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Showing content with the highest reputation since 06/17/2019 in Posts

  1. 12 points
    This tutorial is available as a PDF. Click here to view or download it @n d described the technique of creating original images in the topic Shaped gradient - my first plugin. Required plugin: Shaped Gradient by @n d Additional plugins: Cell Texture by @davidf Radial Prism by @Xhin I used 600x450 px canvas in all variations. Variant 1 Create a New () Image. With the Paintbrush () Tool of size 50, apply a few dots to the canvas. Select dots using the Magic Wand () Tool in Global () Flood Mode. Apply the Shaped Gradient effect (Effects -> Selection -> Shaped Gradient) with the settings below and we will get this result: Invert the selection (Ctrl+I), repeat (Ctrl+F) the Shaped Gradient effect, deselect (Ctrl+D) and we get the final result. Variant 2 Create a New () Image. Use the default colors () and set the transparency of the Secondary color to 128. Apply the Clouds () effect (Effects -> Render -> Clouds), Scale - 125, Roughness - 0.35: Select part of the clouds using the Magic Wand Tool in Global Flood Mode. Apply the Shaped Gradient effect with the settings below Invert the selection (Ctrl+I), repeat (Ctrl+F) the Shaped Gradient effect, deselect (Ctrl+D) and we get the next final result. Variant 3 Create a New () Image. Apply the Cell Texture effect (Effects -> Render -> Cell Texture) with the settings below Select the cells (item 1 in the image below) using the Magic Wand Tool in Global Flood Mode and move the cursor (item 2) to create space between cells. Apply the Shaped Gradient effect with the settings below Invert the selection (Ctrl+I), repeat (Ctrl+F) the Shaped Gradient effect, deselect (Ctrl+D) and we get another final result. Variant 4 Create a New () Image. Apply the Add Noise () effect (Effects -> Noise -> Add Noise), Intensity - 100, Color Saturation - 0, Coverage - 100. Then use the Pixelate () effect (Effects -> Distort -> Pixelate) with Cell Size 60. Apply the Brightness / Contrast () adjustment (Adjustments -> Brightness / Contrast), Brightness: -100, Contrast: 0. With the Magic Wand Tool in Global Flood Mode, select the black areas of the image. Apply the Shaped Gradient effect with the settings below Invert the selection (Ctrl+I), repeat (Ctrl+F) the Shaped Gradient effect, deselect (Ctrl+D). Another interesting result. Variant 5 Create a New () Image. With the Paintbrush Tool of different sizes, apply a few dots to the canvas. Select the white areas of the image with the Magic Wand Tool and cut (Ctrl+X) them out. Apply the Frosted Glass () effect (Effects -> Distort -> Frosted Glass) with the settings below Then with the Magic Wand Tool in Global Flood Mode, select the black dots. Apply the Shaped Gradient effect with the settings below Invert the selection (Ctrl+I), repeat (Ctrl+F) the Shaped Gradient effect, deselect (Ctrl+D), and we got another interesting result. Now let's color this variant. Between first applying the Shaped Gradient effect and inverting the selection (Ctrl+I), apply the Curves () adjustment (Adjustments -> Curves) with the settings below and then the Radial Prism (Effects -> Color -> Radial Prism) effect with the settings below Invert the selection (Ctrl+I), apply the Shaped Gradient effect with the same settings. Again apply the Curves with the same parameters and then apply the Radial Prism effect with the settings below. Deselect (Ctrl+D) and enjoy the result.
