved as a JPEG due to having too much metadata (usually from Adobe Photoshop). The metadata is now discarded if necessary. Fixed: Magic Wand now works on very large images (e.g. 65535 x 65535 pixels) without an error. Fixed: DIBV5 bitmaps should now work with Edit->Paste, which improves alpha channel handling. (thanks @null54 for the fix!) Fixed: Top-down DIBs should now work correctly with Edit->Paste. (thanks @null54 for the fix!) Blocked the WebP FileType v1.1.0.0 plugin due to instability. An update is already available. Blocked the ImAgif FileType v0.12.0.1084 plugin due to incompatibility. An update will hopefully soon be available.
  2. 2 points
    Reviving this thread to share some photographs I took while hiking to Cascade Falls, Pembroke, Virginia. When I found some spots along the trails to photograph, I decided to try my hand again at long exposure and did it without the use of tripod or shutter release remote, I simply set the camera to timer. Again, my camera model is Nikon D3100 set at shutter priority. I will add relevant EXIF information below each photograph for you. There were no editing to the photograph! It was all done within the camera by setting white balance to "cloudy" and adjusting color temperature to dark blue range. EXIF: 5/8 of second, ISO 100, and at 18 mm. EXIF: 1/15 second, ISO 100, and at 42 mm. EXIF: Aperture priority, 1/8 second, ISO 100, aperture at F5. Now for the grand finale...the actual Cascade Falls... EXIF: 5/8 seconds, F20, and at 18mm.
  3. 2 points
  4. 1 point
    BoltBait's Charts and Graphs Plugin v0.2 (Prerelease, Test Build) I quickly slapped this together because of this request. (There are probably issues. Give me feedback and I'll see if I can fix them.) It looks like this: You'll find it in the Effects > Render > Chart menu. Instructions: First, choose your chart type. Then, click the "Enter Data" button to enter your chart data. On the data entry screen, you can click the colors to change them and you can right-click on column titles to change those. Finally, tinker with your other options and click the OK button to finalize your chart image. Important: Remember to click the "Save Data" button to save a copy of your chart data to an xml file. This file can then be used later when clicking the "Load Data" button to restore your chart options and data. This is the only way to save the format of your chart if you wish to come back later to make tweaks. Once you click OK, your chart is now a graphic and can't be edited. Limitations: This chart control is not designed to work with selections. I might add that later if users think it is important. The resulting chart is scaled to the size of your canvas. So, before running, set your canvas size to the size of graph you want and press Ctrl+D to close any selection you might have active. Download: Click the button to download the zip file which includes an installer. Download the zip file to your desktop, unzip both files to your desktop and run the installer. If successful, you can delete all the new files from your desktop. Download Once all the bugs are worked out, I'll be adding this to my plugin pack. Source code: I can't take credit for all of this... lots of it was written by @toe_head2001 and Microsoft for another project... but, I did get it working for Paint.NET.
  5. 1 point
    Thanks Pixey, welshblue, Seerose, lynxter4 and LionsDragon for the reps. I used that e-map to make a heart brush. BrushFactory can't read .gbr though. So here is the PNG with transparency if you want to use it in BrushFactory. be sure to un-tick colorize brush.
  6. 1 point
    With all the chit-chat going on, I'd thought I'd try your tut welshy. The plastic looks fantastic (heehee)! 😂 This takes a little more patience to get it just right. I think to achieve the proper shadowing you need to apply drop shadow before you start linking the links. The one pastel example of yours gets the shadowing perfect! Here's my attempt. I didn't feel like going back and fixing it (the shadows). This deserves a rewrite! 😸
  7. 1 point
    @welshblue! Thank you for the most fantastic video. The rings are good and beautiful. But connecting them is very difficult.
  8. 1 point
    You can use Ctrl+C (Copy), Ctrl+V (Paste) to replicate the old behavior.
  9. 1 point
    Thank goodness for the rep system because your new piece left me speechless!
  10. 1 point
    Wow. Impressive beyond words. Love that text It was ASH who taught me to think outside the box and try to visualise how things could be manipulated and used. Trial and error plays a huge part in a lot of my stuff. I've a 3Gb folder of experiments ... mostly failed ... but some which work very OK. Your plugins are immensely useful in all of them now, and I often wonder what results ASH and YellowMan would have shown with them
  11. 1 point
    Thanks for the video welshblue. I used it to make a new e-map. It works great for plastic text too.
  12. 1 point
    That video is very interesting. It's amazing how such a non-intuitive approach to creating the highlight produces such a realistic result.
  13. 1 point
    @welshblue That was so bad it gave me a chuckle, so I'll upvote you for your effort. So, I thought I would search for bad chemistry puns, and found one. I present to you, Professor Cat:
  14. 1 point
    No ? A football joke then ...
  15. 1 point
  16. 1 point
    PDN available with every layer to show build up
  17. 1 point
    She's the one...
  18. 1 point
  19. 1 point