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Rick Brewster

paint.net 4.0.6 is now available!

41 posts in this topic

  • New: IndirectUI-based effect plugins can now provide help text, accessible via the question mark button.

I have completely updated BoltBait's Plugin Pack for paint.net version 4.0.6: http://forums.getpaint.net/index.php?/topic/32048-boltbaits-plugin-pack-for-pdn-v406-updated-august-1-2015

CodeLab also got a release specially for paint.net 4.0.6: http://forums.getpaint.net/index.php?/topic/880-codelab-v26-for-advanced-users-released-august-2-2015/?p=429174

 

  • New: You can now create and install custom shapes for the Shapes tool.

As Rick mentioned above, I have made a Shape Pack for paint.net 4.0.6+: http://www.boltbait.com/pdn/InstallingShapes.asp

If you'd like to make your own custom shapes, try the ShapeMaker plugin.

Or, hand craft them yourself using this tutorial: http://forums.getpaint.net/index.php?/topic/32101-h

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Checking for updates in 4.0.5 tells: There is an unspecified error while checking for updates.

 

Application    paint.net 4.0.5 (Final 4.5.5454.39504)
Build Date    Sunday, December 7, 2014
    
Hardware accelerated rendering (GPU)    True
Animations    True
DPI    240.00 (2.50x scale)
Language    en-US
    
OS    Windows 8.1 (6.3.9600.0)
.NET Runtime    4.0.30319.34209
Physical Memory    8,104 MB
    
CPU    Intel® Core i5-4210U CPU @ 1.70GHz
    Architecture    x64 (64-bit)
    Process Mode    64-bit
    Speed    ~2394 MHz
    Cores / Threads    4
    Features    DEP, SSE, SSE2, SSE3, SSSE3, SSE4_1, SSE4_2, XSAVE
    
Video Card    Intel® HD Graphics Family
    Dedicated Video RAM    0 MB
    Dedicated System RAM    0 MB
    Shared System RAM    1,792 MB
    Vendor ID    0x8086
    Device ID    0x0A16
    Subsystem ID    0x397817AA
    Revision    11
    LUID    0x0000B2EA
    Flags    None
    Outputs    1
    
Video Card    Microsoft Basic Render Driver
    Dedicated Video RAM    0 MB
    Dedicated System RAM    0 MB
    Shared System RAM    256 MB
    Vendor ID    0x1414
    Device ID    0x008C
    Subsystem ID    0x00000000
    Revision    0
    LUID    0x0000B52E
    Flags    Software
    Outputs    0

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Rick,

Could it be that you forgot to approve (updated) translations?

Stephan

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yay, it no longer asks me to install the earlier .NET framework on windows 10 unlike with v4.0.5. Does this mean that Paint.NET was made using .NET framework 4.6?

Edited by hajj_3
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Using a mix of Inkscape and one of BoltBait's shapes, was very easy to make a simple test shape. Inkscape supports saving in XAML, then just looked at the file structure in one of the shapes and that's it.

 

Take the XAML that Inkscape outputs and drop it in Geometry... now to start making stupid and silly shapes.

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There are some limitations. For example paint.net shapes can only have 1 Geometry Group.

BTW, there is a shape editor for paint.net:

http://forums.getpaint.net/index.php?/topic/32096-

It doesn't work on my shapes, but you can use it to easily make your own paint.net shapes.

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yay, it no longer asks me to install the earlier .NET framework on windows 10 unlike with v4.0.5. Does this mean that Paint.NET was made using .NET framework 4.6?

 

No. Paint.NET is still targeting .NET 4.5. 

 

.NET 4.6 is a compatible in-place upgrade for 4.5. If you have 4.6 then you have support for 4.5.

 

I'm hoping to target 4.6 in the next update, complete with support for RyuJIT once they fix that. (I've disabled RyuJIT in 4.0.6 because of http://blogs.msdn.com/b/dotnet/archive/2015/07/28/ryujit-bug-advisory-in-the-net-framework-4-6.aspx )

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Decided to run a little stress test with a somewhat complex custom shape from an old svg I made ages ago  :lol:  :lol:

 

952 nodes, single Geometry. Takes several seconds for paint.net to load Shapes tool, additional several seconds to load my shape.  :lol:  :lol:

 

http://personal.inet.fi/palvelu/paintnet/paint/tribal.png But it works  :lol:  :lol:

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Mind sharing the shape? Would be great for performance profiling. Things are already pretty optimized, but might still be possible to squeeze more out of the engine.

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Installing the BoltBait shape pack deletes the pre loaded set ? Is there a location within pdn's folders to get them back ?

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Installing the BoltBait shape pack deletes the pre loaded set ? Is there a location within pdn's folders to get them back ?

 

Please show us a screenshot of your shapes menu, like this:

SStep10.png

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After installing your pack I have the same screenshot as yours, but where has the pre loaded shapes gone to ?
 

post-86731-0-12025900-1438626610_thumb.j

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"Preloaded shapes"?

The preloaded shapes (that come with paint.net) are in the first 5 rows (Basic, Polygons and Stars, Arrows, Callouts, and Symbols).

All the shapes in my pack are listed under the 6th row (Custom).

Looks to me that everything is working fine.

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Hmm, when I first clicked the shapes icon in the tools menu I had a lot of different shapes on first install (4.0.6 / Windows 10)

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As more people come up with their own shapes, they will be added to the Custom section.

BTW, I really love the new custom shape feature. I've already used it when designing graphics for documentation at work. I'm always documenting work flows like this:

WorkFlow.png

____________

post-44727-0-04723500-1438627770_thumb.p

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Thank you for this new update Rick :) also thanks to BoltBait for the custom shapes, these will be very useful, I look forward to trying to make my own too :)

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I'm wondering why the new 'shapes' folder for custom shapes is in the paint.net folder and not in 'paint.net user files'.

The paint.net folder is protected and you can not save a shape there easily.

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Because it's XAML and therefore basically code.

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Because it's XAML and therefore basically code.

 

But this means ShapeMaker or other tools can not store a shape there. Means documentation must be adapted to tell that users have to do an additional copy step. Users will be quite happy ;-)

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Potential security problems trump all those factors.

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When first asked about this privately, Rick responded:

 

I'm only allowing Shapes in the Program Files directory. XAML causes arbitrary objects to be instantiated, meaning potential for arbitrary code, and there is potential for malicious files and security flaws. So you'll need to provide admin permission.

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