  2. 8 points
    This is a big update that focus on adding HEIC file format support, fixing performance with very large images, and upgrading and modernizing the functionality of many existing file types (JPEG, PNG, BMP, GIF, and TIFF). Many other quality of life issues have also been addressed or fixed. If you’re using the Windows Store release, you should get the update automatically within the next 24 hours. You can also force an update check by following these instructions. For the Classic release, you should be offered the update automatically within the next week or so. You can get the updater soon by going to βš™ Settings β†’ Updates β†’ Check Now. You can also download and install it directly from the website. It's important to note that HEIC file format support requires two things: 1) you must be using Windows 10 v1809 or newer, and 2) you must install Microsoft's HEVC Video Extensions from the Microsoft Store which costs $1. This is necessary due to HEVC being mired in licensing and patent royalty costs. If you want to find some HEIC images, look no further than your recent iPhone (7 or newer). Many newer Android devices also support it. Most of the other built-in file types -- BMP, GIF, PNG, JPEG, and TIFF -- have been internally upgraded from using GDI+ to being built on top of WIC (Windows Imaging Component). BMP can now save 32-bit images with alpha transparency, while JPEG and PNG can now load and save much larger images, and TIFF now supports saving at 24-bit and 8-bit color depths ("Auto" is also now included). On the performance side, I've rebuilt the data structures inside of the rendering engine that are used for keeping track of invalidation regions. These hold information about what parts of the image need to be rendered and then redrawn on the screen, either because the image has been changed (like with drawings or effects) or because of scrolling and zooming. In previous versions you couldn't really work with very large images, starting around 32,000 x 32,000 pixels. Zooming in and out would result in a lot of slow performance, lag, and even complete hangs of the app for seconds -- or more (at 60,000 pixels it could hang for 30-60 seconds or more!). Now this should all be completely fluid 😁 Please note that a previous beta, 4.2 build 7121, included functionality that would automatically apply an image's embedded color profile, thus converting the image to the sRGB color space and "fixing" its colors. The complexity of color management was much higher than expected, and thus it has been removed for now. It may come back in a future update but in a more substantial form. Check out Jeffrey Friedl's excellent Digital-Image Color Spaces article for a good read on this subject. Here is the complete list of changes since the 4.1.6 release: New: Support for loading and saving HEIC images (Windows 10 v1809+ and codec installation is required). Please note that the "Quality" slider when saving is limited to a value of 90 (out of 100) while Microsoft investigates and fixes a crash in their codec. New: Keyboard shortcuts for changing the current layer. You can see these in the Layers menu with the "Go to ..." commands. Alt+PgUp/PgDown will go to the layer above/below, and Ctrl+Alt+PgUp/PgDown will go to the top/bottom layer. Fixed: Optimized rendering engine to remove huge lag spikes (30+ seconds) when zooming or panning very large images (e.g. 32K x 32K pixels). Improved: BMP now supports saving in 32-bit (with alpha!) and 8-bit indexed. Improved: Added DIB and RLE file extensions to the BMP file type. Improved: PNG, JPEG, and TIFF now support loading and saving of much larger images. New: PNGs can now be saved as "interlaced". Improved: JPEG now has configuration for the chroma subsampling mode (4:4:4, 4:2:2, and 4:2:0). The default is now 4:2:2 instead of the unconfigurable 4:2:0 of older versions. This may result in larger file sizes, but higher quality, as compared to previous versions. Improved: TIFF now supports saving at 24-bit and 8-bit color depths. Improved performance of saving for file types where "Auto" bit-depth is supported but is not the current choice. Improved temporary memory usage when saving images at 8-bit color depth. Improved: TGA images now load about 4x faster (thanks @null54!) Fixed: 8-bit TGA images should now load correctly (thanks @null54 for the fix!) Fixed: Some 32-bit TGA images were showing up as completely transparent due to their use of an obscure alpha channel type (thanks @null54 for the fix!) Improved: Added error reporting to the Save Configuration dialog. Instead of just saying "Preview: (error)", you'll also get the standard error dialog that includes the exception which can used for troubleshooting. Fixed a number of performance issues in the Save Configuration dialog. Especially with large images, it should now be much faster to change options and to click OK/Cancel. Fixed flickering in the Save Configuration dialog when changing options. Fixed: Windows Explorer thumbnails for some image types (PDN, DDS, TGA) were not rendering their alpha (transparency) correctly, resulting in color skew. You may not see the effect of this fix for a particular image until that image is resaved or you clear Explorer's thumbnail cache. Fixed: Mouse cursors now scale appropriately for non-integer UI scales (e.g. 125% or 175%) Fixed: AltGr should now work correctly with the Text tool. It will not trigger shortcuts like File -> Save All, or Edit -> Paste into New Image. (thanks @Bruce Bowyer-Smyth for the fix!) Changed: Image->Resize supports Super Sampling again, and favors this over Fant when using Best Quality. Fant is still available, but is no longer chosen automatically. Changed: Holding Ctrl when starting to move a selection with the Move Selected Pixels tool will no longer leave behind a copy of the selected area Fixed: Bicubic resampling in the Move Selected Pixels tool was not correctly handling the alpha channel in some cases. This fix has required a reduction in performance. Improved: When using Edit->Copy, a 32-bit BGRA bitmap in the DIBV5 format is now placed onto the clipboard so that other apps can read the alpha channel. Improved: When using Edit->Paste, DIBV5's are now supported if they have an alpha channel. If they don't, then the regular DIB loader is used which has some heuristics for detecting an incorrectly defined alpha channel and correcting for it. Improved: When using Edit->Paste, PNG is now the highest priority format. This maximizes the ability to maintain alpha/transparency, but it does mean that images coming from Microsoft Office apps will appear larger than they used to. This is either a bug or a feature of Microsoft Office. For some reason it places PNGs on the clipboard that are 25%+ larger than the DIB/DIBV5 bitmap that it also places on the clipboard (but which don't have alpha/transparency). Fixed: DIBV5 bitmaps should now work with Edit->Paste, which improves alpha channel handling. (thanks @null54 for the fix!) Fixed: Top-down DIBs should now work correctly with Edit->Paste. (thanks @null54 for the fix!) Improved CPU usage for thumbnail updates (layers and image tabs) in many cases. Improved: Slightly increased the size of the Settings dialog to reduce the need for scrolling in a few important situations Fixed: Simple message boxes can now be closed with the ESC key Fixed: Magic Wand now works on very large images (e.g. 65535 x 65535 pixels) without an error. New: Plugins that use IndirectUI can now use a UriProperty with a LinkLabel control (thanks @null54!) New: Effect plugins can now more easily make use of the clipboard via the IClipboardService. It will handle all of the tricky clipboard issues such as threading, native data marshaling, and avoiding security vulnerabilities that exist in the standard WinForms and WPF clipboard APIs. New: FileType plugins can now specify separate lists of extensions for loading and saving. Blocked the WebP FileType v1.1.0.0 plugin due to instability. An update is already available. Blocked the ImAgif FileType v0.12.0.1084 plugin due to incompatibility. An update will hopefully soon be available.
  3. 8 points
    Thank you @Remake for the Rep Well, I'm back to playing with fruit again
  4. 7 points
    Hello! I've been using PDN for a couple of months - here's a selection of fractals, kaleidoscopes and other goodies for you to enjoy - 100% paint.net! Kaleidoscopes ANAMOS232 HOLYSMOKES232 NOID232 FREAZY232 EXOTICEYE232 MACHINEELVES232 Julia Sets ZETARETICULI232 REPLICAN232 REPLICANT232 REPTOID232 Misc. TABLET232 RA232 OPTICAL232 CLUBCHILLA232 MIDNIGHT232 All images can be found in 8000x8000 on my Flickr (and trust me, they look goooood). Peace! ✌️
  5. 7 points
  6. 7 points
    Thanks. Can be a curse sometimes when you look too deep into 'real' life. A curse of mine - but handy in PDN One more try ... didn't work out as I envisaged 😨 where? Has he got out again? I even spelled that wrong ... Organigram ?
  7. 7 points
    I like all sparkles but no-one buys me diamonds anymore 😭 On a serious note, on the right text in the right setting they can lift an otherwise 'dull' image On a text note I like experimenting with fonts/ text and must have over 50 different text styles pieces never shown ... 2 of my latest
  8. 7 points
    @dipstick @lynxster4 @Seerose @MJW @Ego Eram Reputo ... thanks for the reps guys. A quick video to show how I achieved it. This is a basic rendering, adding a bit more 'gloss' with darker and lighter blurs adds to the finished look. It can be trial and error After using Conditional Hue/ Saturation on the red link
  9. 7 points
  10. 7 points
    PDN available with every layer to show build up
  11. 6 points
    You can make some decent looking chrome chains in an image editor like PDN. Example: https://forums.getpaint.net/topic/26665-chrome-effect-chain-links/ I've made a few myself. However you can't compete with a real 3-D program like Blender. I took a chain link shape and converted it into a path. I then imported that path into Blender and extruded it, I then added the chrome reflection using one of my chrome E-maps. The advantage to using Blender is you get to put the links to the proper 90 degrees apart from one another like a real chain. If anyone is interested, I can upload the two links set at 90 degrees apart from one another. You can then use those two links to assemble your chrome chain. My example:
  12. 6 points
    @LionsDragon ... thank you. Shucks - no maestro - just lucky to have worked with metal a lot and understand how to do it in PDN. Zoomed in you can see 2 errant pieces I didn't erase on the outer rim πŸ˜‰ @lynxster4 ... thank you. @MJW is the Master - I'm only a disciple using his hard work. Edge Shader and Texture Shader work so well together. @Seerose ... thank you. You ladies are embarrassing me with the Maestro tag ... but I'm honoured you like my work enough to keep on commenting with such kind words @Pixey ... thank you. Nope no trail. The bottom bit was a lot thinner so I duplicated it a few times and moved each layer up to make it 'fatter' Worked better than Trail. No vertical lines. I used your rope tutorial but again duplicated the layers rather than using Trail, it gave more control over lighting etc Thanks too to @ReMake and @Eli or the rep points -------------------------------------------------------------------------------------------- Revive 24 Hours and hours and hours - 100's of layers over multiple files and lots of moaning about me wasting my time "when you could be doing something useful when you're home." I'm particularly proud of this piece. Shape3D is the only external plug- in used. Everything else is Gaussian Blur, Motion Blur and Radial Blur My best piece in 9 years IMO. Enjoy ...
  13. 6 points
    Alright...back to ShapeMaker and Disney. Been wanting to do some more Disney characters. Flower! Hope you enjoy it!
  14. 6 points
    This woman had a "Trump Themed" wedding... I fixed it for her...
  15. 6 points
  16. 6 points
    Weird is good. Normal is boring πŸ˜‰ I think the thing I enjoy about 'text' is trying to recreate PS's layer styles. It can be done - just takes a few more steps. Me too now ... aaah aaah we fade to grey (had to listen to it) @ Pixey ... Diana Krall - great tones. I bet her and Elvis Costello had some great singalongs @lynxster4 @barbieq25 @Pixey @Seerose @JulioCoolio @Woodsy @ReMake @LionsDragon .. thanks for the comments and the reps guys - I'm glad the vibe of the 70's and 80's came across as I was trying to. Trail 3D can add some interesting effects to text --- just a lot of trial and error trying to get the trail colours to compliment the text. But all good fun ------------------------------------------------------------------------------------------------------------------------------------ Something totally different. Dragon's Eye
  17. 6 points
    Have literally, happily wasted a day playing with 'Variations with Shaped Gradient' by @ReMake Flower Power to you all! πŸ˜† (made these with some of my flower shapes) Hope you enjoy them and TG I was on vacation! I wouldn't call this a productive 'work' day, but it was a very productive 'art' day!
  18. 6 points
    I had to try it after seeing all the amazing creations. Thanks @ReMake.
  19. 6 points
    This takes me back ... great way of showing different styles/ types. Wife nagging me to go to bed and rest but I'm having too much fun. You've opened up so many ways to think outside of the box with this technique @ReMake You can have somehing totally unique in minutes and it's great to see how people are thinking with it Julia Fractal EER's Orangitanutang Oranigram (never can remember what it's called) And again with Droste and Tile Reflection
  20. 6 points
  21. 6 points
    @ReMake! Thanks you for this tutorial and thanks again for sharing your result! At the last picture Paint.net crashed, so I could not continue. Last time i always have problems with the paint.net.
  22. 6 points
    Great way to take your mind off things ... love the the way this tut' points the way to versatility. I've lost count of how many times I've done this
  23. 6 points
    No, you didn't miss the 4.1.7 release, I've just decided to call this the 4.2 release Enough has change that I think it's warranted! Since this is a beta, translations have now been updated. To get this update, make sure you have "Also check for pre-release (beta) versions" enabled in Settings, and then click on the Check Now button. You can also download it directly: https://www.getpaint.net/files/zip/test/paint.net.4.200.7111.39790.install.zip Here are all the changes since 4.1.6, with highlights to indicate what's new since 4.1.7 alpha 7107: New: Support for loading HEIF/HEIC images (Windows 10 v1809+ required). Saving is not yet supported. New: Keyboard shortcuts for changing the current layer. You can see these in the Layers menu with the "Go to ..." commands. Alt+PgUp/PgDown will go to the layer above/below, and Ctrl+Alt+PgUp/PgDown will go to the top/bottom layer. New: PNGs can now be saved as "interlaced" New: Plugins that use IndirectUI can now use a UriProperty with a LinkLabel control (thanks @null54!) New: Effect plugins can now more easily make use of the clipboard via the IClipboardService. It will handle all of the tricky clipboard issues such as threading, native data marshaling, and avoiding security vulnerabilities that exist in the standard WinForms and WPF clipboard APIs. New: FileType plugins can now specify separate lists of extensions for loading and saving Changed: Image->Resize supports Super Sampling again, and favors this over Fant when using Best Quality. Fant is still available, but is no longer chosen automatically. Changed: Holding Ctrl when starting to move a selection with the Move Selected Pixels tool will no longer leave behind a copy of the selected area Improved: When using Edit->Copy, a 32-bit BGRA bitmap in the DIBV5 format is now placed onto the clipboard so that other apps can read the alpha channel. Improved: When using Edit->Paste, DIBV5's are now supported if they have an alpha channel. If they don't, then the regular DIB loader is used which has some heuristics for detecting an incorrectly defined alpha channel and correcting for it. Improved: When using Edit->Paste, PNG is now the highest priority format. This maximizes the ability to maintain alpha/transparency, but it does mean that images coming from Microsoft Office apps will appear larger than they used to. This is either a bug or a feature of Microsoft Office. For some reason it places PNGs on the clipboard that are 25%+ larger than the DIB/DIBV5 bitmap that it also places on the clipboard (but which don't have alpha/transparency). Improved: BMP now supports saving in 32-bit (with alpha!) and 8-bit indexed. Improved: PNG and JPEG now supports loading and saving of much larger images. Improved: JPEG now has configuration for subsampling mode (4:4:4, 4:2:2, and 4:2:0). The default is now 4:2:2 instead of the (unconfigurable) 4:2:0 of older versions. Improved: TIFF now supports saving at 24- and 8-bit color depths. Improved: TGA images now load about 4x faster (thanks @null54!) Improved: Added error reporting to the Save Configuration dialog. Instead of just saying "Preview: (error)", you'll also get the standard error dialog that includes the exception which can used for troubleshooting. Improved CPU usage for thumbnail updates (layers and image tabs) in many cases. Improved performance of saving for file types where "Auto" bit-depth is supported but not the current choice. Improved temporary memory usage when saving images at 8-bit color depth. Improved: Slightly increased the size of the Settings dialog to reduce the need for scrolling in a few important situations Fixed: AltGr should now work correctly with the Text tool. It will not trigger shortcuts like File -> Save All, or Edit -> Paste into New Image. (thanks @Bruce Bowyer-Smyth for the fix!) Fixed: Mouse cursors now scale appropriately for non-integer UI scales (e.g. 125% or 175%) Fixed a number of performance issues in the Save Configuration dialog. Especially with large images, it should now be much faster to change options and to click OK/Cancel. Fixed flickering in Save Configuration dialog when changing options. Fixed: Optimized rendering engine to remove huge lag spikes (30+ seconds) when zooming or panning very large images (e.g. 32K x 32K pixels). Fixed: 8-bit TGA images should now load correctly (thanks @null54 for the fix!) Fixed: Some 32-bit TGA images were showing up as completely transparent due to their use of an obscure alpha channel type (thanks @null54 for the fix!) Fixed: Simple message boxes can now be closed with the ESC key Fixed: Some TIFFs could not be resaved as a JPEG due to having too much metadata (usually from Adobe Photoshop). The metadata is now discarded if necessary. Fixed: Magic Wand now works on very large images (e.g. 65535 x 65535 pixels) without an error. Fixed: DIBV5 bitmaps should now work with Edit->Paste, which improves alpha channel handling. (thanks @null54 for the fix!) Fixed: Top-down DIBs should now work correctly with Edit->Paste. (thanks @null54 for the fix!) Blocked the WebP FileType v1.1.0.0 plugin due to instability. An update is already available. Blocked the ImAgif FileType v0.12.0.1084 plugin due to incompatibility. An update will hopefully soon be available.
  24. 6 points
    BoltBait's Charts and Graphs Plugin v0.2 (Prerelease, Test Build) I quickly slapped this together because of this request. (There are probably issues. Give me feedback and I'll see if I can fix them.) It looks like this: You'll find it in the Effects > Render > Chart menu. Instructions: First, choose your chart type. Then, click the "Enter Data" button to enter your chart data. On the data entry screen, you can click the colors to change them and you can right-click on column titles to change those. Finally, tinker with your other options and click the OK button to finalize your chart image. Important: Remember to click the "Save Data" button to save a copy of your chart data to an xml file. This file can then be used later when clicking the "Load Data" button to restore your chart options and data. This is the only way to save the format of your chart if you wish to come back later to make tweaks. Once you click OK, your chart is now a graphic and can't be edited. Limitations: This chart control is not designed to work with selections. I might add that later if users think it is important. The resulting chart is scaled to the size of your canvas. So, before running, set your canvas size to the size of graph you want and press Ctrl+D to close any selection you might have active. Download: Click the button to download the zip file which includes an installer. Download the zip file to your desktop, unzip both files to your desktop and run the installer. If successful, you can delete all the new files from your desktop. Download Once all the bugs are worked out, I'll be adding this to my plugin pack. Source code: I can't take credit for all of this... lots of it was written by @toe_head2001 and Microsoft for another project... but, I did get it working for Paint.NET.
  25. 6 points
    @welshblue! Thank you so much for that great tutorial. Here's my result! @dipstick alias @racerx! Thank you for E-Maps!
  26. 5 points
    Thanks @LionsDragon ... holy fluff is good. I think I'll use that next time I want to let rip πŸ˜‰ Looking at the abomination that's the glass above, I decided to try my hand at 'vector style' glass. Glass has been something of a holy grail PDN wise (Think ASH getting the closest IMO) and I'm more than happy with the result of what is basically a happy accident If enough people are interested in a relatively quick technique I'll cobble together a tut', sadly time and life are against me wasting my time if no one is interested. Pointless having tuts' no-one wants
  27. 5 points
    It has been several months since I have posted something new. First, for those who have commented on "The Call," I am surprised none of you saw a person that was standing inside the person. When I saw that stock, I knew where I wanted to go, and hence, "The Call." It was the person inside a cave issuing a call to the man with the glasses. @welshblue's Dragon Eye inspired me to go back to my root and I present an orb on page 1. I used @dpy Circle Text plugin to make the jewel pattern, mirror over line (left half over right half, and then top half over bottom half), and @dpy's Metallize (still one of my favorite plugins). The background was created by going crazy with two colors gradient set to difference mode (an adaption from one of Photoshop's million tutorials). Enjoy!
  28. 5 points
  29. 5 points
  30. 5 points
  31. 5 points
    Et voila! An embroidered star applique on @welshblue's denim:
  32. 5 points
    Thank you @ReMake, @lynxster4, @dipstick, @welshblue, and @Roger the Dodger for the reps. *If you look exactly in the middle; sometimes inwards or sometimes outwards (illusion)
  33. 5 points
  34. 5 points
    WOW! @ReMake! What a great tutorial! I could sit and play with this for hours! How do you think up such things?? πŸ˜† Here are some of my better attempts: Two observations: Too bad @n d never implemented an anti-alias function like he noted on his to-do list. If you have an intricate pattern, the plugin really lags...like at least a minute before it finishes.
  35. 5 points
    Wow! These were really fun to try out. I would- and could never - think of using the steps you provided @ReMake. Jolly well thought out
  36. 5 points
    This was made using @null54's PSD Filter Plugin with an 8bf filter called "Mehdi - Julia World 1.1 and also I used Trail Blur by @MJW for the background I hope you like it fellow PDNers
  37. 5 points
    The new version made with OptionBasedLibrary. ImageDistortion.zip
  38. 5 points
    Okay...I could not let this go. 😫 Had to do it right for the shadowing. This looks much better. Thanks welshy!
  39. 5 points
  40. 5 points
  41. 5 points
    Thanks for the video welshblue. I used it to make a new e-map. It works great for plastic text too.
  42. 5 points
    @MJW ... curse you. I've got to rewrite part of it. Gives a much better finish, especially if you want to add to the whole look by adding shadows. Much cleaner. I should have thought of this ... Sarkut's Copy & Paste Blues comes to mind Larger image to show you can't see the join left behind
  43. 5 points
  44. 5 points
    People come from around the world to hike there, but it's one of those things I certainly take for granted. Really should appreciate it a lot more. Thanks for the rep' -------------------------------------------------------------------------------------------- Someone has asked for a t-shirt design with antique brass font ... still unsure which one I prefer ? Any thoughts folks ? Easy when it's for yourself, but not so for others
  45. 4 points
  46. 4 points
    Here is my first attempt.
  47. 4 points
  48. 4 points
    Yea, I shot a lot of motion blur water scenes also. I've gone down to 2-sec shutter speeds at times. I like your first two images best. Here's an Eagle I shot a few weeks ago. I did a lot of editing, might make a good wallpaper.
  49. 4 points
    I originally made this chain link back in 2014, I just now made chains out of it. They are both the same chrome chain, I just used a color overlay to make the gold one.
  50. 4 points
    Another play on stained glass. This one is kind of 'pearly'. I made the frame to look like old wrought-iron, then added some 'multi-colored gemstones'. I hope you enjoy it!